Player Matchup

King Arthur
King Arthur
GilgaGarbage
King Arthur
Level 28
God Stats
3W - 1L
1,944 SR
Queue Stats
118W - 39L
1,738 Elo+
Party 1
Sol
Sol
KleineFoxx
Sol
Level 28
God Stats
0W - 2L
1,919 SR
Queue Stats
91W - 33L
1,693 Elo+
Party 1
Anubis
Anubis
Tony777258
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,386 Elo+
Solo
Medusa
Medusa
mfzappa
Medusa
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 20L
1,122 Elo+
Solo
Geb
Geb
sole_groove8
Geb
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 33L
1,319 Elo+
Solo
Team Averages
Level 18
1,672 SR
1,451 Elo+

VS

Team Averages
Level 15
1,490 SR
1,428 Elo+
Ra
Ra
Moulay
Ra
Level 18
God Stats
32W - 28L
1,520 SR
Queue Stats
53W - 49L
1,428 Elo+
Solo
Jormungandr
Jormungandr
OnyxFox_
Jormungandr
Level 18
God Stats
9W - 3L
1,901 SR
Queue Stats
66W - 80L
1,390 Elo+
Solo
Agni
Agni
OrvakEEEBoy
Agni
Level 22
God Stats
2W - 3L
1,332 SR
Queue Stats
55W - 86L
1,453 Elo+
Solo
Neith
Neith
TA888
Neith
Level 12
God Stats
5W - 5L
1,451 SR
Queue Stats
18W - 22L
1,369 Elo+
Solo
Zeus
Zeus
will-la_6t
Zeus
Level 4
God Stats
11W - 4L
1,245 SR
Queue Stats
85W - 82L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GilgaGarbage
King Arthur
20
19 / 4 / 13
18,329
1,410
30,812
21,989
29,115
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 6 / 17
16,184
1,245
27,825
19,171
9,371
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
Tony777258
Anubis
18
2 / 11 / 13
11,958
920
11,053
21,118
10,274
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
mfzappa
Medusa
19
5 / 11 / 11
13,304
1,023
11,662
21,600
8,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
0 / 15 / 12
11,309
870
2,656
23,744
10,078
Team 1 Tickets

0

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
9 / 10 / 19
12,475
960
16,271
15,448
6,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
OnyxFox_
Jormungandr
20
6 / 8 / 32
14,676
1,129
16,342
27,766
23,754
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 5 / 31
13,593
1,046
14,859
12,332
5,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
TA888
Neith
20
3 / 5 / 28
12,570
967
18,349
15,137
6,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
23 / 10 / 12
17,666
1,359
31,329
19,695
8,567
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
168
38
Kills
46
47
Deaths
38
66
Assists
122
Player
Kills
Deaths
Assists
KDA
L
King Arthur
GilgaGarbage
King Arthur
19
4
13
6.38
L
12
6
17
3.42
W
Ra
9
10
19
1.85
W
Jormungandr
OnyxFox_
Jormungandr
6
8
32
2.75
W
5
5
31
4.1
W
Neith
TA888
Neith
3
5
28
3.4
L
Anubis
Tony777258
Anubis
2
11
13
0.77
L
Medusa
mfzappa
Medusa
5
11
11
0.95
L
0
15
12
0.4
W
23
10
12
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,008
Damage
97,150
107,622
Taken
90,378
67,471
Mitigated
50,848
10,789
Healing
5,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
GilgaGarbage
King Arthur
30,812
7,202
0
0
21,989
29,115
0
11,911
9,754
594
62,621
L
27,825
8,085
0
6,558
19,171
9,371
0
15,279
3,568
61,370
0
W
Ra
16,271
1,488
872
189
15,448
6,557
0
4,252
11,150
37,758
0
W
Jormungandr
OnyxFox_
Jormungandr
16,342
4,345
0
171
27,766
23,754
0
17,897
9,525
43,410
0
W
14,859
918
0
879
12,332
5,029
0
5,759
6,439
28,688
0
W
Neith
TA888
Neith
18,349
9,145
0
2,490
15,137
6,941
0
5,891
8,951
0
32,496
L
Anubis
Tony777258
Anubis
11,053
1,246
0
3,254
21,118
10,274
0
17,389
3,583
33,879
0
L
Medusa
mfzappa
Medusa
11,662
5,123
0
977
21,600
8,633
0
17,705
3,673
0
35,098
L
2,656
1,065
0
0
23,744
10,078
0
15,337
8,243
9,815
0
W
31,329
3,239
0
533
19,695
8,567
0
7,094
12,313
60,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,084
Gold Earned
70,980
245
Minions Killed
242
10
Camps Cleared
2
1,004,636
Distance Traveled
1,060,613
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
18,329
1,410
69
5
5
230,533
0
L
Sol
16,184
1,245
84
6
1
215,743
1
W
Ra
12,475
960
53
4
1
231,577
0
W
Jormungandr
14,676
1,129
68
5
0
180,425
0
W
Agni
13,593
1,046
25
2
0
239,752
1
W
Neith
12,570
967
21
2
0
199,092
0
L
Anubis
11,958
920
32
2
1
142,022
2
L
Medusa
13,304
1,023
53
4
1
224,766
0
L
Geb
11,309
870
7
1
2
191,572
0
W
Zeus
17,666
1,359
75
6
1
209,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role