Player Matchup

Tiamat
Tiamat
Fenster05
Tiamat
Level 25
God Stats
30W - 37L
1,867 SR
Queue Stats
253W - 326L
1,342 Elo+
Solo
Khepri
Khepri
Flippstur
Khepri
Level 21
God Stats
15W - 16L
1,500 SR
Queue Stats
208W - 205L
1,436 Elo+
Solo
Tsukuyomi
Tsukuyomi
ReallyHaki
Tsukuyomi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,460 Elo+
Party 1
Neith
Neith
XxHOGAN7xX
Neith
Level 29
God Stats
21W - 25L
1,527 SR
Queue Stats
90W - 78L
1,496 Elo+
Party 1
King Arthur
King Arthur
corinnn
King Arthur
Level 29
God Stats
3W - 3L
1,452 SR
Queue Stats
14W - 20L
1,387 Elo+
Solo
Team Averages
Level 25
1,569 SR
1,424 Elo+

VS

Team Averages
Level 14
1,414 SR
1,316 Elo+
Mercury
Mercury
BASHA4934
Mercury
Level 27
God Stats
1W - 6L
1,320 SR
Queue Stats
63W - 93L
1,378 Elo+
Solo
Medusa
Medusa
Frxnny1
Medusa
Level 12
God Stats
1W - 5L
1,500 SR
Queue Stats
188W - 196L
1,458 Elo+
Solo
Fenrir
Fenrir
R0CH1
Fenrir
Level 23
God Stats
10W - 12L
1,369 SR
Queue Stats
192W - 271L
1,269 Elo+
Solo
Neith
Neith
Renan027
Neith
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,081 Elo+
Solo
Tyr
Tyr
bluebird27
Tyr
Level 7
God Stats
4W - 6L
1,383 SR
Queue Stats
80W - 78L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fenster05
Tiamat
18
5 / 5 / 4
12,567
503
12,734
13,134
8,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
Flippstur
Khepri
17
3 / 3 / 15
13,211
528
7,646
19,318
23,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
ReallyHaki
Tsukuyomi
17
2 / 6 / 8
11,399
456
12,564
18,038
11,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
20
17 / 7 / 8
14,318
573
30,353
19,936
9,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
corinnn
King Arthur
20
6 / 3 / 6
13,494
540
11,282
25,562
23,205
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BASHA4934
Mercury
18
3 / 7 / 6
11,120
445
8,471
20,589
9,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
Frxnny1
Medusa
19
11 / 8 / 6
12,624
505
22,922
24,094
12,143
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
R0CH1
Fenrir
14
2 / 9 / 6
9,724
389
6,872
21,140
14,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Renan027
Neith
16
2 / 8 / 4
10,548
422
4,931
15,500
6,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
5 / 2 / 12
13,476
539
13,374
24,006
29,848
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
57
33
Kills
23
24
Deaths
34
41
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Mercury
BASHA4934
Mercury
3
7
6
0.86
W
Tiamat
Fenster05
Tiamat
5
5
4
1.4
W
Khepri
Flippstur
Khepri
3
3
15
3.5
L
Medusa
Frxnny1
Medusa
11
8
6
1.75
L
Fenrir
R0CH1
Fenrir
2
9
6
0.56
W
Tsukuyomi
ReallyHaki
Tsukuyomi
2
6
8
1
L
Neith
Renan027
Neith
2
8
4
0.5
W
Neith
17
7
8
3
L
5
2
12
5.5
W
King Arthur
corinnn
King Arthur
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,579
Damage
56,570
95,988
Taken
105,329
76,514
Mitigated
72,350
25,250
Healing
18,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BASHA4934
Mercury
8,471
4,074
0
2,425
20,589
9,260
1,109
2,599
17,856
0
55,005
W
Tiamat
Fenster05
Tiamat
12,734
1,918
0
4,068
13,134
8,605
940
0
13,134
66,552
0
W
Khepri
Flippstur
Khepri
7,646
1,284
0
2,600
19,318
23,872
870
0
19,318
25,482
0
L
Medusa
Frxnny1
Medusa
22,922
13,920
0
4,183
24,094
12,143
394
6,125
17,597
0
88,462
L
Fenrir
R0CH1
Fenrir
6,872
1,687
0
2,132
21,140
14,151
19
4,042
16,749
0
36,568
W
Tsukuyomi
ReallyHaki
Tsukuyomi
12,564
3,682
0
4,452
18,038
11,157
2,036
0
18,038
0
66,724
L
Neith
Renan027
Neith
4,931
2,868
0
3,192
15,500
6,948
70
1,006
14,486
0
46,244
W
Neith
30,353
19,774
0
5,505
19,936
9,675
4,782
0
18,872
0
82,461
L
13,374
1,539
0
6,252
24,006
29,848
0
5,592
18,088
0
61,455
W
King Arthur
corinnn
King Arthur
11,282
739
0
8,625
25,562
23,205
2,409
0
25,007
0
68,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,989
Gold Earned
57,492
488
Minions Killed
450
0
Camps Cleared
0
2,180,356
Distance Traveled
2,129,301
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,120
445
107
4
0
490,652
1
W
Tiamat
12,567
503
122
5
0
391,166
6
W
Khepri
13,211
528
27
1
0
488,678
6
L
Medusa
12,624
505
129
5
0
375,501
0
L
Fenrir
9,724
389
62
2
0
445,026
0
W
Tsukuyomi
11,399
456
103
4
0
513,572
1
L
Neith
10,548
422
80
3
0
318,990
4
W
Neith
14,318
573
110
4
0
371,320
2
L
Tyr
13,476
539
72
3
0
499,132
1
W
King Arthur
13,494
540
126
5
0
415,620
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role