Player Matchup

Da Ji
Da Ji
RambosaurusRex7
Da Ji
Level 109
God Stats
3W - 5L
1,639 SR
Queue Stats
34W - 45L
1,354 Elo+
Party 1
Yemoja
Yemoja
TheFrostedLeo
Yemoja
Level 133
God Stats
15W - 21L
1,407 SR
Queue Stats
185W - 255L
1,382 Elo+
Party 1
Raijin
Raijin
iTz LJB
Raijin
Level 88
God Stats
8W - 11L
1,516 SR
Queue Stats
122W - 177L
1,416 Elo+
Solo
Team Averages
Level 110
1,521 SR
1,384 Elo+

VS

Team Averages
Level 46
1,507 SR
1,472 Elo+
Ra
Ra
Babou3434
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
redatalbi34
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
seaseil
Sun Wukong
Level 128
God Stats
5W - 13L
1,521 SR
Queue Stats
187W - 217L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
16 / 1 / 7
10,603
964
13,708
8,609
3,411
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 1 / 17
9,311
846
3,660
10,315
7,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
iTz LJB
Raijin
11
5 / 4 / 9
8,463
769
6,320
6,391
2,219
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 9 / 1
8,059
733
4,943
8,521
2,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 11 / 4
6,764
615
3,492
9,419
2,310
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
seaseil
Sun Wukong
11
2 / 4 / 3
7,853
714
8,093
10,071
4,956
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
24
Kills
5
6
Deaths
24
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
9
1
0.39
W
16
1
7
19.5
W
3
1
17
11.5
W
Raijin
iTz LJB
Raijin
5
4
9
2.38
L
0
11
4
0.18
L
Sun Wukong
seaseil
Sun Wukong
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,688
Damage
16,528
25,315
Taken
28,011
13,183
Mitigated
9,893
6,916
Healing
1,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,943
605
141
276
8,521
2,627
0
2,699
5,822
19,764
0
W
13,708
4,318
0
1,376
8,609
3,411
871
1,303
7,306
0
31,522
W
3,660
349
763
3,470
10,315
7,553
537
4,666
5,649
10,610
0
W
Raijin
iTz LJB
Raijin
6,320
566
0
1,307
6,391
2,219
756
2,626
3,765
32,862
0
L
3,492
1,338
0
474
9,419
2,310
0
3,186
6,233
12,548
0
L
Sun Wukong
seaseil
Sun Wukong
8,093
2,497
0
408
10,071
4,956
0
4,139
5,932
0
31,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,377
Gold Earned
22,676
84
Minions Killed
113
0
Camps Cleared
0
560,750
Distance Traveled
527,119
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,059
733
40
4
0
175,937
0
W
Da Ji
10,603
964
19
2
0
210,228
2
W
Yemoja
9,311
846
13
1
0
183,243
2
W
Raijin
8,463
769
52
5
0
167,279
0
L
Zeus
6,764
615
14
1
0
149,029
1
L
Sun Wukong
7,853
714
59
5
0
202,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role