Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Cute
Hel
Level 147
God Stats
39W - 5L
1,986 SR
Queue Stats
615W - 108L
1,965 Elo+
Party 1
Gilgamesh
Gilgamesh
Draxiility
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Orientem
Neith
Level 160
God Stats
5W - 0L
1,548 SR
Queue Stats
815W - 103L
1,883 Elo+
Party 1
Athena
Athena
xWikT
Athena
Level 160
God Stats
16W - 22L
1,651 SR
Queue Stats
1,335W - 1,152L
1,598 Elo+
Party 1
Team Averages
Level 157
1,637 SR
1,689 Elo+

VS

Team Averages
Level 101
1,555 SR
1,517 Elo+
Chronos
Chronos
LiningPencil496
Chronos
Level 69
God Stats
48W - 47L
1,448 SR
Queue Stats
343W - 335L
1,481 Elo+
Solo
Tsukuyomi
Tsukuyomi
iiPoIntMaN xx
Tsukuyomi
Level 85
God Stats
0W - 1L
1,413 SR
Queue Stats
36W - 51L
1,403 Elo+
Solo
Cthulhu
Cthulhu
lennoxm
Cthulhu
Level 144
God Stats
3W - 5L
1,329 SR
Queue Stats
105W - 100L
1,502 Elo+
Solo
Xbalanque
Xbalanque
mean_dean73
Xbalanque
Level 109
God Stats
1W - 1L
1,846 SR
Queue Stats
56W - 48L
1,606 Elo+
Solo
Fenrir
Fenrir
peanut277
Fenrir
Level 96
God Stats
7W - 4L
1,741 SR
Queue Stats
79W - 63L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
8 / 2 / 16
10,564
1,056
15,930
9,883
4,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hel
Cute
Hel
18
17 / 0 / 15
12,356
1,236
22,381
9,340
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Draxiility
Gilgamesh
17
6 / 2 / 26
11,286
1,129
17,152
14,140
9,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Orientem
Neith
17
8 / 0 / 19
11,328
1,133
17,944
7,160
3,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
xWikT
Athena
18
6 / 0 / 29
11,221
1,122
12,207
11,790
10,992
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

346

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 13 / 3
8,140
814
8,003
19,183
6,743
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
iiPoIntMaN xx
Tsukuyomi
13
2 / 15 / 1
8,667
867
10,377
21,289
8,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
lennoxm
Cthulhu
15
2 / 4 / 2
9,952
995
9,105
18,476
16,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xbalanque
mean_dean73
Xbalanque
14
0 / 7 / 2
8,301
830
8,703
11,514
3,876
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
peanut277
Fenrir
14
0 / 6 / 2
8,226
823
7,043
20,574
17,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
14
45
Kills
4
4
Deaths
45
105
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
2
16
8
W
Hel
Cute
Hel
17
0
15
24.5
W
Gilgamesh
Draxiility
Gilgamesh
6
2
26
9.5
L
0
13
3
0.12
W
Neith
Orientem
Neith
8
0
19
17.5
L
Tsukuyomi
iiPoIntMaN xx
Tsukuyomi
2
15
1
0.17
L
Cthulhu
lennoxm
Cthulhu
2
4
2
0.75
L
Xbalanque
mean_dean73
Xbalanque
0
7
2
0.14
L
Fenrir
peanut277
Fenrir
0
6
2
0.17
W
Athena
xWikT
Athena
6
0
29
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,614
Damage
43,231
52,313
Taken
91,036
34,059
Mitigated
53,075
28,257
Healing
4,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
15,930
5,097
0
1,090
9,883
4,926
0
2,797
6,967
0
22,173
W
Hel
Cute
Hel
22,381
1,823
14,134
8,495
9,340
4,592
0
3,246
6,094
41,475
0
W
Gilgamesh
Draxiility
Gilgamesh
17,152
5,706
0
289
14,140
9,906
0
4,482
9,658
0
24,750
L
8,003
3,216
0
491
19,183
6,743
0
6,930
12,253
13,508
0
W
Neith
Orientem
Neith
17,944
10,506
0
2,761
7,160
3,643
0
1,794
5,366
0
46,966
L
Tsukuyomi
iiPoIntMaN xx
Tsukuyomi
10,377
2,445
962
773
21,289
8,486
0
7,395
13,894
0
13,529
L
Cthulhu
lennoxm
Cthulhu
9,105
548
346
1,082
18,476
16,944
0
6,846
11,630
35,646
0
L
Xbalanque
mean_dean73
Xbalanque
8,703
2,976
0
250
11,514
3,876
0
5,905
5,609
0
23,820
L
Fenrir
peanut277
Fenrir
7,043
1,651
0
633
20,574
17,026
0
7,512
13,062
52
13,249
W
Athena
xWikT
Athena
12,207
2,674
910
578
11,790
10,992
0
4,841
6,949
21,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,755
Gold Earned
43,286
163
Minions Killed
114
8
Camps Cleared
4
991,232
Distance Traveled
785,571
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,564
1,056
15
2
3
186,559
0
W
Hel
12,356
1,236
43
4
1
234,674
0
W
Gilgamesh
11,286
1,129
12
1
0
196,311
0
L
Chronos
8,140
814
16
2
0
144,032
1
W
Neith
11,328
1,133
74
7
3
163,483
0
L
Tsukuyomi
8,667
867
9
1
3
133,804
0
L
Cthulhu
9,952
995
57
6
1
173,260
0
L
Xbalanque
8,301
830
21
2
0
138,694
0
L
Fenrir
8,226
823
11
1
0
195,781
0
W
Athena
11,221
1,122
19
2
1
210,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role