Player Matchup

Sobek
Sobek
Silver III
ProfessorDatBdy
Sobek
Silver III
Level 42
God Stats
5W - 1L
1,772 SR
Queue Stats
95W - 113L
1,149 MMR
Solo
Chaac
Chaac
Silver IV
borislanimall
Chaac
Silver IV
Level 106
God Stats
26W - 28L
1,567 SR
Queue Stats
107W - 146L
999 MMR
Solo
Xing Tian
Xing Tian
Silver II
reimarkable
Xing Tian
Silver II
Level 101
God Stats
16W - 28L
1,356 SR
Queue Stats
276W - 339L
898 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 83
1,565 SR
1,016 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 77
1,607 SR
1,023 MMR
Baron Samedi
Baron Samedi
Silver IV
BlackRainz
Baron Samedi
Silver IV
Level 67
God Stats
3W - 1L
1,827 SR
Queue Stats
10W - 17L
1,129 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
GodsGreenBlood
Cthulhu
Bronze III
Level 61
God Stats
2W - 4L
1,546 SR
Queue Stats
2W - 4L
1,267 MMR
Party 1
Heimdallr
Heimdallr
Bronze I
oASo
Heimdallr
Bronze I
Level 104
God Stats
20W - 23L
1,449 SR
Queue Stats
57W - 103L
672 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 8
13,263
577
14,943
31,926
33,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 7 / 10
16,077
699
18,823
32,261
32,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xing Tian
reimarkable
Xing Tian
18
8 / 7 / 8
14,714
640
25,032
29,124
30,890
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AphroditeAthenaHeraChang'ePersephone

VS

Bans
TiamatCupidThothDanzaburouDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlackRainz
Baron Samedi
20
8 / 3 / 9
17,816
775
29,850
25,593
12,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 1 / 7
17,711
770
18,163
21,808
28,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
oASo
Heimdallr
16
2 / 13 / 9
14,143
615
18,975
25,565
11,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
43
17
Kills
18
19
Deaths
17
26
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BlackRainz
Baron Samedi
8
3
9
4.17
W
8
1
7
11.5
L
4
5
8
1.6
L
5
7
10
1.43
W
Heimdallr
oASo
Heimdallr
2
13
9
0.5
L
Xing Tian
reimarkable
Xing Tian
8
7
8
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,798
Damage
66,988
93,311
Taken
72,966
97,069
Mitigated
52,761
20,510
Healing
28,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BlackRainz
Baron Samedi
29,850
1,100
6,297
11,885
25,593
12,552
2,080
15,145
10,267
90,158
0
W
18,163
1,837
658
3,825
21,808
28,721
320
9,721
11,847
52,785
0
L
14,943
703
0
5,860
31,926
33,449
144
13,021
18,905
51,398
0
L
18,823
1,716
1,024
13,026
32,261
32,730
940
17,324
14,937
0
58,191
W
Heimdallr
oASo
Heimdallr
18,975
8,145
1,174
5,052
25,565
11,488
802
14,521
10,769
0
98,622
L
Xing Tian
reimarkable
Xing Tian
25,032
1,346
0
600
29,124
30,890
450
17,792
11,332
53,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,054
Gold Earned
49,670
174
Minions Killed
243
0
Camps Cleared
0
1,340,618
Distance Traveled
1,264,083
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
17,816
775
96
4
0
410,349
3
W
Cthulhu
17,711
770
65
3
0
478,590
0
L
Sobek
13,263
577
56
2
0
495,770
1
L
Chaac
16,077
699
74
3
0
395,966
0
W
Heimdallr
14,143
615
82
4
0
375,144
3
L
Xing Tian
14,714
640
44
2
0
448,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role