Player Matchup

Medusa
Medusa
DontMissOpen
Medusa
Level 16
God Stats
2W - 1L
1,612 SR
Queue Stats
38W - 47L
1,499 Elo+
Solo
Cthulhu
Cthulhu
FancyPomelo15
Cthulhu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,668 Elo+
Solo
Tiamat
Tiamat
Gui_11391
Tiamat
Level 6
God Stats
5W - 1L
1,331 SR
Queue Stats
59W - 67L
1,538 Elo+
Solo
Hercules
Hercules
ImpostorSadi
Hercules
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,787 Elo+
Solo
Achilles
Achilles
Yung Jsn
Achilles
Level 28
God Stats
53W - 28L
1,644 SR
Queue Stats
357W - 218L
1,696 Elo+
Solo
Team Averages
Level 17
1,517 SR
1,637 Elo+

VS

Team Averages
Level 23
1,608 SR
1,593 Elo+
Kuzenbo
Kuzenbo
DA504monster
Kuzenbo
Level 30
God Stats
2W - 4L
1,784 SR
Queue Stats
167W - 181L
1,551 Elo+
Solo
Gilgamesh
Gilgamesh
LaF Xypher
Gilgamesh
Level 26
God Stats
2W - 1L
1,765 SR
Queue Stats
65W - 59L
1,638 Elo+
Solo
Fenrir
Fenrir
Scry15519
Fenrir
Level 26
God Stats
3W - 4L
1,489 SR
Queue Stats
134W - 101L
1,638 Elo+
Solo
Kukulkan
Kukulkan
SerindeI
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,565 Elo+
Solo
Artemis
Artemis
TrippleA1283
Artemis
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 52L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
5 / 8 / 16
20,195
518
29,330
39,388
18,415
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
20
5 / 3 / 21
18,704
480
47,198
53,964
66,540
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tiamat
Gui_11391
Tiamat
20
3 / 16 / 13
16,520
424
17,271
33,437
23,526
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
ImpostorSadi
Hercules
20
17 / 5 / 14
20,030
514
31,482
56,075
92,251
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
Yung Jsn
Achilles
20
15 / 6 / 21
20,562
527
34,887
47,137
54,453
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DA504monster
Kuzenbo
20
3 / 9 / 15
15,337
393
18,505
43,079
85,919
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
LaF Xypher
Gilgamesh
20
7 / 8 / 9
19,031
488
40,022
59,044
51,267
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
Scry15519
Fenrir
20
12 / 7 / 7
17,595
451
30,152
37,257
43,027
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
SerindeI
Kukulkan
20
13 / 10 / 11
21,652
555
64,844
27,958
13,166
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
TrippleA1283
Artemis
20
2 / 11 / 3
16,047
411
19,125
31,121
15,495
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
82
45
Kills
37
38
Deaths
45
85
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DA504monster
Kuzenbo
3
9
15
1.17
W
Medusa
5
8
16
1.63
W
Cthulhu
5
3
21
5.17
W
Tiamat
Gui_11391
Tiamat
3
16
13
0.59
W
Hercules
ImpostorSadi
Hercules
17
5
14
4.8
L
Gilgamesh
LaF Xypher
Gilgamesh
7
8
9
1.44
L
Fenrir
Scry15519
Fenrir
12
7
7
2.21
L
Kukulkan
SerindeI
Kukulkan
13
10
11
1.85
L
Artemis
TrippleA1283
Artemis
2
11
3
0.32
W
Achilles
Yung Jsn
Achilles
15
6
21
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

160,168
Damage
172,648
230,001
Taken
198,459
255,185
Mitigated
208,874
100,351
Healing
31,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DA504monster
Kuzenbo
18,505
6,965
0
2,587
43,079
85,919
169
14,144
26,025
47,978
0
W
Medusa
29,330
18,916
0
20,200
39,388
18,415
5,703
13,215
26,173
0
142,821
W
Cthulhu
47,198
2,382
3,846
30,903
53,964
66,540
708
19,459
33,984
119,115
0
W
Tiamat
Gui_11391
Tiamat
17,271
881
216
7,518
33,437
23,526
1,354
14,791
18,646
108,772
0
W
Hercules
ImpostorSadi
Hercules
31,482
12,817
0
21,430
56,075
92,251
1,993
22,508
33,567
1,081
94,761
L
Gilgamesh
LaF Xypher
Gilgamesh
40,022
6,662
558
14,542
59,044
51,267
2,414
13,174
43,415
0
153,099
L
Fenrir
Scry15519
Fenrir
30,152
7,195
0
4,392
37,257
43,027
0
9,399
26,649
0
158,661
L
Kukulkan
SerindeI
Kukulkan
64,844
3,405
0
348
27,958
13,166
638
13,598
13,080
187,710
0
L
Artemis
TrippleA1283
Artemis
19,125
11,479
0
9,263
31,121
15,495
2,256
8,094
22,449
0
117,676
W
Achilles
Yung Jsn
Achilles
34,887
10,100
0
16,238
47,137
54,453
2,179
19,487
27,650
0
145,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,011
Gold Earned
89,662
754
Minions Killed
850
0
Camps Cleared
0
3,688,243
Distance Traveled
3,390,104
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
15,337
393
43
1
0
714,918
6
W
Medusa
20,195
518
188
5
0
639,097
0
W
Cthulhu
18,704
480
163
4
0
831,526
8
W
Tiamat
16,520
424
143
4
0
625,902
1
W
Hercules
20,030
514
108
3
0
764,366
0
L
Gilgamesh
19,031
488
202
5
0
700,841
4
L
Fenrir
17,595
451
178
5
0
717,046
7
L
Kukulkan
21,652
555
249
6
0
686,214
5
L
Artemis
16,047
411
178
5
0
571,085
0
W
Achilles
20,562
527
152
4
0
827,352
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role