Player Matchup

Rama
Rama
Bronze III
DoctorPussRyan
Rama
Bronze III
Level 82
God Stats
0W - 1L
1,710 SR
Queue Stats
4W - 11L
1,224 MMR
Party 1
Thoth
Thoth
Bronze III
PsychoKuku
Thoth
Bronze III
Level 35
God Stats
1W - 2L
1,557 SR
Queue Stats
3W - 4L
1,453 MMR
Party 1
Mulan
Mulan
Bronze IV
SkullCrusher647
Mulan
Bronze IV
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,222 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 62
1,589 SR
1,299 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 108
1,537 SR
1,267 MMR
Medusa
Medusa
Silver III
B3TZ1VU
Medusa
Silver III
Level 107
God Stats
9W - 9L
1,618 SR
Queue Stats
18W - 19L
1,265 MMR
Solo
Chang'e
Chang'e
Silver V
CutiePieeCat
Chang'e
Silver V
Level 59
God Stats
6W - 8L
1,421 SR
Queue Stats
11W - 14L
1,210 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Sharkoom
Sylvanus
Bronze III
Level 158
God Stats
1W - 1L
1,572 SR
Queue Stats
68W - 57L
1,327 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 6
12,621
601
8,876
18,859
6,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
17
6 / 3 / 4
13,548
645
29,573
12,162
4,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 5 / 8
14,116
672
11,992
25,704
29,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bans
SobekAthenaTiamatKumbhakarna

VS

Bans
FenrirBaron SamediDiscordiaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
B3TZ1VU
Medusa
19
11 / 4 / 6
14,939
711
23,009
20,988
7,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
CutiePieeCat
Chang'e
18
5 / 4 / 11
13,768
656
10,114
18,074
6,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Sharkoom
Sylvanus
16
1 / 3 / 16
13,820
658
16,684
29,086
34,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
11
Kills
17
17
Deaths
11
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Medusa
B3TZ1VU
Medusa
11
4
6
3.5
W
Chang'e
CutiePieeCat
Chang'e
5
4
11
2.63
L
2
9
6
0.56
L
Thoth
6
3
4
2.67
W
Sylvanus
Sharkoom
Sylvanus
1
3
16
3
L
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,441
Damage
49,807
56,725
Taken
68,148
40,553
Mitigated
48,586
13,806
Healing
38,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
B3TZ1VU
Medusa
23,009
7,945
0
2,964
20,988
7,873
2,922
11,114
9,308
0
122,675
W
Chang'e
CutiePieeCat
Chang'e
10,114
1,337
9,641
7,480
18,074
6,521
484
8,184
9,358
48,915
0
L
8,876
7,864
0
3,271
18,859
6,607
1,890
9,883
8,976
0
58,995
L
Thoth
29,573
655
0
2,052
12,162
4,377
531
5,985
6,177
99,383
0
W
Sylvanus
Sharkoom
Sylvanus
16,684
3,302
6,277
11,847
29,086
34,192
736
9,036
19,206
35,571
0
L
11,992
1,649
0
8,483
25,704
29,569
511
11,246
14,458
616
38,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,285
Gold Earned
42,527
262
Minions Killed
245
0
Camps Cleared
0
1,071,233
Distance Traveled
1,120,945
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,939
711
156
7
0
373,343
5
W
Chang'e
13,768
656
60
3
0
386,753
9
L
Rama
12,621
601
95
5
0
309,728
5
L
Thoth
13,548
645
105
5
0
376,226
3
W
Sylvanus
13,820
658
29
1
0
360,849
7
L
Mulan
14,116
672
62
3
0
385,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role