Player Matchup

Janus
Janus
BlackSoldierV3
Janus
Level 23
God Stats
6W - 7L
1,695 SR
Queue Stats
107W - 84L
1,648 Elo+
Solo
Gilgamesh
Gilgamesh
Feelix16
Gilgamesh
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
50W - 47L
1,607 Elo+
Solo
Hun Batz
Hun Batz
Laloutresucrée
Hun Batz
Level 29
God Stats
6W - 7L
1,246 SR
Queue Stats
107W - 132L
1,544 Elo+
Solo
Neith
Neith
Roo0n1
Neith
Level 4
God Stats
1W - 1L
1,673 SR
Queue Stats
1W - 2L
1,641 Elo+
Solo
Agni
Agni
Stoormycookie
Agni
Level 28
God Stats
2W - 5L
1,548 SR
Queue Stats
93W - 93L
1,638 Elo+
Solo
Team Averages
Level 22
1,532 SR
1,616 Elo+

VS

Team Averages
Level 28
1,483 SR
1,597 Elo+
Hel
Hel
Cerezä
Hel
Level 32
God Stats
8W - 4L
1,574 SR
Queue Stats
118W - 109L
1,612 Elo+
Party 1
Medusa
Medusa
Foefvocht
Medusa
Level 28
God Stats
2W - 1L
1,321 SR
Queue Stats
107W - 79L
1,698 Elo+
Solo
Horus
Horus
IyosmiteI
Horus
Level 23
God Stats
1W - 1L
1,296 SR
Queue Stats
50W - 38L
1,578 Elo+
Solo
Da Ji
Da Ji
KyousukeItaksu
Da Ji
Level 29
God Stats
25W - 16L
1,637 SR
Queue Stats
92W - 89L
1,594 Elo+
Party 1
Yemoja
Yemoja
UnleqitTiggerGHG
Yemoja
Level 29
God Stats
5W - 3L
1,588 SR
Queue Stats
27W - 35L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 8
12,911
615
20,021
16,838
6,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Feelix16
Gilgamesh
16
5 / 4 / 2
10,276
489
10,405
15,897
11,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
17
1 / 4 / 7
10,363
493
7,176
16,869
6,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Roo0n1
Neith
12
0 / 17 / 3
8,503
405
3,415
15,433
4,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
8 / 5 / 4
12,533
597
16,185
13,697
4,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
15
5 / 8 / 4
9,980
475
6,445
16,582
6,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Foefvocht
Medusa
20
18 / 5 / 1
14,709
700
22,663
18,012
8,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
IyosmiteI
Horus
15
3 / 3 / 3
9,635
459
4,768
12,935
7,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
4 / 7 / 5
10,624
506
10,214
17,656
7,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 2 / 13
11,170
532
9,910
14,664
7,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
58
25
Kills
32
34
Deaths
25
24
Assists
26
Player
Kills
Deaths
Assists
KDA
L
11
4
8
3.75
W
Hel
5
8
4
0.88
L
Gilgamesh
Feelix16
Gilgamesh
5
4
2
1.5
W
Medusa
Foefvocht
Medusa
18
5
1
3.7
W
Horus
IyosmiteI
Horus
3
3
3
1.5
W
4
7
5
0.93
L
Hun Batz
1
4
7
1.13
L
Neith
Roo0n1
Neith
0
17
3
0.09
L
8
5
4
2
W
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,202
Damage
54,000
78,734
Taken
79,849
32,724
Mitigated
37,929
19,681
Healing
22,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,021
945
194
3,028
16,838
6,472
372
2,261
14,577
98,587
0
W
Hel
6,445
943
3,205
6,364
16,582
6,690
884
9,992
6,278
50,289
0
L
Gilgamesh
Feelix16
Gilgamesh
10,405
2,638
0
3,652
15,897
11,273
0
5,151
10,746
0
54,136
W
Medusa
Foefvocht
Medusa
22,663
11,621
0
207
18,012
8,005
1,090
8,338
9,527
0
129,208
W
Horus
IyosmiteI
Horus
4,768
1,813
492
2,480
12,935
7,850
0
4,277
8,566
0
41,230
W
10,214
3,116
0
4,628
17,656
7,643
0
7,352
10,208
0
61,275
L
Hun Batz
7,176
1,985
0
6,062
16,869
6,397
0
2,719
14,150
0
72,013
L
Neith
Roo0n1
Neith
3,415
2,622
0
1,045
15,433
4,164
1,067
3,692
11,741
0
33,775
L
16,185
1,486
243
5,457
13,697
4,418
1,182
2,532
11,165
66,297
0
W
9,910
2,043
2,984
2,192
14,664
7,741
132
5,476
9,064
54,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,586
Gold Earned
56,118
580
Minions Killed
547
0
Camps Cleared
0
1,931,941
Distance Traveled
1,660,840
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,911
615
177
8
0
426,136
1
W
Hel
9,980
475
89
4
0
320,517
0
L
Gilgamesh
10,276
489
96
5
0
372,030
1
W
Medusa
14,709
700
196
9
0
344,170
3
W
Horus
9,635
459
74
4
0
287,277
1
W
Da Ji
10,624
506
105
5
0
337,599
0
L
Hun Batz
10,363
493
124
6
0
394,735
3
L
Neith
8,503
405
56
3
0
321,462
2
L
Agni
12,533
597
127
6
0
417,578
3
W
Yemoja
11,170
532
83
4
0
371,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role