Player Matchup

Sobek
Sobek
Jeikz-gg
Sobek
Level 66
God Stats
1W - 4L
1,400 SR
Queue Stats
355W - 361L
1,463 Elo+
Solo
Sol
Sol
OGTskmstr
Sol
Level 107
God Stats
3W - 5L
1,490 SR
Queue Stats
107W - 143L
1,367 Elo+
Solo
Osiris
Osiris
Pollogris
Osiris
Level 76
God Stats
7W - 11L
1,414 SR
Queue Stats
67W - 86L
1,355 Elo+
Solo
Hou Yi
Hou Yi
XITZ BackLashX
Hou Yi
Level 66
God Stats
3W - 6L
1,500 SR
Queue Stats
181W - 205L
1,344 Elo+
Solo
Fenrir
Fenrir
xIMusashi634Ix
Fenrir
Level 93
God Stats
64W - 56L
1,543 SR
Queue Stats
361W - 360L
1,498 Elo+
Solo
Team Averages
Level 82
1,469 SR
1,405 Elo+

VS

Team Averages
Level 99
1,512 SR
1,424 Elo+
Khepri
Khepri
 
Khepri
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
ATK_SlimTim
Ratatoskr
Level 117
God Stats
27W - 25L
1,588 SR
Queue Stats
573W - 536L
1,507 Elo+
Solo
Medusa
Medusa
MECASIO
Medusa
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
934W - 1,012L
1,379 Elo+
Solo
Hera
Hera
MOORETERIZER5
Hera
Level 101
God Stats
3W - 7L
1,471 SR
Queue Stats
52W - 68L
1,496 Elo+
Solo
Thanatos
Thanatos
TheDeadmansparky
Thanatos
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Jeikz-gg
Sobek
10
3 / 3 / 3
6,180
562
2,825
10,117
5,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 2 / 1
6,596
600
3,311
4,842
1,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
Pollogris
Osiris
10
0 / 3 / 3
5,962
542
3,575
8,290
4,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 1 / 3
5,824
529
6,547
4,477
1,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
6 / 0 / 2
6,893
627
5,219
5,441
1,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
0 / 1 / 3
5,056
460
2,368
5,353
3,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
ATK_SlimTim
Ratatoskr
11
3 / 2 / 0
6,458
587
5,167
8,097
2,906
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Medusa
MECASIO
Medusa
8
3 / 5 / 1
5,189
472
4,827
7,168
1,713
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 3 / 1
5,893
536
3,056
6,350
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 3 / 0
5,709
519
2,337
6,176
1,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
14
Kills
9
9
Deaths
14
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
1
3
1.5
L
Ratatoskr
ATK_SlimTim
Ratatoskr
3
2
0
1.5
W
Sobek
Jeikz-gg
Sobek
3
3
3
1.5
L
Medusa
MECASIO
Medusa
3
5
1
0.7
L
0
3
1
0.17
W
2
2
1
1.25
W
Osiris
Pollogris
Osiris
0
3
3
0.5
L
3
3
0
1
W
3
1
3
4.5
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,477
Damage
17,755
33,167
Taken
33,144
14,365
Mitigated
11,381
13,499
Healing
9,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,368
49
0
824
5,353
3,044
0
1,067
4,286
15,231
0
L
Ratatoskr
ATK_SlimTim
Ratatoskr
5,167
1,668
0
2,215
8,097
2,906
0
0
8,097
0
34,701
W
Sobek
Jeikz-gg
Sobek
2,825
577
0
3,722
10,117
5,180
0
1,324
8,793
18,785
0
L
Medusa
MECASIO
Medusa
4,827
1,895
0
559
7,168
1,713
0
1,758
5,410
0
22,835
L
3,056
800
0
1,114
6,350
1,931
0
3,027
3,323
35,333
0
W
3,311
881
0
2,300
4,842
1,659
1,126
2,633
2,209
32,802
2,346
W
Osiris
Pollogris
Osiris
3,575
1,873
0
3,270
8,290
4,560
0
0
8,290
0
29,481
L
2,337
1,195
0
4,485
6,176
1,787
0
135
6,041
0
24,029
W
6,547
3,786
0
1,036
4,477
1,149
0
904
3,573
0
21,486
W
5,219
1,020
0
3,171
5,441
1,817
0
563
4,878
0
24,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,455
Gold Earned
28,305
257
Minions Killed
277
0
Camps Cleared
0
1,003,778
Distance Traveled
1,040,459
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,056
460
14
1
0
234,615
2
L
Ratatoskr
6,458
587
88
8
0
216,929
0
W
Sobek
6,180
562
25
2
0
206,986
1
L
Medusa
5,189
472
38
3
0
176,699
1
L
Hera
5,893
536
83
8
0
180,794
3
W
Sol
6,596
600
81
7
0
183,593
0
W
Osiris
5,962
542
63
6
0
184,070
6
L
Thanatos
5,709
519
54
5
0
231,422
1
W
Hou Yi
5,824
529
37
3
0
190,600
1
W
Fenrir
6,893
627
51
5
0
238,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role