Player Matchup

Amaterasu
Amaterasu
BlackTracks
Amaterasu
Level 128
God Stats
577W - 352L
1,747 SR
Queue Stats
694W - 476L
1,743 Elo+
Party 2
Scylla
Scylla
Chronotrigga88
Scylla
Level 86
God Stats
1W - 3L
1,392 SR
Queue Stats
12W - 10L
1,547 Elo+
Party 2
Yemoja
Yemoja
DeezNuutzHaGotEm
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 40L
1,902 Elo+
Party 2
Athena
Athena
HylianVan
Athena
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
WockeSlush
Mercury
Level 47
God Stats
3W - 2L
1,410 SR
Queue Stats
64W - 25L
1,774 Elo+
Party 2
Team Averages
Level 84
1,510 SR
1,693 Elo+

VS

Team Averages
Level 74
1,521 SR
1,524 Elo+
Heimdallr
Heimdallr
ChilliCheese23
Heimdallr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Connir101
Hun Batz
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 106L
1,565 Elo+
Party 1
Athena
Athena
MurphysLawGaming
Athena
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Rodrichman
Sun Wukong
Level 46
God Stats
18W - 12L
1,510 SR
Queue Stats
185W - 190L
1,467 Elo+
Solo
Janus
Janus
Ultimachief
Janus
Level 118
God Stats
11W - 11L
1,595 SR
Queue Stats
178W - 161L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BlackTracks
Amaterasu
19
3 / 0 / 3
11,320
666
14,619
14,426
13,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 2 / 3
8,628
508
6,122
8,611
3,378
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 0 / 10
10,294
606
8,400
11,067
9,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Athena
HylianVan
Athena
16
7 / 3 / 5
10,299
606
11,264
13,324
6,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
WockeSlush
Mercury
18
11 / 3 / 5
11,676
687
14,772
15,298
7,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChilliCheese23
Heimdallr
13
1 / 6 / 2
7,848
462
4,313
10,842
3,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
Connir101
Hun Batz
12
2 / 4 / 5
7,919
466
7,672
13,014
4,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 8 / 4
7,205
424
3,280
16,187
7,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Rodrichman
Sun Wukong
14
0 / 4 / 1
8,006
471
7,563
18,338
9,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 4 / 1
9,478
558
10,635
10,698
3,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
26
Kills
8
8
Deaths
26
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BlackTracks
Amaterasu
3
0
3
4.5
L
Heimdallr
ChilliCheese23
Heimdallr
1
6
2
0.33
W
2
2
3
1.75
L
Hun Batz
Connir101
Hun Batz
2
4
5
1.13
W
3
0
10
8
W
Athena
HylianVan
Athena
7
3
5
3.17
L
0
8
4
0.25
L
Sun Wukong
Rodrichman
Sun Wukong
0
4
1
0.13
L
5
4
1
1.38
W
Mercury
WockeSlush
Mercury
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,177
Damage
33,463
62,726
Taken
69,079
41,601
Mitigated
28,896
22,051
Healing
11,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BlackTracks
Amaterasu
14,619
8,517
0
7,764
14,426
13,819
2,096
724
13,678
0
88,888
L
Heimdallr
ChilliCheese23
Heimdallr
4,313
1,462
0
1,084
10,842
3,859
0
3,163
7,679
0
33,865
W
6,122
693
0
2,962
8,611
3,378
478
3,217
5,212
44,453
0
L
Hun Batz
Connir101
Hun Batz
7,672
2,119
0
1,812
13,014
4,929
0
4,726
8,288
0
36,091
W
8,400
2,414
2,138
1,040
11,067
9,750
377
4,376
6,417
33,564
0
W
Athena
HylianVan
Athena
11,264
1,976
0
4,652
13,324
6,759
0
1,485
11,789
66,958
0
L
3,280
886
0
20
16,187
7,470
0
8,514
7,390
10,852
0
L
Sun Wukong
Rodrichman
Sun Wukong
7,563
950
0
5,408
18,338
9,088
0
3,019
15,319
0
50,844
L
10,635
600
471
2,551
10,698
3,550
0
6,081
4,617
62,590
0
W
Mercury
WockeSlush
Mercury
14,772
9,505
0
3,495
15,298
7,895
599
3,505
11,715
0
92,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,217
Gold Earned
40,456
562
Minions Killed
360
0
Camps Cleared
0
1,972,123
Distance Traveled
1,633,935
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,320
666
175
10
0
390,499
7
L
Heimdallr
7,848
462
64
4
0
290,508
3
W
Scylla
8,628
508
89
5
0
357,208
0
L
Hun Batz
7,919
466
58
3
0
377,348
4
W
Yemoja
10,294
606
49
3
0
358,461
6
W
Athena
10,299
606
109
6
0
438,550
3
L
Athena
7,205
424
14
1
0
330,089
1
L
Sun Wukong
8,006
471
108
6
0
278,504
1
L
Janus
9,478
558
116
7
0
357,486
6
W
Mercury
11,676
687
140
8
0
427,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role