Player Matchup

Chang'e
Chang'e
Erebo95
Chang'e
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 76L
1,315 Elo+
Solo
Yemoja
Yemoja
J3DR1X
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,484 Elo+
Party 1
Thor
Thor
JewNior1
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,484 Elo+
Party 1
Ra
Ra
destroyer314291
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
treklis
Thanatos
Level 4
God Stats
4W - 4L
1,282 SR
Queue Stats
21W - 22L
1,484 Elo+
Party 1
Team Averages
Level 8
1,456 SR
1,453 Elo+

VS

Team Averages
Level 17
1,423 SR
1,478 Elo+
Merlin
Merlin
FocusMeLess
Merlin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
LordWarlod
Raijin
Level 16
God Stats
1W - 1L
1,312 SR
Queue Stats
47W - 37L
1,524 Elo+
Solo
Tiamat
Tiamat
PowerRat770418
Tiamat
Level 8
God Stats
9W - 3L
1,526 SR
Queue Stats
58W - 50L
1,594 Elo+
Solo
Chang'e
Chang'e
Prognie
Chang'e
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
27W - 25L
1,429 Elo+
Solo
Heimdallr
Heimdallr
temp-554040
Heimdallr
Level 27
God Stats
5W - 4L
1,275 SR
Queue Stats
131W - 107L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Erebo95
Chang'e
16
1 / 8 / 5
10,086
917
8,264
27,243
9,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
J3DR1X
Yemoja
16
0 / 2 / 3
10,210
928
4,607
7,817
8,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
15
0 / 13 / 5
9,579
871
10,192
24,373
9,198
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 6 / 2
9,087
826
1,670
5,449
1,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
treklis
Thanatos
16
4 / 5 / 1
10,604
964
9,506
21,338
7,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
11 / 0 / 13
12,575
1,143
20,594
4,471
1,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
LordWarlod
Raijin
18
6 / 0 / 17
11,924
1,084
12,593
6,845
2,582
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 1 / 12
10,646
968
9,249
5,361
3,550
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Prognie
Chang'e
19
8 / 1 / 16
11,932
1,085
16,120
10,189
3,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
temp-554040
Heimdallr
19
5 / 4 / 23
12,034
1,094
19,806
11,415
4,096
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
115
6
Kills
34
34
Deaths
6
16
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Erebo95
Chang'e
1
8
5
0.44
W
Merlin
11
0
13
17.5
L
Yemoja
J3DR1X
Yemoja
0
2
3
0.75
L
Thor
0
13
5
0.19
W
Raijin
LordWarlod
Raijin
6
0
17
14.5
W
4
1
12
10
W
Chang'e
Prognie
Chang'e
8
1
16
16
L
1
6
2
0.33
W
Heimdallr
temp-554040
Heimdallr
5
4
23
4.13
L
Thanatos
treklis
Thanatos
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,239
Damage
78,362
86,220
Taken
38,281
36,881
Mitigated
15,399
10,465
Healing
16,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Erebo95
Chang'e
8,264
546
1,918
2,396
27,243
9,708
0
19,709
7,288
31,698
0
W
Merlin
20,594
1,113
621
911
4,471
1,642
0
1,713
2,758
60,216
0
L
Yemoja
J3DR1X
Yemoja
4,607
397
1,325
369
7,817
8,668
0
5,050
2,715
17,578
0
L
Thor
10,192
990
0
0
24,373
9,198
0
15,452
8,581
0
19,594
W
Raijin
LordWarlod
Raijin
12,593
1,560
895
1,821
6,845
2,582
0
2,680
4,165
26,005
0
W
9,249
506
51
1,820
5,361
3,550
0
2,253
3,108
12,391
0
W
Chang'e
Prognie
Chang'e
16,120
1,979
3,710
4,892
10,189
3,529
0
4,184
6,005
30,499
0
L
1,670
387
81
136
5,449
1,790
0
3,663
1,716
3,765
0
W
Heimdallr
temp-554040
Heimdallr
19,806
15,009
0
1,925
11,415
4,096
0
3,711
7,704
0
32,365
L
Thanatos
treklis
Thanatos
9,506
2,017
0
4,240
21,338
7,517
0
13,766
7,364
0
29,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,566
Gold Earned
59,111
131
Minions Killed
216
3
Camps Cleared
4
864,483
Distance Traveled
910,536
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,086
917
49
4
0
181,268
0
W
Merlin
12,575
1,143
101
9
1
217,605
5
L
Yemoja
10,210
928
22
2
0
184,292
0
L
Thor
9,579
871
12
1
0
198,764
2
W
Raijin
11,924
1,084
47
4
1
195,686
0
W
Tiamat
10,646
968
11
1
1
129,394
0
W
Chang'e
11,932
1,085
34
3
1
179,250
0
L
Ra
9,087
826
4
0
1
62,725
0
W
Heimdallr
12,034
1,094
23
2
0
188,601
0
L
Thanatos
10,604
964
44
4
2
237,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role