Player Matchup

Artemis
Artemis
MohaLaCalv
Artemis
Level 5
God Stats
5W - 4L
1,715 SR
Queue Stats
14W - 29L
1,175 Elo+
Party 1
Neith
Neith
Thedebil88
Neith
Level 4
God Stats
1W - 2L
1,535 SR
Queue Stats
2W - 3L
1,289 Elo+
Party 1
Ymir
Ymir
Ticrac
Ymir
Level 12
God Stats
7W - 6L
1,782 SR
Queue Stats
22W - 24L
1,222 Elo+
Party 1
Team Averages
Level 7
1,678 SR
1,229 Elo+

VS

Team Averages
Level 29
1,384 SR
1,398 Elo+
Discordia
Discordia
Diabulute
Discordia
Level 29
God Stats
21W - 17L
1,519 SR
Queue Stats
85W - 93L
1,438 Elo+
Party 2
Izanami
Izanami
Xeloch
Izanami
Level 52
God Stats
43W - 38L
1,533 SR
Queue Stats
95W - 93L
1,477 Elo+
Party 2
Mulan
Mulan
dangermgt070897
Mulan
Level 7
God Stats
3W - 2L
1,101 SR
Queue Stats
6W - 5L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MohaLaCalv
Artemis
11
2 / 3 / 2
7,618
635
4,718
7,663
3,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
10
2 / 6 / 2
7,425
619
8,564
11,301
4,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Ticrac
Ymir
10
0 / 6 / 4
7,061
588
4,968
14,882
11,036
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Diabulute
Discordia
11
2 / 2 / 10
8,686
724
12,644
6,124
1,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Xeloch
Izanami
14
10 / 0 / 5
10,373
864
10,449
6,077
2,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
3 / 2 / 12
9,947
829
7,616
12,061
10,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
4
Kills
15
15
Deaths
4
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Discordia
Diabulute
Discordia
2
2
10
3.5
L
Artemis
MohaLaCalv
Artemis
2
3
2
1
L
Neith
2
6
2
0.5
L
Ymir
Ticrac
Ymir
0
6
4
0.33
W
Izanami
Xeloch
Izanami
10
0
5
12.5
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,250
Damage
30,709
33,846
Taken
24,262
18,488
Mitigated
15,129
1,310
Healing
7,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Diabulute
Discordia
12,644
467
0
1,301
6,124
1,997
133
798
5,326
30,735
0
L
Artemis
MohaLaCalv
Artemis
4,718
2,538
0
469
7,663
3,153
0
3,627
4,036
0
19,954
L
Neith
8,564
4,625
0
841
11,301
4,299
0
4,064
7,237
0
20,120
L
Ymir
Ticrac
Ymir
4,968
1,312
0
0
14,882
11,036
0
4,972
9,910
18,222
0
W
Izanami
Xeloch
Izanami
10,449
7,166
0
3,323
6,077
2,307
2,325
1,137
4,940
0
52,191
W
7,616
1,139
537
2,473
12,061
10,825
0
3,066
8,995
0
27,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,104
Gold Earned
29,006
83
Minions Killed
157
0
Camps Cleared
0
605,634
Distance Traveled
667,909
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,686
724
29
2
0
217,579
0
L
Artemis
7,618
635
27
2
0
212,877
0
L
Neith
7,425
619
36
3
0
193,486
2
L
Ymir
7,061
588
20
2
0
199,271
5
W
Izanami
10,373
864
91
8
0
237,080
4
W
Mulan
9,947
829
37
3
0
213,250
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role