Player Matchup

Thor
Thor
BBrnrd
Thor
Level 63
God Stats
16W - 17L
1,252 SR
Queue Stats
241W - 237L
1,536 Elo+
Party 1
Geb
Geb
Edoença
Geb
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
367W - 304L
1,580 Elo+
Solo
Vulcan
Vulcan
Misame
Vulcan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Ozeiros
Mulan
Level 159
God Stats
1W - 5L
1,171 SR
Queue Stats
298W - 206L
1,623 Elo+
Solo
Hou Yi
Hou Yi
SGthomas2
Hou Yi
Level 82
God Stats
5W - 6L
1,466 SR
Queue Stats
396W - 362L
1,552 Elo+
Party 1
Team Averages
Level 107
1,378 SR
1,558 Elo+

VS

Team Averages
Level 124
1,569 SR
1,580 Elo+
Athena
Athena
Ahetereo97
Athena
Level 139
God Stats
8W - 4L
1,645 SR
Queue Stats
119W - 80L
1,605 Elo+
Solo
Tiamat
Tiamat
FE3NANDO
Tiamat
Level 139
God Stats
65W - 42L
1,595 SR
Queue Stats
89W - 72L
1,568 Elo+
Solo
Ullr
Ullr
IAugusto
Ullr
Level 105
God Stats
24W - 25L
1,505 SR
Queue Stats
137W - 139L
1,490 Elo+
Solo
Jing Wei
Jing Wei
Qnay
Jing Wei
Level 84
God Stats
10W - 7L
1,643 SR
Queue Stats
153W - 156L
1,613 Elo+
Solo
Ra
Ra
xMontoyax
Ra
Level 155
God Stats
26W - 32L
1,457 SR
Queue Stats
820W - 865L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BBrnrd
Thor
11
1 / 6 / 2
7,017
501
4,840
10,313
3,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 1
7,117
508
2,433
9,159
4,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
Misame
Vulcan
12
0 / 6 / 2
6,972
498
3,424
6,982
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Ozeiros
Mulan
15
4 / 1 / 1
8,888
635
9,228
14,258
10,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hou Yi
SGthomas2
Hou Yi
10
0 / 5 / 0
6,736
481
1,409
8,544
2,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ahetereo97
Athena
13
2 / 1 / 8
7,596
543
7,880
10,559
7,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
FE3NANDO
Tiamat
13
0 / 3 / 3
7,071
505
8,724
9,331
6,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
12
6 / 1 / 1
7,455
533
7,464
5,772
1,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
Qnay
Jing Wei
14
1 / 0 / 4
8,075
577
2,575
6,225
1,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
11 / 1 / 1
9,504
679
7,366
6,332
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
6
Kills
20
20
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Athena
Ahetereo97
Athena
2
1
8
6
L
Thor
BBrnrd
Thor
1
6
2
0.33
L
1
2
1
0.75
W
Tiamat
FE3NANDO
Tiamat
0
3
3
0.5
W
Ullr
6
1
1
6.5
L
Vulcan
Misame
Vulcan
0
6
2
0.17
L
Mulan
Ozeiros
Mulan
4
1
1
4.5
W
Jing Wei
Qnay
Jing Wei
1
0
4
3
L
Hou Yi
SGthomas2
Hou Yi
0
5
0
0
W
11
1
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,334
Damage
34,009
49,256
Taken
38,219
24,022
Mitigated
20,908
15,434
Healing
13,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Ahetereo97
Athena
7,880
3,762
0
3,262
10,559
7,881
0
1,257
9,302
39,786
0
L
Thor
BBrnrd
Thor
4,840
2,199
0
2,032
10,313
3,603
0
5,227
5,018
0
31,653
L
2,433
376
0
4,283
9,159
4,840
0
2,321
6,772
31,294
0
W
Tiamat
FE3NANDO
Tiamat
8,724
1,902
0
3,211
9,331
6,619
214
679
8,652
44,595
0
W
Ullr
7,464
2,162
0
427
5,772
1,996
27
385
5,387
0
39,295
L
Vulcan
Misame
Vulcan
3,424
1,382
0
995
6,982
2,618
0
5,232
1,512
40,338
0
L
Mulan
Ozeiros
Mulan
9,228
2,159
0
6,822
14,258
10,570
0
10,818
3,440
0
59,891
W
Jing Wei
Qnay
Jing Wei
2,575
1,339
0
3,615
6,225
1,839
543
725
5,500
0
52,282
L
Hou Yi
SGthomas2
Hou Yi
1,409
899
0
1,302
8,544
2,391
0
0
8,544
0
29,757
W
7,366
826
554
2,880
6,332
2,573
226
2,811
3,521
63,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,730
Gold Earned
39,701
440
Minions Killed
473
0
Camps Cleared
0
1,235,500
Distance Traveled
1,375,379
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,596
543
62
4
0
320,191
1
L
Thor
7,017
501
69
5
0
270,602
7
L
Geb
7,117
508
50
4
0
218,964
0
W
Tiamat
7,071
505
105
8
0
251,844
2
W
Ullr
7,455
533
74
5
0
267,738
3
L
Vulcan
6,972
498
77
6
0
237,561
3
L
Mulan
8,888
635
168
12
0
273,737
6
W
Jing Wei
8,075
577
103
7
0
234,773
1
L
Hou Yi
6,736
481
76
5
0
234,636
1
W
Ra
9,504
679
129
9
0
300,833
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role