Player Matchup

Sun Wukong
Sun Wukong
BoumBing972
Sun Wukong
Level 28
God Stats
22W - 18L
1,444 SR
Queue Stats
77W - 91L
1,293 Elo+
Solo
Discordia
Discordia
DARK_F0X_2708
Discordia
Level 18
God Stats
2W - 3L
1,756 SR
Queue Stats
372W - 413L
1,336 Elo+
Solo
Ravana
Ravana
SK-GeNoCiiDe_
Ravana
Level 21
God Stats
3W - 1L
1,718 SR
Queue Stats
154W - 163L
1,363 Elo+
Party 1
Fenrir
Fenrir
Taylan-King64
Fenrir
Level 27
God Stats
29W - 22L
1,595 SR
Queue Stats
92W - 98L
1,340 Elo+
Solo
Anhur
Anhur
buoyantsphinxx2
Anhur
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
217W - 219L
1,356 Elo+
Party 1
Team Averages
Level 23
1,602 SR
1,338 Elo+

VS

Team Averages
Level 14
1,479 SR
1,277 Elo+
Janus
Janus
Emo_D-law
Janus
Level 29
God Stats
3W - 5L
1,771 SR
Queue Stats
401W - 409L
1,406 Elo+
Solo
Ares
Ares
Norack93
Ares
Level 5
God Stats
3W - 3L
1,116 SR
Queue Stats
3W - 6L
861 Elo+
Solo
Fenrir
Fenrir
WaSk-ZeNnox
Fenrir
Level 28
God Stats
64W - 75L
1,422 SR
Queue Stats
67W - 78L
1,280 Elo+
Solo
Medusa
Medusa
sapo_volteado3
Medusa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
xIIT_PDIIX
Yemoja
Level 6
God Stats
3W - 1L
1,585 SR
Queue Stats
12W - 24L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BoumBing972
Sun Wukong
17
5 / 5 / 4
10,873
473
9,399
13,370
11,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
DARK_F0X_2708
Discordia
14
2 / 11 / 3
9,454
411
8,604
13,733
4,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
4 / 8 / 1
11,162
485
8,239
15,829
7,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
6 / 6 / 2
10,514
457
7,414
19,717
9,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
6 / 15 / 4
10,158
442
15,246
19,394
6,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Emo_D-law
Janus
19
7 / 6 / 4
12,191
530
12,868
10,818
3,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
13
2 / 9 / 5
8,948
389
6,850
19,479
15,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
16
8 / 2 / 11
11,080
482
6,076
14,001
5,169
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
26 / 2 / 7
16,757
729
25,893
19,775
8,724
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
xIIT_PDIIX
Yemoja
15
1 / 6 / 6
9,765
425
4,992
13,366
11,918
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
77
23
Kills
44
45
Deaths
25
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BoumBing972
Sun Wukong
5
5
4
1.4
L
Discordia
DARK_F0X_2708
Discordia
2
11
3
0.32
W
Janus
Emo_D-law
Janus
7
6
4
1.5
W
Ares
2
9
5
0.5
L
4
8
1
0.56
L
6
6
2
1.17
W
Fenrir
8
2
11
6.75
L
6
15
4
0.53
W
26
2
7
14.75
W
Yemoja
xIIT_PDIIX
Yemoja
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,902
Damage
56,679
82,043
Taken
77,439
40,892
Mitigated
44,729
8,980
Healing
17,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BoumBing972
Sun Wukong
9,399
4,885
0
766
13,370
11,361
2,666
5,127
8,219
0
55,804
L
Discordia
DARK_F0X_2708
Discordia
8,604
1,509
0
0
13,733
4,739
1,032
2,410
11,323
42,742
0
W
Janus
Emo_D-law
Janus
12,868
798
0
487
10,818
3,618
2,274
797
9,921
75,150
0
W
Ares
6,850
494
0
0
19,479
15,300
785
2,625
16,690
25,112
0
L
8,239
3,508
0
2,539
15,829
7,913
998
3,966
11,478
0
66,669
L
7,414
1,634
0
5,086
19,717
9,996
35
7,462
11,853
0
44,938
W
Fenrir
6,076
919
0
3,696
14,001
5,169
18
2,308
11,327
0
30,234
L
15,246
8,948
0
589
19,394
6,883
56
4,814
14,460
0
58,643
W
25,893
16,302
0
12,362
19,775
8,724
4,069
942
18,793
0
141,997
W
Yemoja
xIIT_PDIIX
Yemoja
4,992
1,505
933
155
13,366
11,918
560
1,180
12,104
31,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,161
Gold Earned
58,741
438
Minions Killed
441
0
Camps Cleared
0
1,855,948
Distance Traveled
2,043,311
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,873
473
90
4
0
403,742
0
L
Discordia
9,454
411
61
3
0
343,920
3
W
Janus
12,191
530
127
6
0
372,786
0
W
Ares
8,948
389
27
1
0
401,191
0
L
Ravana
11,162
485
126
5
0
390,020
0
L
Fenrir
10,514
457
78
3
0
369,869
0
W
Fenrir
11,080
482
46
2
0
440,820
0
L
Anhur
10,158
442
83
4
0
348,397
0
W
Medusa
16,757
729
189
8
0
453,754
1
W
Yemoja
9,765
425
52
2
0
374,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role