Player Matchup

Ganesha
Ganesha
Gold V
IamSxlver
Ganesha
Gold V
Level 109
God Stats
5W - 5L
1,740 SR
Queue Stats
167W - 167L
1,316 MMR
Solo
Tyr
Tyr
Gold V
LeMariu5_
Tyr
Gold V
Level 116
God Stats
12W - 9L
1,593 SR
Queue Stats
54W - 58L
1,351 MMR
Solo
He Bo
He Bo
Bronze III
Moooh_Camille
He Bo
Bronze III
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,413 MMR
Solo
Merlin
Merlin
Platinum V
Parethor
Merlin
Platinum V
Level 69
God Stats
38W - 35L
1,627 SR
Queue Stats
188W - 186L
1,414 MMR
Solo
Anubis
Anubis
Gold IV
PeakAmoeba21045
Anubis
Gold IV
Level 78
God Stats
25W - 27L
1,506 SR
Queue Stats
113W - 117L
1,393 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 81
1,593 SR
1,377 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,571 SR
1,393 MMR
The Morrigan
The Morrigan
Gold III
 
The Morrigan
Gold III
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver II
Im_YaDa_
Fenrir
Silver II
Level 123
God Stats
8W - 4L
1,581 SR
Queue Stats
61W - 66L
1,301 MMR
Solo
Bacchus
Bacchus
Bronze III
lepine0112
Bacchus
Bronze III
Level 88
God Stats
1W - 2L
1,581 SR
Queue Stats
4W - 11L
1,367 MMR
Solo
Apollo
Apollo
Gold III
mmachito
Apollo
Gold III
Level 127
God Stats
8W - 8L
1,570 SR
Queue Stats
513W - 523L
1,378 MMR
Solo
Guan Yu
Guan Yu
Gold II
thealejx
Guan Yu
Gold II
Level 128
God Stats
18W - 15L
1,620 SR
Queue Stats
347W - 330L
1,420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
IamSxlver
Ganesha
16
1 / 7 / 7
11,246
388
7,571
22,508
27,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
7 / 5 / 2
13,597
469
21,048
31,656
36,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
0 / 13 / 4
9,424
325
6,903
21,402
9,024
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
Parethor
Merlin
20
9 / 7 / 1
13,629
470
22,276
20,319
9,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
8 / 11 / 1
16,427
566
20,372
25,902
13,923
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AthenaSetCu ChulainnTiamatArachne

VS

Bans
DanzaburouChernobogMedusaIzanamiJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
20
15 / 6 / 6
16,391
565
20,487
14,092
5,460
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
Im_YaDa_
Fenrir
20
9 / 3 / 11
15,456
533
16,837
23,397
25,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
lepine0112
Bacchus
18
2 / 4 / 19
14,143
488
8,098
28,530
39,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
mmachito
Apollo
20
10 / 8 / 9
18,951
653
21,045
30,704
10,065
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
thealejx
Guan Yu
20
5 / 4 / 9
16,834
580
28,765
41,779
58,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
95
25
Kills
41
43
Deaths
25
15
Assists
54
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
15
6
6
3
L
Ganesha
IamSxlver
Ganesha
1
7
7
0.64
W
Fenrir
Im_YaDa_
Fenrir
9
3
11
4.83
L
7
5
2
1.6
L
0
13
4
0.15
L
Merlin
Parethor
Merlin
9
7
1
1.36
L
8
11
1
0.77
W
Bacchus
lepine0112
Bacchus
2
4
19
2.88
W
Apollo
mmachito
Apollo
10
8
9
1.81
W
Guan Yu
thealejx
Guan Yu
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,170
Damage
95,232
121,787
Taken
138,502
96,214
Mitigated
139,163
23,272
Healing
55,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
20,487
3,584
254
1,770
14,092
5,460
1,188
9,090
4,748
99,863
3,410
L
Ganesha
IamSxlver
Ganesha
7,571
922
0
1,842
22,508
27,493
0
4,147
18,361
29,011
0
W
Fenrir
Im_YaDa_
Fenrir
16,837
3,789
0
8,057
23,397
25,727
3,137
7,978
15,118
0
95,133
L
21,048
4,962
0
8,717
31,656
36,342
0
4,253
27,403
0
100,209
L
6,903
293
0
256
21,402
9,024
55
7,292
14,110
29,266
0
L
Merlin
Parethor
Merlin
22,276
1,329
192
1,843
20,319
9,432
0
5,767
14,552
72,985
0
L
20,372
2,170
0
10,422
25,902
13,923
152
5,230
20,672
170,234
0
W
Bacchus
lepine0112
Bacchus
8,098
956
0
4,145
28,530
39,651
158
8,286
19,876
25,991
0
W
Apollo
mmachito
Apollo
21,045
13,979
0
12,943
30,704
10,065
8,402
19,567
11,113
0
167,440
W
Guan Yu
thealejx
Guan Yu
28,765
5,480
5,533
22,774
41,779
58,260
1,756
12,298
29,106
0
153,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,323
Gold Earned
81,775
579
Minions Killed
770
0
Camps Cleared
0
2,389,230
Distance Traveled
2,629,407
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
16,391
565
167
6
0
468,870
8
L
Ganesha
11,246
388
15
1
0
497,070
6
W
Fenrir
15,456
533
124
4
0
570,185
0
L
Tyr
13,597
469
147
5
0
539,389
4
L
He Bo
9,424
325
40
1
0
494,711
7
L
Merlin
13,629
470
121
4
0
431,905
3
L
Anubis
16,427
566
256
9
0
426,155
0
W
Bacchus
14,143
488
15
1
0
540,178
8
W
Apollo
18,951
653
222
8
0
486,843
2
W
Guan Yu
16,834
580
242
8
0
563,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role