Player Matchup

Fenrir
Fenrir
Angryboy2000
Fenrir
Level 29
God Stats
11W - 10L
1,682 SR
Queue Stats
50W - 56L
1,484 Elo+
Solo
Tiamat
Tiamat
DADYO6
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
KillerPanda73
Jing Wei
Level 29
God Stats
0W - 1L
1,517 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Aphrodite
Aphrodite
LuckyBoxxxx
Aphrodite
Level 6
God Stats
2W - 3L
1,758 SR
Queue Stats
22W - 14L
1,467 Elo+
Solo
King Arthur
King Arthur
legion_vase1
King Arthur
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 45L
1,535 Elo+
Solo
Team Averages
Level 18
1,591 SR
1,497 Elo+

VS

Team Averages
Level 31
1,502 SR
1,558 Elo+
Olorun
Olorun
AxFlynt
Olorun
Level 23
God Stats
9W - 6L
1,574 SR
Queue Stats
107W - 125L
1,411 Elo+
Solo
Persephone
Persephone
LadyZireaell
Persephone
Level 83
God Stats
2W - 0L
1,379 SR
Queue Stats
6W - 9L
1,583 Elo+
Party 1
Artemis
Artemis
MathGreen
Artemis
Level 14
God Stats
1W - 0L
1,267 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
SpiritDragon1907
Erlang Shen
Level 28
God Stats
5W - 2L
1,753 SR
Queue Stats
85W - 60L
1,715 Elo+
Solo
Neith
Neith
TooSupreme95
Neith
Level 8
God Stats
2W - 2L
1,538 SR
Queue Stats
6W - 6L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
7 / 9 / 2
11,912
441
10,281
24,381
14,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
DADYO6
Tiamat
6
0 / 6 / 0
7,761
287
246
4,416
2,120
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
KillerPanda73
Jing Wei
20
4 / 4 / 4
13,274
492
8,416
20,441
7,361
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
LuckyBoxxxx
Aphrodite
19
7 / 7 / 7
14,211
526
18,219
25,184
13,450
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
legion_vase1
King Arthur
20
4 / 6 / 2
13,999
518
15,302
30,861
26,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AxFlynt
Olorun
20
7 / 4 / 10
15,028
557
16,340
22,283
10,315
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
LadyZireaell
Persephone
20
8 / 2 / 9
13,578
503
16,076
13,014
4,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
MathGreen
Artemis
18
1 / 10 / 13
11,732
435
10,950
14,426
6,209
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
SpiritDragon1907
Erlang Shen
20
8 / 2 / 9
15,336
568
21,054
19,437
13,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 4 / 8
13,255
491
12,712
14,269
5,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
77
22
Kills
28
32
Deaths
22
15
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Fenrir
7
9
2
0.89
W
Olorun
AxFlynt
Olorun
7
4
10
3
L
Tiamat
DADYO6
Tiamat
0
6
0
0
L
Jing Wei
KillerPanda73
Jing Wei
4
4
4
1.5
W
Persephone
LadyZireaell
Persephone
8
2
9
6.25
L
Aphrodite
LuckyBoxxxx
Aphrodite
7
7
7
1.5
W
Artemis
MathGreen
Artemis
1
10
13
0.75
W
Erlang Shen
SpiritDragon1907
Erlang Shen
8
2
9
6.25
W
4
4
8
2
L
King Arthur
legion_vase1
King Arthur
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,464
Damage
77,132
105,283
Taken
83,429
64,293
Mitigated
40,733
29,981
Healing
28,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
10,281
3,275
450
3,628
24,381
14,372
488
4,772
19,431
0
70,108
W
Olorun
AxFlynt
Olorun
16,340
9,733
881
10,225
22,283
10,315
6,751
8,131
14,152
98,984
0
L
Tiamat
DADYO6
Tiamat
246
125
0
100
4,416
2,120
0
1,992
2,403
3,820
0
L
Jing Wei
KillerPanda73
Jing Wei
8,416
4,951
0
2,621
20,441
7,361
3,770
5,223
15,050
0
80,342
W
Persephone
LadyZireaell
Persephone
16,076
2,127
1,489
5,048
13,014
4,879
399
2,859
10,154
60,366
0
L
Aphrodite
LuckyBoxxxx
Aphrodite
18,219
1,260
6,974
12,369
25,184
13,450
2,255
8,928
16,164
74,629
0
W
Artemis
MathGreen
Artemis
10,950
3,942
0
1,210
14,426
6,209
2,653
3,794
10,632
0
38,744
W
Erlang Shen
SpiritDragon1907
Erlang Shen
21,054
12,619
0
5,985
19,437
13,611
1,748
2,002
17,435
0
139,514
W
12,712
4,729
0
3,468
14,269
5,719
692
1,837
12,432
0
81,230
L
King Arthur
legion_vase1
King Arthur
15,302
1,534
0
3,839
30,861
26,990
1,093
10,312
19,819
849
106,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,157
Gold Earned
68,929
563
Minions Killed
629
0
Camps Cleared
0
1,911,049
Distance Traveled
2,134,583
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,912
441
99
4
0
448,815
3
W
Olorun
15,028
557
164
6
0
386,194
0
L
Tiamat
7,761
287
10
0
0
118,049
0
L
Jing Wei
13,274
492
148
5
0
481,280
0
W
Persephone
13,578
503
101
4
0
450,218
2
L
Aphrodite
14,211
526
117
4
0
449,428
4
W
Artemis
11,732
435
73
3
0
414,991
2
W
Erlang Shen
15,336
568
160
6
0
395,170
1
W
Neith
13,255
491
131
5
0
488,010
5
L
King Arthur
13,999
518
189
7
0
413,477
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role