Player Matchup

Da Ji
Da Ji
Gold III
BTA_VeNoM
Da Ji
Gold III
Level 128
God Stats
1W - 5L
1,383 SR
Queue Stats
280W - 282L
1,526 MMR
Solo
Cupid
Cupid
Gold III
Joshshuwuh
Cupid
Gold III
Level 95
God Stats
2W - 3L
1,898 SR
Queue Stats
115W - 133L
1,531 MMR
Solo
Mulan
Mulan
Gold IV
Ruyver
Mulan
Gold IV
Level 54
God Stats
2W - 2L
1,660 SR
Queue Stats
28W - 33L
1,523 MMR
Solo
Ares
Ares
Gold II
S_LordTachanka_S
Ares
Gold II
Level 86
God Stats
2W - 3L
1,445 SR
Queue Stats
135W - 142L
1,520 MMR
Solo
Merlin
Merlin
Silver I
vaculty
Merlin
Silver I
Level 85
God Stats
0W - 2L
1,505 SR
Queue Stats
3W - 6L
1,540 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 90
1,578 SR
1,528 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,530 SR
1,528 MMR
The Morrigan
The Morrigan
Platinum V
FRANPl6942
The Morrigan
Platinum V
Level 148
God Stats
1W - 2L
1,158 SR
Queue Stats
164W - 166L
1,530 MMR
Solo
Hachiman
Hachiman
Gold III
FuturTaxe6655
Hachiman
Gold III
Level 107
God Stats
1W - 0L
1,266 SR
Queue Stats
48W - 53L
1,535 MMR
Solo
King Arthur
King Arthur
Silver II
MinatoSZN
King Arthur
Silver II
Level 60
God Stats
5W - 3L
1,782 SR
Queue Stats
13W - 9L
1,531 MMR
Solo
Athena
Athena
Gold IV
Ms Irrelevant
Athena
Gold IV
Level 128
God Stats
2W - 1L
1,963 SR
Queue Stats
115W - 114L
1,525 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
xDarthKermitx
Tsukuyomi
Gold IV
Level 158
God Stats
2W - 2L
1,481 SR
Queue Stats
63W - 59L
1,519 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BTA_VeNoM
Da Ji
18
7 / 7 / 7
11,920
518
10,302
18,078
7,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
17
4 / 8 / 0
10,941
476
10,088
20,492
7,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Ruyver
Mulan
15
0 / 10 / 0
9,806
426
3,844
22,840
10,524
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 6 / 4
9,658
420
5,833
19,004
16,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
vaculty
Merlin
18
4 / 6 / 3
11,569
503
17,622
14,606
6,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
DanzaburouCthulhuCu ChulainnTiamatScylla

VS

Bans
Sun WukongBakasuraYmirSobekCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FRANPl6942
The Morrigan
18
6 / 5 / 13
12,590
547
15,334
12,112
4,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
FuturTaxe6655
Hachiman
20
5 / 2 / 8
13,335
580
12,923
15,210
5,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
MinatoSZN
King Arthur
20
12 / 1 / 9
14,370
625
16,546
25,486
29,754
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
7 / 3 / 12
12,912
561
8,353
24,387
27,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
xDarthKermitx
Tsukuyomi
18
6 / 7 / 8
12,179
530
10,402
19,309
11,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
86
17
Kills
36
37
Deaths
18
14
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Da Ji
BTA_VeNoM
Da Ji
7
7
7
1.5
W
The Morrigan
FRANPl6942
The Morrigan
6
5
13
2.5
W
Hachiman
FuturTaxe6655
Hachiman
5
2
8
4.5
L
Cupid
4
8
0
0.5
W
King Arthur
MinatoSZN
King Arthur
12
1
9
16.5
W
7
3
12
4.33
L
Mulan
Ruyver
Mulan
0
10
0
0
L
2
6
4
0.67
L
Merlin
vaculty
Merlin
4
6
3
0.92
W
Tsukuyomi
xDarthKermitx
Tsukuyomi
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,689
Damage
63,558
95,020
Taken
96,504
49,206
Mitigated
78,570
22,846
Healing
25,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
BTA_VeNoM
Da Ji
10,302
2,296
0
4,256
18,078
7,961
0
4,865
13,013
0
61,359
W
The Morrigan
FRANPl6942
The Morrigan
15,334
3,423
0
1,842
12,112
4,981
1,711
4,840
7,051
71,079
3,869
W
Hachiman
FuturTaxe6655
Hachiman
12,923
8,212
0
8,901
15,210
5,692
4,424
4,851
10,359
0
103,835
L
Cupid
10,088
6,327
316
7,309
20,492
7,990
2,891
4,742
15,636
0
68,305
W
King Arthur
MinatoSZN
King Arthur
16,546
2,945
0
6,640
25,486
29,754
1,986
2,972
22,514
0
96,918
W
8,353
2,604
0
2,028
24,387
27,134
524
8,913
15,474
53,728
0
L
Mulan
Ruyver
Mulan
3,844
582
0
4,231
22,840
10,524
0
811
22,029
0
63,159
L
5,833
249
0
4,498
19,004
16,510
577
5,498
13,318
32,363
0
L
Merlin
vaculty
Merlin
17,622
810
0
2,236
14,606
6,221
273
3,781
10,683
85,796
0
W
Tsukuyomi
xDarthKermitx
Tsukuyomi
10,402
2,831
0
5,629
19,309
11,009
1,458
6,000
13,309
0
67,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,894
Gold Earned
65,386
491
Minions Killed
573
0
Camps Cleared
0
1,744,919
Distance Traveled
2,141,767
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,920
518
77
3
0
326,430
4
W
The Morrigan
12,590
547
124
5
0
386,408
1
W
Hachiman
13,335
580
148
6
0
409,304
7
L
Cupid
10,941
476
114
5
0
351,080
2
W
King Arthur
14,370
625
139
6
0
459,536
1
W
Athena
12,912
561
52
2
0
454,665
1
L
Mulan
9,806
426
112
5
0
319,327
0
L
Ares
9,658
420
42
2
0
369,778
1
L
Merlin
11,569
503
146
6
0
378,304
4
W
Tsukuyomi
12,179
530
110
5
0
431,854
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role