Player Matchup

Arachne
Arachne
POLjr27
Arachne
Level 18
God Stats
14W - 9L
1,528 SR
Queue Stats
38W - 37L
1,247 Elo+
Party 1
Fenrir
Fenrir
R-Butterfly4
Fenrir
Level 17
God Stats
2W - 1L
1,235 SR
Queue Stats
26W - 21L
1,280 Elo+
Party 1
Bellona
Bellona
TokioJones
Bellona
Level 11
God Stats
5W - 10L
1,212 SR
Queue Stats
38W - 48L
1,198 Elo+
Solo
Kukulkan
Kukulkan
muddles2004
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Izanami
Izanami
oBBRAD
Izanami
Level 26
God Stats
10W - 9L
1,420 SR
Queue Stats
32W - 25L
1,368 Elo+
Solo
Team Averages
Level 15
1,379 SR
1,319 Elo+

VS

Team Averages
Level 24
1,451 SR
1,304 Elo+
Nemesis
Nemesis
Frost1k974561
Nemesis
Level 49
God Stats
2W - 4L
1,681 SR
Queue Stats
81W - 137L
1,328 Elo+
Party 2
Sol
Sol
Malefica_pro
Sol
Level 22
God Stats
1W - 3L
1,332 SR
Queue Stats
18W - 25L
1,323 Elo+
Solo
Sun Wukong
Sun Wukong
Tor4oK8269
Sun Wukong
Level 14
God Stats
4W - 6L
1,500 SR
Queue Stats
18W - 28L
1,388 Elo+
Party 2
Baron Samedi
Baron Samedi
maxikrianoe
Baron Samedi
Level 27
God Stats
4W - 9L
1,454 SR
Queue Stats
121W - 179L
1,354 Elo+
Party 2
Fenrir
Fenrir
ryvvQ
Fenrir
Level 8
God Stats
0W - 2L
1,286 SR
Queue Stats
0W - 2L
1,128 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
POLjr27
Arachne
18
3 / 11 / 11
13,307
444
13,033
22,494
8,040
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
20
10 / 8 / 7
15,035
501
15,477
21,743
8,822
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
TokioJones
Bellona
20
10 / 7 / 11
16,283
543
23,304
35,791
23,231
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
muddles2004
Kukulkan
16
3 / 16 / 2
12,296
410
12,755
21,355
7,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
oBBRAD
Izanami
20
12 / 9 / 5
17,394
580
20,901
21,190
9,151
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
14 / 12 / 7
15,077
503
22,352
31,792
14,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
5 / 11 / 8
13,087
436
6,040
21,348
7,141
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
Tor4oK8269
Sun Wukong
20
12 / 6 / 11
15,272
509
16,988
37,716
36,424
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
maxikrianoe
Baron Samedi
20
17 / 7 / 18
18,628
621
41,515
26,660
15,197
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
ryvvQ
Fenrir
7
2 / 4 / 0
8,898
297
1,902
4,111
1,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
94
38
Kills
50
51
Deaths
40
36
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Nemesis
14
12
7
1.46
L
5
11
8
0.82
W
Arachne
POLjr27
Arachne
3
11
11
0.77
W
Fenrir
10
8
7
1.69
W
Bellona
TokioJones
Bellona
10
7
11
2.21
L
Sun Wukong
Tor4oK8269
Sun Wukong
12
6
11
2.92
L
Baron Samedi
maxikrianoe
Baron Samedi
17
7
18
3.71
W
Kukulkan
muddles2004
Kukulkan
3
16
2
0.25
W
Izanami
oBBRAD
Izanami
12
9
5
1.61
L
Fenrir
ryvvQ
Fenrir
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,470
Damage
88,797
122,573
Taken
121,627
56,487
Mitigated
74,733
17,102
Healing
29,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
22,352
12,940
0
8,508
31,792
14,928
327
3,862
27,728
0
96,951
L
6,040
1,683
0
2,071
21,348
7,141
1,461
5,096
15,998
41,973
0
W
Arachne
POLjr27
Arachne
13,033
7,880
0
2,008
22,494
8,040
1,752
10,537
11,668
0
49,908
W
Fenrir
15,477
7,296
0
2,278
21,743
8,822
2,222
9,173
12,424
0
95,125
W
Bellona
TokioJones
Bellona
23,304
9,940
0
9,479
35,791
23,231
1,040
11,049
24,530
0
105,972
L
Sun Wukong
Tor4oK8269
Sun Wukong
16,988
3,299
0
7,349
37,716
36,424
2,104
1,532
36,084
7,878
64,492
L
Baron Samedi
maxikrianoe
Baron Samedi
41,515
2,427
3,145
7,632
26,660
15,197
3,450
1,596
24,951
124,019
0
W
Kukulkan
muddles2004
Kukulkan
12,755
3,443
0
0
21,355
7,243
1,385
8,080
12,960
51,648
0
W
Izanami
oBBRAD
Izanami
20,901
10,589
0
3,337
21,190
9,151
6,931
9,973
10,844
0
99,908
L
Fenrir
ryvvQ
Fenrir
1,902
1,674
0
698
4,111
1,043
224
0
4,111
0
7,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,315
Gold Earned
70,962
596
Minions Killed
514
0
Camps Cleared
0
2,486,793
Distance Traveled
1,923,112
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
15,077
503
135
5
0
462,894
0
L
Sol
13,087
436
60
2
0
334,817
1
W
Arachne
13,307
444
82
3
0
477,114
1
W
Fenrir
15,035
501
128
4
0
481,523
0
W
Bellona
16,283
543
136
5
0
585,380
1
L
Sun Wukong
15,272
509
120
4
0
524,603
5
L
Baron Samedi
18,628
621
183
6
0
479,960
3
W
Kukulkan
12,296
410
89
3
0
426,532
2
W
Izanami
17,394
580
161
5
0
516,244
0
L
Fenrir
8,898
297
16
1
0
120,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role