Player Matchup

Anubis
Anubis
XGN Camz 7XS
Anubis
Level 27
God Stats
18W - 21L
1,475 SR
Queue Stats
165W - 139L
1,480 Elo+
Party 1
Geb
Geb
XGN New Blue 7
Geb
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,368 Elo+
Party 1
Bellona
Bellona
XGN barnacle
Bellona
Level 12
God Stats
0W - 1L
1,133 SR
Queue Stats
6W - 12L
1,322 Elo+
Party 1
Team Averages
Level 16
1,369 SR
1,390 Elo+

VS

Team Averages
Level 45
1,364 SR
1,359 Elo+
Tiamat
Tiamat
GeldAutomobil89
Tiamat
Level 85
God Stats
10W - 9L
1,336 SR
Queue Stats
69W - 91L
1,362 Elo+
Solo
Osiris
Osiris
oli-wan-kennoli1
Osiris
Level 44
God Stats
5W - 12L
1,255 SR
Queue Stats
91W - 109L
1,388 Elo+
Solo
Ymir
Ymir
will-la_6t
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 123L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
1 / 4 / 3
7,899
608
2,485
7,450
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 5 / 1
9,817
755
2,414
11,324
9,490
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bellona
XGN barnacle
Bellona
10
0 / 7 / 3
7,550
581
933
10,545
6,709
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 6
10,478
806
11,000
8,830
5,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 2 / 12
9,405
723
7,149
7,910
5,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 1 / 10
9,581
737
7,553
8,973
5,449
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
5
Kills
16
16
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
9
2
6
6
L
Anubis
1
4
3
0.63
L
4
5
1
0.9
L
Bellona
XGN barnacle
Bellona
0
7
3
0.21
W
3
2
12
4.5
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,832
Damage
25,702
29,319
Taken
25,713
18,698
Mitigated
16,577
1,193
Healing
7,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,000
1,064
0
2,949
8,830
5,600
366
2,060
5,853
40,795
0
L
Anubis
2,485
123
0
480
7,450
2,499
0
5,460
1,782
19,138
0
L
2,414
442
0
605
11,324
9,490
0
6,584
4,450
7,817
0
L
Bellona
XGN barnacle
Bellona
933
375
0
108
10,545
6,709
0
5,894
4,473
0
13,861
W
7,149
1,877
738
1,560
7,910
5,528
497
1,205
6,663
0
28,290
W
7,553
1,477
239
2,030
8,973
5,449
226
1,436
6,495
40,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,266
Gold Earned
29,464
76
Minions Killed
153
0
Camps Cleared
0
543,619
Distance Traveled
687,238
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,478
806
69
5
0
221,636
2
L
Anubis
7,899
608
45
3
0
131,942
3
L
Geb
9,817
755
9
1
0
207,166
0
L
Bellona
7,550
581
22
2
0
204,511
1
W
Osiris
9,405
723
27
2
0
258,088
2
W
Ymir
9,581
737
57
4
0
207,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role