Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Exacttt-
King Arthur
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 17L
1,510 Elo+
Solo
Kali
Kali
elweonbuenote
Kali
Level 109
God Stats
16W - 17L
1,560 SR
Queue Stats
863W - 677L
1,506 Elo+
Party 2
Team Averages
Level 84
1,520 SR
1,505 Elo+

VS

Team Averages
Level 66
1,551 SR
1,388 Elo+
Tsukuyomi
Tsukuyomi
BAYronn-fr
Tsukuyomi
Level 32
God Stats
0W - 1L
1,781 SR
Queue Stats
110W - 122L
1,424 Elo+
Party 1
Gilgamesh
Gilgamesh
DrRoboMancer
Gilgamesh
Level 117
God Stats
32W - 41L
1,474 SR
Queue Stats
128W - 173L
1,388 Elo+
Solo
Janus
Janus
basketteask
Janus
Level 49
God Stats
30W - 56L
1,398 SR
Queue Stats
396W - 537L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
8 / 2 / 7
10,224
786
16,202
11,820
8,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Exacttt-
King Arthur
14
6 / 0 / 8
10,083
776
5,847
9,603
5,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 2 / 7
8,952
689
5,023
10,958
4,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BAYronn-fr
Tsukuyomi
11
1 / 5 / 2
8,265
636
6,561
10,072
3,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
DrRoboMancer
Gilgamesh
9
2 / 5 / 2
8,658
666
4,599
14,789
8,794
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 6 / 3
7,985
614
8,233
8,051
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
16
Kills
4
4
Deaths
16
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
8
2
7
5.75
L
Tsukuyomi
BAYronn-fr
Tsukuyomi
1
5
2
0.4
L
Gilgamesh
DrRoboMancer
Gilgamesh
2
5
2
0.6
W
King Arthur
Exacttt-
King Arthur
6
0
8
10
L
1
6
3
0.42
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,072
Damage
19,393
32,381
Taken
32,912
17,567
Mitigated
15,171
12,872
Healing
5,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
16,202
792
0
4,810
11,820
8,168
0
3,678
8,142
51,414
0
L
Tsukuyomi
BAYronn-fr
Tsukuyomi
6,561
1,803
0
495
10,072
3,730
282
4,597
5,475
0
21,372
L
Gilgamesh
DrRoboMancer
Gilgamesh
4,599
2,024
309
4,333
14,789
8,794
75
6,604
8,185
0
23,553
W
King Arthur
Exacttt-
King Arthur
5,847
1,499
0
2,940
9,603
5,105
488
1,643
7,960
0
36,006
L
8,233
439
0
520
8,051
2,647
108
5,089
2,962
29,072
0
W
5,023
2,160
0
5,122
10,958
4,294
1,383
3,164
7,794
0
29,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,259
Gold Earned
24,908
157
Minions Killed
106
0
Camps Cleared
0
745,451
Distance Traveled
659,434
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,224
786
63
5
0
258,900
3
L
Tsukuyomi
8,265
636
30
2
0
305,428
1
L
Gilgamesh
8,658
666
34
3
0
164,849
3
W
King Arthur
10,083
776
59
5
0
244,103
5
L
Janus
7,985
614
42
3
0
189,157
0
W
Kali
8,952
689
35
3
0
242,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role