Player Matchup

Ah Puch
Ah Puch
JCEO
Ah Puch
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
123W - 143L
1,419 Elo+
Party 1
Ra
Ra
Konkrett
Ra
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1,237W - 1,451L
1,423 Elo+
Solo
Jing Wei
Jing Wei
dano553
Jing Wei
Level 10
God Stats
5W - 10L
1,296 SR
Queue Stats
12W - 12L
1,401 Elo+
Party 1
Nike
Nike
mauross17
Nike
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,354 Elo+
Solo
Izanami
Izanami
唐青木1027
Izanami
Level 17
God Stats
6W - 0L
1,866 SR
Queue Stats
64W - 66L
1,364 Elo+
Solo
Team Averages
Level 20
1,532 SR
1,392 Elo+

VS

Team Averages
Level 12
1,498 SR
1,376 Elo+
Bellona
Bellona
CalabriaPlay
Bellona
Level 12
God Stats
16W - 16L
1,489 SR
Queue Stats
84W - 103L
1,400 Elo+
Party 2
Medusa
Medusa
Furik951
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chang'e
Chang'e
Kruzzzor
Chang'e
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,268 Elo+
Solo
Geb
Geb
PCGAMER009Haha
Geb
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,341 Elo+
Party 3
Baron Samedi
Baron Samedi
dmytro_sniper_GG
Baron Samedi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JCEO
Ah Puch
20
13 / 2 / 20
14,165
1,288
24,827
12,118
5,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 4 / 25
12,934
1,176
23,260
11,378
4,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
dano553
Jing Wei
19
9 / 1 / 20
12,447
1,132
16,173
11,882
4,936
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
18
3 / 5 / 25
11,938
1,085
11,257
15,749
17,626
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
19
8 / 4 / 19
12,226
1,111
13,563
10,421
4,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

217

VS

Team 2 Tickets

43

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CalabriaPlay
Bellona
17
6 / 6 / 4
11,673
1,061
9,944
21,232
15,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Furik951
Medusa
16
2 / 10 / 4
10,281
935
10,312
16,500
5,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Kruzzzor
Chang'e
16
2 / 5 / 6
10,457
951
5,425
15,899
5,339
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 10 / 10
10,875
989
11,841
24,709
27,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
dmytro_sniper_GG
Baron Samedi
18
5 / 11 / 10
12,514
1,138
17,766
22,115
8,776
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
50
42
Kills
16
16
Deaths
42
109
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bellona
CalabriaPlay
Bellona
6
6
4
1.33
L
Medusa
Furik951
Medusa
2
10
4
0.4
W
Ah Puch
JCEO
Ah Puch
13
2
20
11.5
W
9
4
25
5.38
L
Chang'e
Kruzzzor
Chang'e
2
5
6
1
L
1
10
10
0.6
W
Jing Wei
dano553
Jing Wei
9
1
20
19
L
Baron Samedi
dmytro_sniper_GG
Baron Samedi
5
11
10
0.91
W
Nike
3
5
25
3.1
W
Izanami
8
4
19
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,080
Damage
55,288
61,548
Taken
100,455
36,715
Mitigated
62,612
9,971
Healing
8,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CalabriaPlay
Bellona
9,944
2,842
0
1,967
21,232
15,581
0
11,128
10,104
109
22,844
L
Medusa
Furik951
Medusa
10,312
4,342
0
804
16,500
5,673
0
7,299
9,201
0
32,702
W
Ah Puch
JCEO
Ah Puch
24,827
3,896
0
3,854
12,118
5,189
0
5,722
6,396
63,219
0
W
23,260
3,263
2,373
1,542
11,378
4,689
0
7,066
4,312
35,492
0
L
Chang'e
Kruzzzor
Chang'e
5,425
1,180
895
874
15,899
5,339
0
4,677
11,222
16,605
0
L
11,841
2,018
0
0
24,709
27,243
0
12,917
11,792
24,684
0
W
Jing Wei
dano553
Jing Wei
16,173
14,371
0
1,281
11,882
4,936
0
6,097
5,785
0
24,220
L
Baron Samedi
dmytro_sniper_GG
Baron Samedi
17,766
886
1,287
2,531
22,115
8,776
0
12,066
10,049
38,487
0
W
Nike
11,257
1,894
0
0
15,749
17,626
0
8,811
6,938
0
26,430
W
Izanami
13,563
11,375
267
654
10,421
4,275
0
7,412
3,009
0
20,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,710
Gold Earned
55,800
179
Minions Killed
189
11
Camps Cleared
5
1,000,990
Distance Traveled
1,031,125
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,673
1,061
40
4
2
206,144
1
L
Medusa
10,281
935
62
6
0
209,729
0
W
Ah Puch
14,165
1,288
69
6
0
195,364
0
W
Ra
12,934
1,176
36
3
0
205,856
0
L
Chang'e
10,457
951
16
1
2
205,746
4
L
Geb
10,875
989
16
1
0
227,322
1
W
Jing Wei
12,447
1,132
22
2
4
206,390
0
L
Baron Samedi
12,514
1,138
55
5
1
182,184
0
W
Nike
11,938
1,085
34
3
6
204,565
1
W
Izanami
12,226
1,111
18
2
1
188,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role