Player Matchup

Tsukuyomi
Tsukuyomi
EnoughSama
Tsukuyomi
Level 25
God Stats
2W - 2L
1,754 SR
Queue Stats
63W - 34L
1,714 Elo+
Party 1
Cthulhu
Cthulhu
Snerpes
Cthulhu
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,416 Elo+
Solo
Janus
Janus
aLoriGhost
Janus
Level 30
God Stats
3W - 2L
1,288 SR
Queue Stats
122W - 101L
1,588 Elo+
Solo
Skadi
Skadi
yoonkun1
Skadi
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 26L
1,714 Elo+
Party 1
Achilles
Achilles
干巴巴小老头
Achilles
Level 19
God Stats
5W - 3L
1,554 SR
Queue Stats
41W - 40L
1,496 Elo+
Solo
Team Averages
Level 23
1,519 SR
1,586 Elo+

VS

Team Averages
Level 20
1,555 SR
1,518 Elo+
Hou Yi
Hou Yi
Alucardsick
Hou Yi
Level 28
God Stats
8W - 11L
1,526 SR
Queue Stats
180W - 171L
1,545 Elo+
Solo
Eset
Eset
DabsOnly
Eset
Level 30
God Stats
2W - 2L
1,701 SR
Queue Stats
187W - 125L
1,696 Elo+
Solo
Izanami
Izanami
WakefulTripod91
Izanami
Level 23
God Stats
3W - 6L
1,532 SR
Queue Stats
9W - 14L
1,456 Elo+
Solo
Pele
Pele
beemolaconsola2
Pele
Level 15
God Stats
1W - 2L
1,517 SR
Queue Stats
11W - 15L
1,517 Elo+
Solo
Guan Yu
Guan Yu
大柏树懒
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EnoughSama
Tsukuyomi
20
14 / 0 / 13
15,150
606
28,001
15,055
10,397
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
Snerpes
Cthulhu
17
4 / 4 / 9
11,586
463
8,321
17,800
8,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
20
10 / 0 / 3
15,589
624
17,654
13,388
5,608
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
yoonkun1
Skadi
19
11 / 4 / 6
13,288
532
13,883
13,424
4,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
9 / 0 / 3
14,981
599
12,684
12,450
17,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
0 / 7 / 0
10,717
429
4,968
23,364
8,905
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
16
3 / 8 / 4
10,750
430
14,672
22,641
9,181
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
1 / 11 / 0
10,442
418
6,847
17,212
6,050
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 13 / 4
8,629
345
4,614
21,203
6,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
大柏树懒
Guan Yu
15
3 / 9 / 4
9,386
375
7,488
20,480
19,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
20
48
Kills
8
8
Deaths
48
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
0
7
0
0
L
Eset
3
8
4
0.63
W
Tsukuyomi
EnoughSama
Tsukuyomi
14
0
13
20.5
W
Cthulhu
Snerpes
Cthulhu
4
4
9
2.13
L
1
11
0
0.09
W
Janus
10
0
3
11.5
L
1
13
4
0.23
W
Skadi
yoonkun1
Skadi
11
4
6
3.5
L
Guan Yu
大柏树懒
Guan Yu
3
9
4
0.56
W
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,543
Damage
38,589
72,117
Taken
104,900
46,499
Mitigated
49,704
21,370
Healing
17,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
4,968
2,521
0
4,095
23,364
8,905
844
6,046
16,941
0
73,304
L
Eset
14,672
2,171
439
6,242
22,641
9,181
0
6,776
15,781
76,975
0
W
Tsukuyomi
EnoughSama
Tsukuyomi
28,001
8,069
0
5,477
15,055
10,397
757
3,638
11,372
0
119,234
W
Cthulhu
Snerpes
Cthulhu
8,321
1,289
642
2,497
17,800
8,127
314
4,501
12,989
47,928
0
L
6,847
4,429
0
0
17,212
6,050
625
869
16,343
0
65,328
W
Janus
17,654
1,095
0
7,118
13,388
5,608
2,266
1,084
11,841
150,090
0
L
4,614
972
0
3,752
21,203
6,356
0
5,712
15,439
0
42,986
W
Skadi
yoonkun1
Skadi
13,883
6,238
0
2,692
13,424
4,666
7,974
5,154
8,195
0
82,281
L
Guan Yu
大柏树懒
Guan Yu
7,488
1,970
334
3,059
20,480
19,212
0
6,279
14,101
497
32,617
W
12,684
3,730
0
2,944
12,450
17,701
173
704
10,921
0
89,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,594
Gold Earned
49,924
780
Minions Killed
519
0
Camps Cleared
0
2,571,629
Distance Traveled
2,001,544
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,717
429
139
6
0
396,068
2
L
Eset
10,750
430
123
5
0
363,560
3
W
Tsukuyomi
15,150
606
154
6
0
589,724
7
W
Cthulhu
11,586
463
76
3
0
493,075
5
L
Izanami
10,442
418
134
5
0
376,218
1
W
Janus
15,589
624
242
10
0
560,335
2
L
Pele
8,629
345
77
3
0
382,075
5
W
Skadi
13,288
532
128
5
0
439,892
10
L
Guan Yu
9,386
375
46
2
0
483,623
2
W
Achilles
14,981
599
180
7
0
488,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role