Player Matchup

Pele
Pele
Epicgamerrpg
Pele
Level 2
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Geb
Geb
Hippymess
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 115L
1,294 Elo+
Solo
Cu Chulainn
Cu Chulainn
Omar_Killer_IQ
Cu Chulainn
Level 19
God Stats
22W - 27L
1,380 SR
Queue Stats
39W - 49L
1,285 Elo+
Solo
Danzaburou
Danzaburou
XxJ4750NxX
Danzaburou
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 37L
1,378 Elo+
Solo
Nu Wa
Nu Wa
cardealia
Nu Wa
Level 29
God Stats
12W - 7L
1,577 SR
Queue Stats
59W - 56L
1,332 Elo+
Solo
Team Averages
Level 20
1,491 SR
1,358 Elo+

VS

Team Averages
Level 21
1,357 SR
1,243 Elo+
Ymir
Ymir
GSTOCCO 17
Ymir
Level 28
God Stats
47W - 43L
1,428 SR
Queue Stats
101W - 114L
1,304 Elo+
Solo
Kukulkan
Kukulkan
HorseKatz
Kukulkan
Level 5
God Stats
0W - 3L
1,464 SR
Queue Stats
2W - 10L
1,006 Elo+
Solo
Chaac
Chaac
Knowah09
Chaac
Level 18
God Stats
1W - 4L
1,086 SR
Queue Stats
44W - 53L
1,213 Elo+
Solo
Anubis
Anubis
Smilf13
Anubis
Level 27
God Stats
34W - 37L
1,392 SR
Queue Stats
70W - 78L
1,298 Elo+
Solo
Thanatos
Thanatos
seronoser2002
Thanatos
Level 28
God Stats
3W - 5L
1,414 SR
Queue Stats
91W - 89L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 3
12,575
572
9,229
10,956
4,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 7 / 5
8,657
394
3,505
16,834
11,028
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
Omar_Killer_IQ
Cu Chulainn
18
19 / 5 / 6
12,801
582
20,309
14,328
9,562
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
XxJ4750NxX
Danzaburou
17
9 / 6 / 1
11,744
534
11,726
16,220
5,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
cardealia
Nu Wa
17
3 / 5 / 12
11,045
502
11,919
14,337
4,108
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 9
10,713
487
8,066
17,682
14,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
HorseKatz
Kukulkan
14
2 / 11 / 2
8,766
398
4,817
17,337
10,851
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chaac
Knowah09
Chaac
13
2 / 3 / 1
8,935
406
5,401
12,983
10,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Anubis
Smilf13
Anubis
15
4 / 10 / 4
9,936
452
10,975
13,998
5,374
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
seronoser2002
Thanatos
15
13 / 8 / 4
11,139
506
17,347
16,766
6,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
44
37
Kills
24
24
Deaths
37
27
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
L
3
5
9
1.5
W
0
7
5
0.36
L
Kukulkan
HorseKatz
Kukulkan
2
11
2
0.27
L
Chaac
Knowah09
Chaac
2
3
1
0.83
W
Cu Chulainn
Omar_Killer_IQ
Cu Chulainn
19
5
6
4.4
L
Anubis
Smilf13
Anubis
4
10
4
0.6
W
Danzaburou
XxJ4750NxX
Danzaburou
9
6
1
1.58
W
Nu Wa
cardealia
Nu Wa
3
5
12
1.8
L
Thanatos
seronoser2002
Thanatos
13
8
4
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,688
Damage
46,606
72,675
Taken
78,766
34,290
Mitigated
46,488
12,909
Healing
19,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,229
3,940
0
4,142
10,956
4,083
2,835
1,108
9,623
0
87,825
L
8,066
1,532
0
922
17,682
14,049
434
3,575
13,827
43,561
0
W
3,505
381
0
351
16,834
11,028
0
7,524
9,285
15,738
0
L
Kukulkan
HorseKatz
Kukulkan
4,817
1,224
0
1,861
17,337
10,851
442
5,600
11,737
40,162
0
L
Chaac
Knowah09
Chaac
5,401
441
0
3,685
12,983
10,199
543
1,356
11,627
0
36,395
W
Cu Chulainn
Omar_Killer_IQ
Cu Chulainn
20,309
7,844
0
0
14,328
9,562
1,028
5,899
8,379
0
60,774
L
Anubis
Smilf13
Anubis
10,975
834
0
2,806
13,998
5,374
1,655
1,903
11,995
51,980
0
W
Danzaburou
XxJ4750NxX
Danzaburou
11,726
6,742
0
2,891
16,220
5,509
612
6,334
9,861
0
74,720
W
Nu Wa
cardealia
Nu Wa
11,919
4,537
0
5,525
14,337
4,108
2,039
2,993
11,294
65,342
0
L
Thanatos
seronoser2002
Thanatos
17,347
5,709
0
9,986
16,766
6,015
0
2,610
14,156
0
48,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,822
Gold Earned
49,489
472
Minions Killed
367
0
Camps Cleared
0
1,864,000
Distance Traveled
1,729,646
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,575
572
163
7
0
448,875
1
L
Ymir
10,713
487
59
3
0
406,226
1
W
Geb
8,657
394
15
1
0
371,295
0
L
Kukulkan
8,766
398
71
3
0
269,147
0
L
Chaac
8,935
406
66
3
0
317,350
2
W
Cu Chulainn
12,801
582
84
4
0
398,845
0
L
Anubis
9,936
452
105
5
0
328,583
0
W
Danzaburou
11,744
534
111
5
0
319,680
1
W
Nu Wa
11,045
502
99
5
0
325,305
0
L
Thanatos
11,139
506
66
3
0
408,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role