Player Matchup

Tiamat
Tiamat
Arrimal123
Tiamat
Level 31
God Stats
3W - 4L
1,587 SR
Queue Stats
311W - 263L
1,615 Elo+
Party 2
Heimdallr
Heimdallr
DeadPoolPikachu
Heimdallr
Level 34
God Stats
33W - 30L
1,537 SR
Queue Stats
399W - 373L
1,562 Elo+
Solo
Sylvanus
Sylvanus
Keyboardsbroken
Sylvanus
Level 48
God Stats
57W - 55L
1,589 SR
Queue Stats
175W - 169L
1,570 Elo+
Solo
Ah Puch
Ah Puch
pAciag100
Ah Puch
Level 45
God Stats
4W - 2L
1,651 SR
Queue Stats
235W - 176L
1,637 Elo+
Solo
Mercury
Mercury
trovejr
Mercury
Level 68
God Stats
6W - 4L
1,781 SR
Queue Stats
350W - 277L
1,610 Elo+
Party 2
Team Averages
Level 45
1,629 SR
1,599 Elo+

VS

Team Averages
Level 76
1,499 SR
1,589 Elo+
Zeus
Zeus
Lordnr1
Zeus
Level 148
God Stats
2W - 4L
1,213 SR
Queue Stats
253W - 229L
1,618 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MadAndLying
Tsukuyomi
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 95L
1,560 Elo+
Solo
Ravana
Ravana
Ulfric22
Ravana
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,564 Elo+
Solo
Apollo
Apollo
gremlinmaly007
Apollo
Level 117
God Stats
14W - 9L
1,622 SR
Queue Stats
57W - 53L
1,574 Elo+
Party 1
Ymir
Ymir
iSSoaP
Ymir
Level 28
God Stats
22W - 11L
1,660 SR
Queue Stats
43W - 28L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Arrimal123
Tiamat
20
10 / 3 / 12
12,695
605
17,669
14,110
8,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
DeadPoolPikachu
Heimdallr
20
7 / 1 / 11
12,761
608
14,838
14,872
6,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
17
4 / 2 / 12
11,032
525
10,110
13,884
14,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
pAciag100
Ah Puch
19
7 / 2 / 15
12,176
580
15,223
20,229
14,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
trovejr
Mercury
20
15 / 0 / 7
13,480
642
16,117
14,874
7,866
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Lordnr1
Zeus
16
4 / 9 / 1
10,407
496
17,941
17,314
5,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
MadAndLying
Tsukuyomi
14
1 / 11 / 0
8,768
418
8,429
21,175
16,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
Ulfric22
Ravana
15
1 / 6 / 2
9,171
437
7,390
15,747
8,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 8 / 1
9,906
472
4,309
16,414
4,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
iSSoaP
Ymir
12
1 / 9 / 2
8,495
405
9,536
20,274
13,319
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
13
43
Kills
7
8
Deaths
43
57
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Arrimal123
Tiamat
10
3
12
5.33
W
Heimdallr
DeadPoolPikachu
Heimdallr
7
1
11
12.5
W
Sylvanus
4
2
12
5
L
Zeus
Lordnr1
Zeus
4
9
1
0.5
L
Tsukuyomi
MadAndLying
Tsukuyomi
1
11
0
0.09
L
Ravana
Ulfric22
Ravana
1
6
2
0.33
L
0
8
1
0.06
L
Ymir
iSSoaP
Ymir
1
9
2
0.22
W
Ah Puch
pAciag100
Ah Puch
7
2
15
7.25
W
Mercury
trovejr
Mercury
15
0
7
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,957
Damage
47,605
77,969
Taken
90,924
51,835
Mitigated
48,343
33,374
Healing
15,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Arrimal123
Tiamat
17,669
1,939
169
4,911
14,110
8,254
1,613
9,571
4,539
86,564
0
W
Heimdallr
DeadPoolPikachu
Heimdallr
14,838
8,166
0
6,265
14,872
6,600
2,759
4,363
10,459
0
103,512
W
Sylvanus
10,110
2,157
2,734
6,894
13,884
14,414
665
4,373
9,361
45,207
12,578
L
Zeus
Lordnr1
Zeus
17,941
5,430
0
3,227
17,314
5,899
74
9,604
7,710
74,535
0
L
Tsukuyomi
MadAndLying
Tsukuyomi
8,429
1,842
0
4,019
21,175
16,653
0
13,060
8,115
0
46,468
L
Ravana
Ulfric22
Ravana
7,390
1,893
0
3,236
15,747
8,327
0
5,576
10,171
0
64,669
L
4,309
2,354
0
2,975
16,414
4,145
1,027
4,429
11,985
0
68,423
L
Ymir
iSSoaP
Ymir
9,536
1,108
0
2,474
20,274
13,319
0
9,861
10,413
22,194
0
W
Ah Puch
pAciag100
Ah Puch
15,223
2,279
0
11,953
20,229
14,701
878
3,821
15,958
75,622
0
W
Mercury
trovejr
Mercury
16,117
9,632
0
448
14,874
7,866
0
5,349
9,400
0
128,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,144
Gold Earned
46,747
717
Minions Killed
536
0
Camps Cleared
0
2,079,870
Distance Traveled
1,847,882
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,695
605
147
7
0
413,915
9
W
Heimdallr
12,761
608
175
8
0
383,383
5
W
Sylvanus
11,032
525
90
4
0
364,678
6
L
Zeus
10,407
496
152
7
0
319,422
5
L
Tsukuyomi
8,768
418
90
4
0
314,413
3
L
Ravana
9,171
437
124
6
0
439,430
4
L
Apollo
9,906
472
137
7
0
419,203
5
L
Ymir
8,495
405
33
2
0
355,414
1
W
Ah Puch
12,176
580
137
7
0
382,403
0
W
Mercury
13,480
642
168
8
0
535,491
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role