Player Matchup

Neith
Neith
NassyBTW
Neith
Level 13
God Stats
2W - 3L
1,490 SR
Queue Stats
9W - 19L
1,196 Elo+
Party 1
Loki
Loki
Secret_Mehmed38
Loki
Level 17
God Stats
13W - 17L
1,466 SR
Queue Stats
24W - 36L
1,242 Elo+
Party 1
Yemoja
Yemoja
excedeous
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,231 Elo+
Solo
Pele
Pele
gabrielerib
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,004 Elo+
Solo
Poseidon
Poseidon
m0m1_44
Poseidon
Level 8
God Stats
4W - 2L
1,467 SR
Queue Stats
7W - 8L
1,233 Elo+
Party 1
Team Averages
Level 14
1,485 SR
1,181 Elo+

VS

Team Averages
Level 25
1,485 SR
1,316 Elo+
Da Ji
Da Ji
BUITRO1980
Da Ji
Level 23
God Stats
1W - 3L
1,128 SR
Queue Stats
7W - 13L
1,292 Elo+
Solo
Cthulhu
Cthulhu
Gege2602
Cthulhu
Level 29
God Stats
6W - 3L
1,561 SR
Queue Stats
83W - 97L
1,342 Elo+
Solo
Skadi
Skadi
NanaKyuu
Skadi
Level 29
God Stats
12W - 17L
1,554 SR
Queue Stats
86W - 132L
1,262 Elo+
Solo
Ravana
Ravana
SK-GeNoCiiDe_
Ravana
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
154W - 163L
1,346 Elo+
Party 2
Apollo
Apollo
buoyantsphinxx2
Apollo
Level 22
God Stats
8W - 2L
1,679 SR
Queue Stats
217W - 219L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
NassyBTW
Neith
20
11 / 10 / 9
14,629
522
24,520
21,960
10,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 9 / 5
12,040
430
6,605
21,498
12,724
Yemoja
excedeous
Yemoja
17
3 / 6 / 5
11,591
414
6,867
21,270
14,378
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
5 / 16 / 3
13,024
465
10,105
24,840
16,911
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
m0m1_44
Poseidon
17
9 / 14 / 7
12,653
452
17,025
19,104
7,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
1 / 19 / 8
10,206
365
1,434
19,239
6,683
Cthulhu
Gege2602
Cthulhu
17
5 / 3 / 21
12,941
462
13,116
22,000
27,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
NanaKyuu
Skadi
20
19 / 1 / 12
15,378
549
25,938
17,332
9,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
11 / 7 / 6
13,906
497
14,602
19,324
12,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
17 / 8 / 6
15,390
550
30,234
23,012
10,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
106
33
Kills
53
55
Deaths
38
29
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Da Ji
1
19
8
0.26
W
Cthulhu
Gege2602
Cthulhu
5
3
21
5.17
W
Skadi
NanaKyuu
Skadi
19
1
12
25
L
Neith
NassyBTW
Neith
11
10
9
1.55
W
11
7
6
2
L
5
9
5
0.83
W
17
8
6
2.5
L
Yemoja
excedeous
Yemoja
3
6
5
0.92
L
5
16
3
0.41
L
Poseidon
m0m1_44
Poseidon
9
14
7
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,122
Damage
85,324
108,672
Taken
100,907
61,474
Mitigated
67,187
7,458
Healing
12,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
1,434
246
0
0
19,239
6,683
606
5,784
13,128
0
14,676
W
Cthulhu
Gege2602
Cthulhu
13,116
702
118
851
22,000
27,655
313
4,228
17,474
38,446
0
W
Skadi
NanaKyuu
Skadi
25,938
13,495
0
5,495
17,332
9,956
6,566
1,624
15,626
0
67,695
L
Neith
NassyBTW
Neith
24,520
15,184
0
2,239
21,960
10,448
1,160
3,682
18,053
0
69,127
W
14,602
8,105
377
5,911
19,324
12,301
2,912
3,726
15,423
0
79,847
L
6,605
1,241
0
1,800
21,498
12,724
372
1,191
20,190
0
41,774
W
30,234
21,419
0
0
23,012
10,592
217
7,651
15,159
0
103,228
L
Yemoja
excedeous
Yemoja
6,867
2,904
616
63
21,270
14,378
1,946
3,035
18,010
51,416
0
L
10,105
2,965
0
2,610
24,840
16,911
0
1,754
22,868
0
66,235
L
Poseidon
m0m1_44
Poseidon
17,025
3,462
0
130
19,104
7,013
1,797
2,466
16,435
60,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,937
Gold Earned
67,821
443
Minions Killed
435
0
Camps Cleared
0
1,877,287
Distance Traveled
2,425,594
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,206
365
29
1
0
410,955
0
W
Cthulhu
12,941
462
51
2
0
577,438
0
W
Skadi
15,378
549
76
3
0
510,453
0
L
Neith
14,629
522
99
4
0
391,813
1
W
Ravana
13,906
497
144
5
0
410,735
0
L
Loki
12,040
430
57
2
0
363,684
1
W
Apollo
15,390
550
135
5
0
516,013
0
L
Yemoja
11,591
414
76
3
0
414,695
1
L
Pele
13,024
465
99
4
0
382,465
0
L
Poseidon
12,653
452
112
4
0
324,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role