Player Matchup

Ra
Ra
Artic_Fox099
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,424 Elo+
Solo
Cthulhu
Cthulhu
Dejra
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,318 Elo+
Solo
Nu Wa
Nu Wa
Lio__196
Nu Wa
Level 23
God Stats
1W - 2L
1,229 SR
Queue Stats
3W - 4L
1,319 Elo+
Solo
Anubis
Anubis
migue27lindo
Anubis
Level 7
God Stats
3W - 2L
1,632 SR
Queue Stats
5W - 12L
1,364 Elo+
Solo
Loki
Loki
terp420
Loki
Level 15
God Stats
22W - 17L
1,550 SR
Queue Stats
167W - 201L
1,343 Elo+
Solo
Team Averages
Level 15
1,482 SR
1,354 Elo+

VS

Team Averages
Level 19
1,344 SR
1,389 Elo+
Artemis
Artemis
Archer2572
Artemis
Level 12
God Stats
2W - 3L
1,418 SR
Queue Stats
4W - 10L
1,212 Elo+
Party 1
Discordia
Discordia
RickBuild_Stuffs
Discordia
Level 23
God Stats
1W - 0L
1,370 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Sqwyeraz
Ratatoskr
Level 27
God Stats
1W - 0L
1,271 SR
Queue Stats
23W - 27L
1,419 Elo+
Party 1
Bellona
Bellona
Winterzzstorms
Bellona
Level 4
God Stats
2W - 0L
1,434 SR
Queue Stats
3W - 1L
1,532 Elo+
Party 2
Skadi
Skadi
X_xDRKx_X
Skadi
Level 29
God Stats
1W - 1L
1,226 SR
Queue Stats
131W - 140L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 5
11,306
870
8,212
9,249
2,856
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Dejra
Cthulhu
18
1 / 7 / 10
11,703
900
14,387
22,866
25,572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nu Wa
Lio__196
Nu Wa
13
0 / 4 / 3
10,413
801
3,167
5,686
1,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
19
1 / 11 / 13
12,300
946
5,980
19,490
6,836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
terp420
Loki
19
14 / 13 / 2
15,287
1,176
21,785
27,458
10,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Archer2572
Artemis
19
8 / 6 / 19
13,421
1,032
17,299
14,352
4,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
20
14 / 1 / 17
16,326
1,256
26,284
5,731
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
Sqwyeraz
Ratatoskr
20
11 / 7 / 17
13,610
1,047
14,439
14,658
7,704
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 3 / 21
12,917
994
8,400
17,472
10,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
X_xDRKx_X
Skadi
19
4 / 3 / 19
12,317
947
13,218
7,228
2,006
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
133
19
Kills
40
40
Deaths
20
33
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Artemis
Archer2572
Artemis
8
6
19
2.92
L
3
5
5
1.1
L
Cthulhu
Dejra
Cthulhu
1
7
10
0.86
L
Nu Wa
Lio__196
Nu Wa
0
4
3
0.38
W
Discordia
14
1
17
22.5
W
Ratatoskr
Sqwyeraz
Ratatoskr
11
7
17
2.79
W
3
3
21
4.5
W
Skadi
X_xDRKx_X
Skadi
4
3
19
4.5
L
Anubis
1
11
13
0.68
L
Loki
terp420
Loki
14
13
2
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,531
Damage
79,640
84,749
Taken
59,441
46,771
Mitigated
27,190
4,468
Healing
5,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Archer2572
Artemis
17,299
13,375
0
1,119
14,352
4,985
0
6,597
7,755
0
22,404
L
8,212
1,252
1,056
1,327
9,249
2,856
0
1,852
7,397
16,985
0
L
Cthulhu
Dejra
Cthulhu
14,387
743
369
255
22,866
25,572
0
6,055
16,811
27,102
0
L
Nu Wa
Lio__196
Nu Wa
3,167
1,553
0
0
5,686
1,457
0
1,371
4,315
10,968
0
W
Discordia
26,284
1,331
0
1,364
5,731
1,956
0
2,578
3,153
68,190
0
W
Ratatoskr
Sqwyeraz
Ratatoskr
14,439
4,259
0
406
14,658
7,704
0
5,736
8,922
0
34,308
W
8,400
2,997
0
2,114
17,472
10,539
0
10,920
6,552
0
25,446
W
Skadi
X_xDRKx_X
Skadi
13,218
5,388
0
0
7,228
2,006
0
5,915
1,313
0
33,060
L
Anubis
5,980
929
0
1,461
19,490
6,836
0
7,002
12,488
21,655
0
L
Loki
terp420
Loki
21,785
3,816
0
0
27,458
10,050
0
10,004
17,454
0
47,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,009
Gold Earned
68,591
144
Minions Killed
248
1
Camps Cleared
7
876,624
Distance Traveled
1,154,928
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,421
1,032
10
1
1
209,964
0
L
Ra
11,306
870
24
2
0
120,666
0
L
Cthulhu
11,703
900
21
2
0
253,391
0
L
Nu Wa
10,413
801
14
1
0
69,114
0
W
Discordia
16,326
1,256
122
9
3
266,637
0
W
Ratatoskr
13,610
1,047
46
4
1
226,082
0
W
Bellona
12,917
994
36
3
1
260,543
2
W
Skadi
12,317
947
34
3
1
191,702
0
L
Anubis
12,300
946
43
3
1
166,645
0
L
Loki
15,287
1,176
42
3
0
266,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role