Player Matchup

Bacchus
Bacchus
Bronze III
DoctorPussRyan
Bacchus
Bronze III
Level 82
God Stats
0W - 1L
1,258 SR
Queue Stats
4W - 11L
1,287 MMR
Party 1
Thoth
Thoth
Bronze III
PsychoKuku
Thoth
Bronze III
Level 35
God Stats
1W - 2L
1,833 SR
Queue Stats
3W - 4L
1,516 MMR
Party 1
King Arthur
King Arthur
Bronze III
SkullCrusher647
King Arthur
Bronze III
Level 68
God Stats
0W - 3L
1,358 SR
Queue Stats
3W - 11L
1,285 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 62
1,483 SR
1,363 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 99
1,267 SR
1,348 MMR
Nox
Nox
Gold I
KarashiSan
Nox
Gold I
Level 109
God Stats
2W - 1L
1,308 SR
Queue Stats
181W - 188L
1,711 MMR
Solo
Danzaburou
Danzaburou
Bronze I
Mhosin
Danzaburou
Bronze I
Level 109
God Stats
2W - 13L
992 SR
Queue Stats
21W - 46L
612 MMR
Solo
Fenrir
Fenrir
Gold V
TheMе
Fenrir
Gold V
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,721 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 15
12,220
719
6,185
15,246
20,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
16
11 / 8 / 6
12,990
764
15,767
14,839
5,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
SkullCrusher647
King Arthur
15
5 / 9 / 10
11,818
695
8,803
17,633
8,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
SobekAphroditeDiscordiaAthenaAnhur

VS

Bans
TiamatCerberusCupidYmirHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 10
13,359
786
14,074
6,443
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
Mhosin
Danzaburou
16
4 / 5 / 11
12,606
742
8,626
14,226
3,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
TheMе
Fenrir
17
8 / 10 / 11
13,787
811
17,025
20,115
11,414
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
52
17
Kills
20
20
Deaths
17
31
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
3
15
2.83
W
8
2
10
6.5
W
Danzaburou
Mhosin
Danzaburou
4
5
11
1.9
L
Thoth
11
8
6
1.75
L
King Arthur
SkullCrusher647
King Arthur
5
9
10
1.11
W
Fenrir
TheMе
Fenrir
8
10
11
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,755
Damage
39,725
47,718
Taken
40,784
34,483
Mitigated
17,339
6,841
Healing
8,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,185
558
0
2,871
15,246
20,018
687
5,483
9,471
28,480
0
W
14,074
857
0
1,310
6,443
2,013
691
4,549
1,728
71,088
0
W
Danzaburou
Mhosin
Danzaburou
8,626
4,359
255
3,133
14,226
3,912
1,268
9,145
4,746
0
41,137
L
Thoth
15,767
551
164
1,675
14,839
5,913
31
3,118
11,567
58,420
0
L
King Arthur
SkullCrusher647
King Arthur
8,803
662
0
2,131
17,633
8,552
561
4,874
12,512
0
45,932
W
Fenrir
TheMе
Fenrir
17,025
4,530
0
3,316
20,115
11,414
1,030
7,468
12,299
0
56,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,028
Gold Earned
39,752
208
Minions Killed
213
0
Camps Cleared
0
898,123
Distance Traveled
849,971
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,220
719
38
2
0
323,411
5
W
Nox
13,359
786
99
6
0
303,625
2
W
Danzaburou
12,606
742
61
4
0
255,819
8
L
Thoth
12,990
764
101
6
0
282,554
4
L
King Arthur
11,818
695
69
4
0
292,158
3
W
Fenrir
13,787
811
53
3
0
290,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role