Player Matchup

Nu Wa
Nu Wa
Silver II
Skonbergendy
Nu Wa
Silver II
Level 88
God Stats
1W - 2L
1,572 SR
Queue Stats
123W - 124L
1,062 MMR
Solo
King Arthur
King Arthur
Silver III
codofox
King Arthur
Silver III
Level 109
God Stats
1W - 3L
1,721 SR
Queue Stats
17W - 22L
1,290 MMR
Solo
Olorun
Olorun
Bronze III
k1vg Lock
Olorun
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,049 MMR
Solo
Ne Zha
Ne Zha
Silver I
kingbahamut37
Ne Zha
Silver I
Level 152
God Stats
5W - 7L
1,576 SR
Queue Stats
187W - 206L
1,116 MMR
Solo
Hachiman
Hachiman
Silver I
l GunSlin6eR l
Hachiman
Silver I
Level 147
God Stats
5W - 2L
1,843 SR
Queue Stats
114W - 116L
1,102 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,642 SR
1,124 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,503 SR
1,122 MMR
Awilix
Awilix
Gold V
BeardedBudman
Awilix
Gold V
Level 109
God Stats
28W - 38L
1,604 SR
Queue Stats
462W - 469L
1,250 MMR
Solo
Cabrakan
Cabrakan
Silver I
KillTheBullies
Cabrakan
Silver I
Level 87
God Stats
8W - 7L
1,597 SR
Queue Stats
134W - 129L
1,022 MMR
Solo
Izanami
Izanami
Silver I
ThegrimReap_er
Izanami
Silver I
Level 159
God Stats
4W - 3L
1,215 SR
Queue Stats
712W - 721L
1,033 MMR
Solo
Ra
Ra
Silver I
josito8865
Ra
Silver I
Level 121
God Stats
15W - 17L
1,405 SR
Queue Stats
502W - 532L
1,109 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
lllHslll
Sun Wukong
Silver I
Level 111
God Stats
6W - 2L
1,695 SR
Queue Stats
63W - 69L
1,199 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 4
9,679
509
15,418
10,412
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
codofox
King Arthur
14
2 / 3 / 3
8,381
441
6,453
19,115
11,106
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
k1vg Lock
Olorun
10
0 / 1 / 2
6,583
346
1,421
3,642
910
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
4 / 4 / 4
8,955
471
7,379
13,820
5,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
15
1 / 2 / 3
9,034
475
7,774
11,572
3,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
TsukuyomiDanzaburouCu ChulainnCthulhuApollo

VS

Bans
TiamatArachneAnubisFenrirAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 6
9,029
475
2,609
10,855
3,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
14
1 / 2 / 8
8,821
464
6,331
15,349
16,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
3 / 2 / 1
10,690
563
3,563
9,328
3,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
4 / 0 / 6
10,764
567
10,725
9,629
4,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
lllHslll
Sun Wukong
18
5 / 1 / 7
10,954
577
13,868
15,378
13,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
8
Kills
13
13
Deaths
8
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
0
3
6
1
W
Cabrakan
1
2
8
2.5
L
1
3
4
1
W
3
2
1
1.75
L
King Arthur
codofox
King Arthur
2
3
3
1.17
W
4
0
6
7
L
Olorun
k1vg Lock
Olorun
0
1
2
1
L
4
4
4
1.5
L
Hachiman
1
2
3
1.25
W
Sun Wukong
lllHslll
Sun Wukong
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,445
Damage
37,096
58,561
Taken
60,539
25,284
Mitigated
41,459
20,753
Healing
18,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,609
980
0
405
10,855
3,570
807
2,712
8,143
0
62,641
W
Cabrakan
6,331
876
0
3,089
15,349
16,190
0
4,422
10,927
29,905
0
L
15,418
3,568
0
3,128
10,412
3,762
0
3,103
7,055
90,298
0
W
3,563
1,567
0
3,219
9,328
3,974
1,168
1,675
7,653
0
94,328
L
King Arthur
codofox
King Arthur
6,453
598
0
5,863
19,115
11,106
325
5,776
13,144
0
43,068
W
10,725
370
2,663
4,791
9,629
4,127
326
3,769
5,860
92,834
0
L
Olorun
k1vg Lock
Olorun
1,421
732
486
1,542
3,642
910
0
649
2,991
18,316
0
L
7,379
2,172
0
4,866
13,820
5,645
625
3,197
10,449
0
53,740
L
Hachiman
7,774
5,584
0
4,868
11,572
3,861
0
3,646
7,866
0
62,932
W
Sun Wukong
lllHslll
Sun Wukong
13,868
1,556
0
4,472
15,378
13,598
723
4,261
11,117
0
77,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,632
Gold Earned
50,258
478
Minions Killed
698
0
Camps Cleared
0
1,592,493
Distance Traveled
1,835,357
14
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,029
475
111
6
0
404,352
4
W
Cabrakan
8,821
464
58
3
0
346,099
7
L
Nu Wa
9,679
509
152
8
0
336,930
3
W
Izanami
10,690
563
177
9
0
338,099
11
L
King Arthur
8,381
441
74
4
0
361,340
2
W
Ra
10,764
567
197
10
0
404,012
6
L
Olorun
6,583
346
34
2
0
222,985
1
L
Ne Zha
8,955
471
100
5
0
338,053
1
L
Hachiman
9,034
475
118
6
0
333,185
7
W
Sun Wukong
10,954
577
155
8
0
342,795
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role