Player Matchup

Scylla
Scylla
HickeDoden
Scylla
Level 14
God Stats
1W - 0L
1,898 SR
Queue Stats
9W - 5L
1,539 Elo+
Solo
Neith
Neith
Kalamantina-
Neith
Level 25
God Stats
2W - 3L
1,255 SR
Queue Stats
17W - 40L
1,274 Elo+
Solo
Nike
Nike
perplex_Oase
Nike
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 40L
1,374 Elo+
Solo
Team Averages
Level 15
1,551 SR
1,396 Elo+

VS

Team Averages
Level 70
1,455 SR
1,396 Elo+
Anhur
Anhur
AlisterCartman
Anhur
Level 148
God Stats
6W - 6L
1,424 SR
Queue Stats
357W - 333L
1,479 Elo+
Solo
Bellona
Bellona
dan_xogang
Bellona
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,289 Elo+
Solo
Zeus
Zeus
will-la_6t
Zeus
Level 5
God Stats
1W - 4L
1,442 SR
Queue Stats
128W - 123L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HickeDoden
Scylla
13
9 / 2 / 3
8,860
886
11,657
6,409
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
1 / 2 / 5
6,380
638
1,902
5,284
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 2 / 8
7,989
799
4,478
7,868
4,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
6,870
687
2,065
8,708
2,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
dan_xogang
Bellona
9
3 / 4 / 2
6,886
689
3,866
7,980
4,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 4 / 4
7,108
711
8,152
5,273
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
13
Kills
5
6
Deaths
13
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Scylla
HickeDoden
Scylla
9
2
3
5.25
W
1
2
5
1.75
L
Bellona
dan_xogang
Bellona
3
4
2
1
W
3
2
8
3.5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,037
Damage
14,083
19,561
Taken
21,961
8,073
Mitigated
8,509
2,485
Healing
2,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,065
1,062
0
1,722
8,708
2,775
0
4,853
3,544
0
28,170
W
Scylla
HickeDoden
Scylla
11,657
1,897
0
1,399
6,409
2,108
213
2,254
3,887
42,032
0
W
1,902
600
0
886
5,284
1,721
368
2,961
2,105
0
6,231
L
Bellona
dan_xogang
Bellona
3,866
337
0
75
7,980
4,129
0
3,612
4,094
0
10,116
W
4,478
419
0
200
7,868
4,244
20
2,207
5,399
0
26,318
L
8,152
364
0
846
5,273
1,605
135
2,720
2,324
21,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,229
Gold Earned
20,864
119
Minions Killed
102
0
Camps Cleared
0
467,461
Distance Traveled
476,099
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,870
687
52
5
0
158,250
1
W
Scylla
8,860
886
65
7
0
156,313
1
W
Neith
6,380
638
7
1
0
114,568
0
L
Bellona
6,886
689
9
1
0
173,003
1
W
Nike
7,989
799
47
5
0
196,580
1
L
Zeus
7,108
711
41
4
0
144,846
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role