Player Matchup

Izanami
Izanami
Snowflake0v0
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Tetsurou
Rama
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Yazuki398
Bastet
Level 157
God Stats
14W - 5L
1,649 SR
Queue Stats
317W - 242L
1,784 Elo+
Party 1
Athena
Athena
nomis379
Athena
Level 109
God Stats
26W - 22L
1,669 SR
Queue Stats
941W - 671L
1,699 Elo+
Party 1
Set
Set
tamagobolo199
Set
Level 105
God Stats
7W - 0L
2,039 SR
Queue Stats
306W - 210L
1,762 Elo+
Party 1
Team Averages
Level 97
1,671 SR
1,649 Elo+

VS

Team Averages
Level 62
1,476 SR
1,258 Elo+
Hun Batz
Hun Batz
Anuuskii
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
978 Elo+
Party 2
Loki
Loki
MrDeadBones1571
Loki
Level 68
God Stats
6W - 6L
1,374 SR
Queue Stats
256W - 267L
1,353 Elo+
Solo
Arachne
Arachne
bigsamu2002
Arachne
Level 44
God Stats
1W - 5L
1,285 SR
Queue Stats
78W - 94L
1,269 Elo+
Party 2
Zhong Kui
Zhong Kui
cerberus9901
Zhong Kui
Level 129
God Stats
2W - 2L
1,720 SR
Queue Stats
208W - 224L
1,408 Elo+
Solo
Ullr
Ullr
deathpanque
Ullr
Level 43
God Stats
3W - 6L
1,500 SR
Queue Stats
94W - 116L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Snowflake0v0
Izanami
16
10 / 0 / 11
10,889
726
14,244
12,160
4,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
16
26 / 3 / 7
11,536
769
31,372
18,585
7,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
Yazuki398
Bastet
14
10 / 3 / 13
9,555
637
13,562
11,054
5,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
nomis379
Athena
13
7 / 2 / 22
9,522
635
8,297
12,550
9,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 3 / 16
9,761
651
10,227
11,343
4,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Anuuskii
Hun Batz
12
3 / 10 / 3
8,189
546
4,023
13,901
4,582
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

11
2 / 13 / 3
7,057
470
3,515
20,168
5,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
bigsamu2002
Arachne
9
2 / 17 / 3
7,178
479
6,240
20,019
7,137
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
cerberus9901
Zhong Kui
14
4 / 11 / 5
9,392
626
12,319
25,219
16,168
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 9 / 2
5,753
384
2,064
12,040
3,095
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
27
59
Kills
11
11
Deaths
60
69
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Anuuskii
Hun Batz
3
10
3
0.45
L
2
13
3
0.27
W
Izanami
Snowflake0v0
Izanami
10
0
11
15.5
W
Rama
26
3
7
9.83
W
Bastet
Yazuki398
Bastet
10
3
13
5.5
L
Arachne
bigsamu2002
Arachne
2
17
3
0.21
L
Zhong Kui
cerberus9901
Zhong Kui
4
11
5
0.59
L
0
9
2
0.11
W
Athena
nomis379
Athena
7
2
22
9
W
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,702
Damage
28,161
65,692
Taken
91,347
31,606
Mitigated
36,569
29,947
Healing
12,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Anuuskii
Hun Batz
4,023
818
246
1,247
13,901
4,582
116
1,292
12,609
0
19,273
L
3,515
741
0
816
20,168
5,587
0
1,255
18,913
0
22,719
W
Izanami
Snowflake0v0
Izanami
14,244
9,034
657
6,694
12,160
4,398
7,692
1,850
10,310
0
85,891
W
Rama
31,372
28,214
972
10,551
18,585
7,381
4,105
5,160
13,302
0
80,809
W
Bastet
Yazuki398
Bastet
13,562
4,113
1,198
2,842
11,054
5,584
75
1,534
9,520
0
51,738
L
Arachne
bigsamu2002
Arachne
6,240
4,676
147
1,858
20,019
7,137
0
1,703
18,316
0
13,281
L
Zhong Kui
cerberus9901
Zhong Kui
12,319
1,543
183
7,524
25,219
16,168
0
2,409
22,810
48,313
0
L
2,064
592
0
0
12,040
3,095
0
1,638
10,402
0
12,317
W
Athena
nomis379
Athena
8,297
2,851
1,154
2,973
12,550
9,593
347
2,660
9,890
21,658
0
W
10,227
6,173
318
2,588
11,343
4,650
39
1,115
9,398
0
58,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,263
Gold Earned
37,569
501
Minions Killed
201
0
Camps Cleared
0
1,477,456
Distance Traveled
1,193,279
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,189
546
34
2
0
235,260
0
L
Loki
7,057
470
33
2
0
268,411
0
W
Izanami
10,889
726
168
11
0
261,160
5
W
Rama
11,536
769
117
8
0
237,812
3
W
Bastet
9,555
637
83
6
0
338,998
3
L
Arachne
7,178
479
18
1
0
263,730
0
L
Zhong Kui
9,392
626
93
6
0
249,086
0
L
Ullr
5,753
384
23
2
0
176,792
0
W
Athena
9,522
635
24
2
0
332,487
1
W
Set
9,761
651
109
7
0
306,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role