Player Matchup

Merlin
Merlin
BobDzenMember
Merlin
Level 7
God Stats
2W - 1L
1,776 SR
Queue Stats
5W - 1L
1,847 Elo+
Solo
Gilgamesh
Gilgamesh
Returnees
Gilgamesh
Level 25
God Stats
1W - 3L
1,212 SR
Queue Stats
32W - 26L
1,553 Elo+
Solo
Anhur
Anhur
SticksGemLittle
Anhur
Level 27
God Stats
29W - 27L
1,636 SR
Queue Stats
107W - 93L
1,571 Elo+
Solo
Ymir
Ymir
buldozerucornel
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,651 Elo+
Solo
Sun Wukong
Sun Wukong
oBiTooX
Sun Wukong
Level 27
God Stats
8W - 6L
1,490 SR
Queue Stats
41W - 30L
1,603 Elo+
Solo
Team Averages
Level 18
1,523 SR
1,645 Elo+

VS

Team Averages
Level 25
1,532 SR
1,666 Elo+
Chang'e
Chang'e
DrunkenCrab
Chang'e
Level 17
God Stats
5W - 3L
1,767 SR
Queue Stats
11W - 9L
1,724 Elo+
Solo
Danzaburou
Danzaburou
ImNotYourPuppet
Danzaburou
Level 26
God Stats
3W - 1L
1,556 SR
Queue Stats
143W - 112L
1,600 Elo+
Solo
Odin
Odin
KleinerBauer
Odin
Level 29
God Stats
16W - 13L
1,516 SR
Queue Stats
107W - 89L
1,578 Elo+
Solo
Neith
Neith
Sulama
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,900 Elo+
Solo
Ymir
Ymir
TomatoPlant
Ymir
Level 28
God Stats
3W - 3L
1,321 SR
Queue Stats
96W - 104L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,799
453
4,011
8,887
2,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Returnees
Gilgamesh
14
5 / 5 / 3
9,027
602
5,556
10,588
4,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 2 / 6
8,336
556
8,223
6,034
2,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
2 / 4 / 4
6,642
443
5,591
9,671
6,562
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
oBiTooX
Sun Wukong
12
2 / 2 / 0
7,223
482
5,174
12,065
6,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DrunkenCrab
Chang'e
15
11 / 2 / 3
9,822
655
11,178
8,702
2,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
ImNotYourPuppet
Danzaburou
12
4 / 2 / 7
8,496
566
6,536
10,955
3,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
3 / 2 / 4
9,485
632
8,672
9,607
7,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Sulama
Neith
13
1 / 2 / 3
8,164
544
3,024
6,050
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 4 / 6
6,970
465
2,937
10,918
5,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
42
12
Kills
19
19
Deaths
12
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Chang'e
DrunkenCrab
Chang'e
11
2
3
6.25
W
Danzaburou
ImNotYourPuppet
Danzaburou
4
2
7
3.75
W
3
2
4
2.5
L
Gilgamesh
Returnees
Gilgamesh
5
5
3
1.3
L
3
2
6
3
W
Neith
Sulama
Neith
1
2
3
1.25
W
0
4
6
0.75
L
2
4
4
1
L
Sun Wukong
oBiTooX
Sun Wukong
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,555
Damage
32,347
47,245
Taken
46,232
22,874
Mitigated
20,608
11,974
Healing
15,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,011
433
111
1,740
8,887
2,939
401
3,578
5,063
40,339
0
W
Chang'e
DrunkenCrab
Chang'e
11,178
1,089
2,917
4,491
8,702
2,953
70
2,595
5,859
57,901
0
W
Danzaburou
ImNotYourPuppet
Danzaburou
6,536
2,665
0
3,934
10,955
3,373
180
2,449
8,398
0
51,033
W
8,672
3,982
0
250
9,607
7,267
0
400
9,205
0
60,291
L
Gilgamesh
Returnees
Gilgamesh
5,556
1,539
0
3,174
10,588
4,755
207
3,343
7,023
0
51,168
L
8,223
4,848
0
2,762
6,034
2,040
0
724
5,310
0
49,766
W
Neith
Sulama
Neith
3,024
646
0
3,062
6,050
1,611
0
627
5,423
0
55,997
W
2,937
38
0
1,221
10,918
5,404
0
3,127
7,745
12,001
0
L
5,591
1,252
0
625
9,671
6,562
170
3,740
5,823
24,036
0
L
Sun Wukong
oBiTooX
Sun Wukong
5,174
1,664
0
3,562
12,065
6,578
203
2,036
9,911
0
37,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,027
Gold Earned
42,937
392
Minions Killed
442
0
Camps Cleared
0
1,398,143
Distance Traveled
1,436,337
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,799
453
81
5
0
231,219
5
W
Chang'e
9,822
655
106
7
0
318,570
4
W
Danzaburou
8,496
566
75
5
0
312,249
3
W
Odin
9,485
632
133
9
0
294,678
0
L
Gilgamesh
9,027
602
106
7
0
332,376
1
L
Anhur
8,336
556
79
5
0
261,086
1
W
Neith
8,164
544
115
8
0
249,698
6
W
Ymir
6,970
465
13
1
0
261,142
2
L
Ymir
6,642
443
41
3
0
284,247
6
L
Sun Wukong
7,223
482
85
6
0
289,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role