Player Matchup

Anubis
Anubis
Depressionx
Anubis
Level 8
God Stats
4W - 3L
1,480 SR
Queue Stats
5W - 5L
1,472 Elo+
Solo
Nemesis
Nemesis
MegaDumb
Nemesis
Level 12
God Stats
1W - 0L
1,280 SR
Queue Stats
23W - 15L
1,304 Elo+
Solo
Apollo
Apollo
SmiteThoughith
Apollo
Level 29
God Stats
4W - 2L
1,148 SR
Queue Stats
107W - 115L
1,437 Elo+
Solo
Neith
Neith
TiltedTowers396
Neith
Level 16
God Stats
2W - 1L
1,684 SR
Queue Stats
57W - 62L
1,499 Elo+
Solo
Ymir
Ymir
bashkey16
Ymir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,419 SR
1,443 Elo+

VS

Team Averages
Level 16
1,425 SR
1,537 Elo+
Thor
Thor
Bowinox
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,599 Elo+
Solo
Anubis
Anubis
CheddarBobGHS
Anubis
Level 29
God Stats
9W - 3L
1,252 SR
Queue Stats
43W - 32L
1,610 Elo+
Solo
Gilgamesh
Gilgamesh
N2me1ess
Gilgamesh
Level 25
God Stats
11W - 8L
1,671 SR
Queue Stats
78W - 55L
1,661 Elo+
Solo
Ares
Ares
OCTY13
Ares
Level 5
God Stats
10W - 7L
1,200 SR
Queue Stats
80W - 71L
1,247 Elo+
Solo
Chernobog
Chernobog
destrution21
Chernobog
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 34L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
4 / 2 / 2
7,552
581
6,286
6,756
2,987
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
MegaDumb
Nemesis
10
2 / 3 / 2
6,245
480
2,144
7,883
2,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 3 / 4
6,613
509
4,175
6,960
1,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 6
7,316
563
5,677
6,401
2,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
14
4 / 2 / 1
7,900
608
6,223
10,691
9,528
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Bowinox
Thor
10
4 / 4 / 2
6,642
511
4,902
9,347
2,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 2 / 0
6,593
507
5,321
5,902
2,361
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
N2me1ess
Gilgamesh
12
1 / 3 / 1
6,730
518
6,085
9,992
5,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
OCTY13
Ares
9
1 / 2 / 2
5,580
429
1,690
7,795
4,027
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
destrution21
Chernobog
10
1 / 3 / 4
6,087
468
6,095
7,809
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
14
Kills
10
10
Deaths
14
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
Bowinox
Thor
4
4
2
1.25
L
3
2
0
1.5
W
Anubis
4
2
2
2.5
W
Nemesis
MegaDumb
Nemesis
2
3
2
1
L
Gilgamesh
N2me1ess
Gilgamesh
1
3
1
0.5
L
Ares
OCTY13
Ares
1
2
2
1
W
1
3
4
1
W
3
0
6
6
W
Ymir
4
2
1
2.25
L
Chernobog
destrution21
Chernobog
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,505
Damage
24,093
38,691
Taken
40,845
18,871
Mitigated
16,979
15,690
Healing
13,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Bowinox
Thor
4,902
1,087
0
3,276
9,347
2,756
0
2,367
6,980
0
30,669
L
5,321
112
0
2,483
5,902
2,361
0
1,863
4,039
33,238
0
W
Anubis
6,286
478
0
3,389
6,756
2,987
520
2,563
4,193
44,875
0
W
Nemesis
MegaDumb
Nemesis
2,144
803
405
2,665
7,883
2,191
0
816
7,067
0
23,814
L
Gilgamesh
N2me1ess
Gilgamesh
6,085
1,633
0
2,508
9,992
5,609
105
4,723
5,269
0
37,252
L
Ares
OCTY13
Ares
1,690
60
465
2,460
7,795
4,027
186
1,201
6,594
20,186
0
W
4,175
2,459
0
717
6,960
1,945
1,548
836
6,124
0
35,430
W
5,677
1,886
0
3,615
6,401
2,220
396
2,796
3,605
0
19,050
W
Ymir
6,223
2,228
0
4,899
10,691
9,528
0
0
10,691
46,029
0
L
Chernobog
destrution21
Chernobog
6,095
2,700
0
2,558
7,809
2,226
846
2,355
5,454
0
31,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,626
Gold Earned
31,632
348
Minions Killed
306
0
Camps Cleared
0
1,191,696
Distance Traveled
1,080,827
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,642
511
68
5
0
213,366
1
L
Anubis
6,593
507
71
5
0
172,256
4
W
Anubis
7,552
581
111
9
0
227,169
0
W
Nemesis
6,245
480
56
4
0
268,192
3
L
Gilgamesh
6,730
518
78
6
0
238,322
4
L
Ares
5,580
429
27
2
0
240,377
1
W
Apollo
6,613
509
68
5
0
228,701
1
W
Neith
7,316
563
23
2
0
251,826
3
W
Ymir
7,900
608
90
7
0
215,808
2
L
Chernobog
6,087
468
62
5
0
216,506
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role