Player Matchup

Medusa
Medusa
ArmagrindVI
Medusa
Level 7
God Stats
1W - 0L
1,271 SR
Queue Stats
1W - 2L
1,295 Elo+
Party 1
Ymir
Ymir
YourmamaDMG
Ymir
Level 25
God Stats
1W - 0L
1,370 SR
Queue Stats
3W - 6L
1,286 Elo+
Party 1
Sol
Sol
trooooofim
Sol
Level 7
God Stats
1W - 1L
1,555 SR
Queue Stats
1W - 3L
1,145 Elo+
Party 1
Team Averages
Level 13
1,399 SR
1,242 Elo+

VS

Team Averages
Level 50
1,489 SR
1,469 Elo+
Nu Wa
Nu Wa
RenMori
Nu Wa
Level 57
God Stats
0W - 2L
1,260 SR
Queue Stats
32W - 42L
1,444 Elo+
Party 2
Izanami
Izanami
Sacredbob34
Izanami
Level 78
God Stats
3W - 4L
1,420 SR
Queue Stats
290W - 396L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
zeritomen
Baron Samedi
Level 14
God Stats
1W - 1L
1,787 SR
Queue Stats
4W - 6L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
5 / 1 / 14
11,214
701
10,031
8,969
3,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 2 / 11
11,180
699
6,645
12,716
16,300
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
7 / 0 / 10
11,443
715
13,565
7,620
2,746
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
RenMori
Nu Wa
11
0 / 7 / 3
9,055
566
3,772
9,930
3,505
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Sacredbob34
Izanami
13
2 / 5 / 1
10,345
647
10,363
10,804
4,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
zeritomen
Baron Samedi
12
1 / 7 / 2
9,689
606
4,396
12,817
5,813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
19
Kills
3
3
Deaths
19
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
1
14
12
L
Nu Wa
RenMori
Nu Wa
0
7
3
0.21
L
Izanami
Sacredbob34
Izanami
2
5
1
0.5
W
7
2
11
6.25
W
7
0
10
12
L
Baron Samedi
zeritomen
Baron Samedi
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,241
Damage
18,531
29,305
Taken
33,551
22,493
Mitigated
13,565
6,593
Healing
6,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
10,031
3,009
0
1,876
8,969
3,447
943
2,455
6,514
0
54,492
L
Nu Wa
RenMori
Nu Wa
3,772
2,093
0
1,535
9,930
3,505
409
5,025
4,905
25,084
0
L
Izanami
Sacredbob34
Izanami
10,363
6,290
0
2,798
10,804
4,247
650
5,730
5,074
0
53,997
W
6,645
2,197
0
698
12,716
16,300
243
3,810
8,906
28,734
0
W
13,565
3,435
0
4,019
7,620
2,746
1,832
2,124
5,496
69,981
0
L
Baron Samedi
zeritomen
Baron Samedi
4,396
99
202
1,837
12,817
5,813
225
9,487
3,330
20,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,837
Gold Earned
29,089
229
Minions Killed
175
0
Camps Cleared
0
907,456
Distance Traveled
748,720
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,214
701
88
6
0
311,657
0
L
Nu Wa
9,055
566
54
3
0
255,875
5
L
Izanami
10,345
647
90
6
0
248,827
4
W
Ymir
11,180
699
40
3
0
290,746
1
W
Sol
11,443
715
101
6
0
305,053
1
L
Baron Samedi
9,689
606
31
2
0
244,018
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role