Player Matchup

Chang'e
Chang'e
ConsolePlayer420
Chang'e
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,743 Elo+
Solo
Geb
Geb
JinnyBaby
Geb
Level 11
God Stats
2W - 0L
1,695 SR
Queue Stats
9W - 15L
1,416 Elo+
Party 1
King Arthur
King Arthur
KoudaIka02
King Arthur
Level 27
God Stats
9W - 2L
1,863 SR
Queue Stats
64W - 49L
1,603 Elo+
Solo
Neith
Neith
MyEyesAreClosed
Neith
Level 7
God Stats
2W - 1L
1,703 SR
Queue Stats
194W - 88L
1,865 Elo+
Solo
Fenrir
Fenrir
Ruescal
Fenrir
Level 124
God Stats
6W - 7L
1,484 SR
Queue Stats
8W - 15L
1,416 Elo+
Party 1
Team Averages
Level 35
1,649 SR
1,609 Elo+

VS

Team Averages
Level 20
1,458 SR
1,606 Elo+
Achilles
Achilles
Aarkaanon
Achilles
Level 28
God Stats
3W - 5L
1,500 SR
Queue Stats
432W - 405L
1,584 Elo+
Solo
Ra
Ra
Gu5GuS
Ra
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
177W - 174L
1,521 Elo+
Solo
Ne Zha
Ne Zha
NoSupportForMe
Ne Zha
Level 15
God Stats
1W - 5L
1,182 SR
Queue Stats
148W - 153L
1,626 Elo+
Solo
Heimdallr
Heimdallr
maChad
Heimdallr
Level 29
God Stats
9W - 7L
1,605 SR
Queue Stats
233W - 188L
1,656 Elo+
Solo
Ares
Ares
witchtwink
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,311
562
2,788
7,236
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 6
5,938
457
3,995
8,069
5,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
KoudaIka02
King Arthur
13
1 / 0 / 2
7,533
579
7,490
10,847
5,929
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
11 / 1 / 1
9,496
730
11,948
9,611
3,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Ruescal
Fenrir
10
2 / 4 / 4
6,562
505
5,070
9,393
3,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aarkaanon
Achilles
12
0 / 1 / 3
6,287
484
6,686
10,834
9,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ra
13
3 / 2 / 5
7,637
587
7,122
6,613
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 2
7,311
562
4,264
10,138
3,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
maChad
Heimdallr
10
0 / 6 / 1
6,186
476
2,711
9,502
2,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
6 / 4 / 2
6,615
509
5,975
11,098
6,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
15
Kills
12
12
Deaths
15
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
Aarkaanon
Achilles
0
1
3
1.5
W
1
3
2
0.67
L
Ra
3
2
5
2.75
W
0
4
6
0.75
W
King Arthur
KoudaIka02
King Arthur
1
0
2
2
W
11
1
1
11.5
L
3
2
2
2
W
Fenrir
Ruescal
Fenrir
2
4
4
1
L
Heimdallr
maChad
Heimdallr
0
6
1
0.08
L
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,291
Damage
26,758
45,156
Taken
48,185
20,389
Mitigated
24,860
20,416
Healing
14,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Aarkaanon
Achilles
6,686
2,691
0
4,354
10,834
9,344
90
1,319
9,515
0
30,133
W
2,788
137
585
1,987
7,236
2,380
0
1,458
5,661
43,415
0
L
Ra
7,122
1,295
586
1,107
6,613
2,628
336
1,690
4,923
56,478
0
W
3,995
866
667
1,260
8,069
5,636
0
4,084
3,850
13,252
0
W
King Arthur
KoudaIka02
King Arthur
7,490
801
0
5,182
10,847
5,929
0
1,805
8,565
0
46,504
W
11,948
6,434
0
6,767
9,611
3,144
1,000
1,728
7,858
0
65,022
L
4,264
1,908
0
4,489
10,138
3,768
0
823
9,315
0
47,140
W
Fenrir
Ruescal
Fenrir
5,070
1,176
687
3,281
9,393
3,300
0
3,640
5,634
0
28,219
L
Heimdallr
maChad
Heimdallr
2,711
1,482
0
1,674
9,502
2,873
91
443
9,059
0
31,004
L
5,975
730
0
2,322
11,098
6,247
63
2,508
8,590
12,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,840
Gold Earned
34,036
386
Minions Killed
344
0
Camps Cleared
0
1,277,665
Distance Traveled
1,243,091
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,287
484
61
5
0
253,528
2
W
Chang'e
7,311
562
119
9
0
256,209
3
L
Ra
7,637
587
117
9
0
264,809
5
W
Geb
5,938
457
7
1
0
245,662
0
W
King Arthur
7,533
579
92
7
0
295,329
2
W
Neith
9,496
730
113
9
0
224,542
1
L
Ne Zha
7,311
562
96
7
0
237,268
1
W
Fenrir
6,562
505
55
4
0
255,923
1
L
Heimdallr
6,186
476
63
5
0
226,925
6
L
Ares
6,615
509
7
1
0
260,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role