Player Matchup

Danzaburou
Danzaburou
BlackWeather561
Danzaburou
Level 87
God Stats
9W - 4L
1,787 SR
Queue Stats
339W - 306L
1,580 Elo+
Solo
Erlang Shen
Erlang Shen
DINO-0609
Erlang Shen
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 60L
1,616 Elo+
Solo
Nu Wa
Nu Wa
LuisFrost28
Nu Wa
Level 108
God Stats
97W - 69L
1,612 SR
Queue Stats
222W - 244L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
Nico_370
Gilgamesh
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 23L
1,425 Elo+
Solo
Ganesha
Ganesha
NoIDontSmurf
Ganesha
Level 83
God Stats
1W - 2L
1,513 SR
Queue Stats
59W - 46L
1,609 Elo+
Solo
Team Averages
Level 97
1,582 SR
1,534 Elo+

VS

Team Averages
Level 126
1,568 SR
1,505 Elo+
Ganesha
Ganesha
Gr1mre2per
Ganesha
Level 143
God Stats
5W - 7L
1,544 SR
Queue Stats
345W - 314L
1,530 Elo+
Party 1
Nike
Nike
Pauly_B23
Nike
Level 109
God Stats
100W - 98L
1,607 SR
Queue Stats
564W - 535L
1,560 Elo+
Solo
Set
Set
Telriel
Set
Level 87
God Stats
5W - 6L
1,288 SR
Queue Stats
526W - 486L
1,459 Elo+
Solo
Chernobog
Chernobog
VOD SASUKE X
Chernobog
Level 160
God Stats
6W - 2L
1,599 SR
Queue Stats
420W - 376L
1,502 Elo+
Solo
Tiamat
Tiamat
azazil_demonking
Tiamat
Level 131
God Stats
4W - 3L
1,801 SR
Queue Stats
373W - 367L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackWeather561
Danzaburou
11
4 / 5 / 1
7,376
527
4,197
10,030
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
DINO-0609
Erlang Shen
13
2 / 3 / 2
7,524
537
7,141
11,770
4,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 5 / 1
7,311
522
8,173
6,914
2,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Nico_370
Gilgamesh
2
0 / 0 / 0
4,266
305
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Ganesha
NoIDontSmurf
Ganesha
9
0 / 3 / 5
6,246
446
5,010
8,780
4,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gr1mre2per
Ganesha
12
0 / 2 / 7
7,698
550
3,127
10,134
7,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
14
1 / 1 / 5
8,060
576
4,445
6,722
3,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Set
15
6 / 1 / 2
8,597
614
5,919
9,086
3,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chernobog
VOD SASUKE X
Chernobog
14
8 / 3 / 2
8,428
602
8,885
8,923
3,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 1 / 4
7,147
511
3,861
6,154
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
8
Kills
16
16
Deaths
8
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BlackWeather561
Danzaburou
4
5
1
0.9
L
Erlang Shen
DINO-0609
Erlang Shen
2
3
2
1
W
Ganesha
Gr1mre2per
Ganesha
0
2
7
1.75
L
2
5
1
0.5
L
Gilgamesh
Nico_370
Gilgamesh
0
0
0
0
L
Ganesha
NoIDontSmurf
Ganesha
0
3
5
0.83
W
Nike
1
1
5
3.5
W
Set
6
1
2
7
W
Chernobog
VOD SASUKE X
Chernobog
8
3
2
3
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,521
Damage
26,237
37,494
Taken
41,019
13,931
Mitigated
21,147
6,416
Healing
12,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BlackWeather561
Danzaburou
4,197
1,454
0
3,340
10,030
2,622
968
1,731
8,299
0
36,466
L
Erlang Shen
DINO-0609
Erlang Shen
7,141
4,312
0
1,563
11,770
4,478
0
330
11,440
0
49,784
W
Ganesha
Gr1mre2per
Ganesha
3,127
834
0
3,214
10,134
7,706
637
2,443
7,691
25,548
0
L
8,173
2,237
111
874
6,914
2,128
952
2,193
4,721
38,683
0
L
Gilgamesh
Nico_370
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
Ganesha
NoIDontSmurf
Ganesha
5,010
579
0
528
8,780
4,703
33
3,002
5,778
18,744
0
W
Nike
4,445
895
0
930
6,722
3,369
710
1,602
5,120
1,966
37,569
W
Set
5,919
2,610
0
2,111
9,086
3,499
300
2,499
6,587
0
57,160
W
Chernobog
VOD SASUKE X
Chernobog
8,885
5,263
0
2,839
8,923
3,081
2,266
3,828
5,095
0
53,024
W
3,861
212
680
3,084
6,154
3,492
605
2,811
3,343
37,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,723
Gold Earned
39,930
267
Minions Killed
405
0
Camps Cleared
0
980,450
Distance Traveled
1,328,253
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,376
527
81
6
0
204,158
1
L
Erlang Shen
7,524
537
91
7
0
280,705
1
W
Ganesha
7,698
550
21
2
0
257,850
6
L
Nu Wa
7,311
522
78
6
0
222,531
2
L
Gilgamesh
4,266
305
0
0
0
9,171
0
L
Ganesha
6,246
446
17
1
0
263,885
1
W
Nike
8,060
576
84
6
0
267,787
0
W
Set
8,597
614
108
8
0
303,607
2
W
Chernobog
8,428
602
109
8
0
260,028
1
W
Tiamat
7,147
511
83
6
0
238,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role