Player Matchup

Merlin
Merlin
GhostlyMist25
Merlin
Level 158
God Stats
7W - 1L
1,500 SR
Queue Stats
411W - 393L
1,598 Elo+
Solo
Chernobog
Chernobog
HyperSocks
Chernobog
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 20L
1,239 Elo+
Solo
Baron Samedi
Baron Samedi
Mahwley
Baron Samedi
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 132L
1,499 Elo+
Solo
Bakasura
Bakasura
NECROKAMO
Bakasura
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
273W - 471L
1,276 Elo+
Solo
Arachne
Arachne
tata163
Arachne
Level 22
God Stats
5W - 3L
1,381 SR
Queue Stats
100W - 167L
1,255 Elo+
Solo
Team Averages
Level 101
1,476 SR
1,373 Elo+

VS

Team Averages
Level 70
1,402 SR
1,366 Elo+
Baron Samedi
Baron Samedi
Huh just a box
Baron Samedi
Level 149
God Stats
4W - 6L
1,401 SR
Queue Stats
353W - 363L
1,517 Elo+
Solo
Hun Batz
Hun Batz
TATOMICO2011
Hun Batz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,343 Elo+
Solo
Sobek
Sobek
XxShadowslyrxX
Sobek
Level 22
God Stats
1W - 2L
1,299 SR
Queue Stats
25W - 33L
1,436 Elo+
Solo
Scylla
Scylla
animeshewolf
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,214 Elo+
Solo
Vamana
Vamana
yxksh77
Vamana
Level 128
God Stats
0W - 2L
1,308 SR
Queue Stats
95W - 129L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 17
12,455
778
16,579
13,163
5,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
HyperSocks
Chernobog
20
12 / 4 / 22
13,530
846
23,901
20,670
9,638
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Mahwley
Baron Samedi
20
9 / 5 / 23
13,414
838
27,302
16,565
8,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
NECROKAMO
Bakasura
15
2 / 11 / 17
10,040
628
5,095
19,608
7,701
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
tata163
Arachne
16
7 / 6 / 18
10,806
675
11,651
13,085
5,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Huh just a box
Baron Samedi
20
21 / 4 / 6
15,026
939
29,211
21,465
12,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
TATOMICO2011
Hun Batz
14
2 / 8 / 7
9,656
604
6,945
18,233
10,958
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
3 / 5 / 16
11,432
715
15,539
26,548
28,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
17
2 / 9 / 11
11,049
691
4,719
13,426
4,394
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vamana
yxksh77
Vamana
15
1 / 14 / 8
10,061
629
8,127
25,911
21,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
77
39
Kills
29
30
Deaths
40
97
Assists
48
Player
Kills
Deaths
Assists
KDA
W
9
4
17
4.38
L
Baron Samedi
Huh just a box
Baron Samedi
21
4
6
6
W
Chernobog
HyperSocks
Chernobog
12
4
22
5.75
W
Baron Samedi
Mahwley
Baron Samedi
9
5
23
4.1
W
Bakasura
NECROKAMO
Bakasura
2
11
17
0.95
L
Hun Batz
TATOMICO2011
Hun Batz
2
8
7
0.69
L
3
5
16
2.2
L
Scylla
2
9
11
0.83
W
Arachne
tata163
Arachne
7
6
18
2.67
L
Vamana
yxksh77
Vamana
1
14
8
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,528
Damage
64,541
83,091
Taken
105,583
36,755
Mitigated
78,728
33,689
Healing
35,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,579
253
2,291
3,685
13,163
5,676
1,333
7,586
5,427
37,149
0
L
Baron Samedi
Huh just a box
Baron Samedi
29,211
645
6,081
9,102
21,465
12,682
1,078
11,287
10,068
66,779
0
W
Chernobog
HyperSocks
Chernobog
23,901
16,780
1,846
6,802
20,670
9,638
1,950
12,521
7,999
0
47,535
W
Baron Samedi
Mahwley
Baron Samedi
27,302
1,131
6,728
7,333
16,565
8,124
967
10,693
5,697
54,022
0
W
Bakasura
NECROKAMO
Bakasura
5,095
3,539
0
2,287
19,608
7,701
1,227
10,880
8,528
0
6,935
L
Hun Batz
TATOMICO2011
Hun Batz
6,945
463
1,563
3,436
18,233
10,958
274
7,864
10,147
0
16,942
L
15,539
564
2,560
8,977
26,548
28,744
585
10,813
15,665
29,410
0
L
Scylla
4,719
1,480
133
531
13,426
4,394
458
5,551
7,875
12,918
0
W
Arachne
tata163
Arachne
11,651
8,579
132
2,585
13,085
5,616
155
6,964
5,971
0
14,700
L
Vamana
yxksh77
Vamana
8,127
4,738
0
3,511
25,911
21,950
796
8,366
17,381
0
21,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,245
Gold Earned
57,224
143
Minions Killed
189
0
Camps Cleared
0
1,395,189
Distance Traveled
1,254,363
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,455
778
30
2
0
270,566
0
L
Baron Samedi
15,026
939
83
5
0
249,247
0
W
Chernobog
13,530
846
38
2
0
259,719
4
W
Baron Samedi
13,414
838
59
4
0
270,158
1
W
Bakasura
10,040
628
15
1
0
264,397
1
L
Hun Batz
9,656
604
25
2
0
255,668
0
L
Sobek
11,432
715
33
2
0
272,678
1
L
Scylla
11,049
691
19
1
0
215,618
0
W
Arachne
10,806
675
1
0
0
330,349
2
L
Vamana
10,061
629
29
2
0
261,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role