Player Matchup

Yemoja
Yemoja
Platinum V
Jarvisism
Yemoja
Platinum V
Level 108
God Stats
10W - 8L
1,771 SR
Queue Stats
286W - 281L
1,755 MMR
Solo
Heimdallr
Heimdallr
Gold II
NietHarry
Heimdallr
Gold II
Level 143
God Stats
0W - 3L
1,636 SR
Queue Stats
285W - 268L
1,790 MMR
Solo
Chang'e
Chang'e
Platinum IV
Niick_the_Boss
Chang'e
Platinum IV
Level 126
God Stats
9W - 7L
1,585 SR
Queue Stats
169W - 166L
1,778 MMR
Solo
Guan Yu
Guan Yu
Platinum III
birthdayMOOSE
Guan Yu
Platinum III
Level 66
God Stats
4W - 5L
1,697 SR
Queue Stats
75W - 67L
1,814 MMR
Solo
Mercury
Mercury
Platinum IV
vann_4
Mercury
Platinum IV
Level 159
God Stats
14W - 10L
1,742 SR
Queue Stats
1,069W - 1,074L
1,769 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,686 SR
1,781 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,716 SR
1,782 MMR
Cabrakan
Cabrakan
Platinum V
EL_Vaton
Cabrakan
Platinum V
Level 159
God Stats
16W - 16L
1,532 SR
Queue Stats
657W - 654L
1,721 MMR
Solo
Chernobog
Chernobog
Gold III
GoBananasMaaan
Chernobog
Gold III
Level 144
God Stats
4W - 1L
1,959 SR
Queue Stats
55W - 40L
1,682 MMR
Solo
Achilles
Achilles
Platinum II
SAVOIEM
Achilles
Platinum II
Level 126
God Stats
1W - 0L
1,523 SR
Queue Stats
90W - 82L
1,830 MMR
Solo
Vulcan
Vulcan
Gold III
TimeForceCortez
Vulcan
Gold III
Level 127
God Stats
3W - 0L
1,825 SR
Queue Stats
58W - 44L
1,744 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum V
jageramos
Sun Wukong
Platinum V
Level 123
God Stats
5W - 2L
1,740 SR
Queue Stats
40W - 34L
1,932 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Jarvisism
Yemoja
12
0 / 3 / 1
6,875
404
3,374
11,633
4,271
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
NietHarry
Heimdallr
15
3 / 4 / 1
9,353
550
7,113
14,026
4,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 6 / 2
7,656
450
5,059
11,113
3,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
16
2 / 2 / 0
9,136
537
9,702
14,665
10,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
vann_4
Mercury
15
2 / 3 / 1
8,757
515
4,541
11,747
3,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
TiamatSetTsukuyomiAthenaScylla

VS

Bans
ApolloPeleCupidNemesisDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
EL_Vaton
Cabrakan
14
5 / 3 / 6
8,823
519
9,718
11,327
12,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
GoBananasMaaan
Chernobog
15
3 / 2 / 6
9,433
555
8,424
11,779
4,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
SAVOIEM
Achilles
15
3 / 2 / 5
8,944
526
7,135
11,327
4,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 1 / 2
9,918
583
13,412
7,043
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
jageramos
Sun Wukong
18
2 / 0 / 0
10,471
616
5,183
12,051
5,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
8
Kills
18
18
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
EL_Vaton
Cabrakan
5
3
6
2.67
W
Chernobog
GoBananasMaaan
Chernobog
3
2
6
3
L
Yemoja
Jarvisism
Yemoja
0
3
1
0.17
L
Heimdallr
NietHarry
Heimdallr
3
4
1
0.88
L
1
6
2
0.33
W
Achilles
SAVOIEM
Achilles
3
2
5
2.75
W
5
1
2
6
L
Guan Yu
2
2
0
1
W
Sun Wukong
jageramos
Sun Wukong
2
0
0
2
L
Mercury
vann_4
Mercury
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,789
Damage
43,872
63,184
Taken
53,527
27,448
Mitigated
30,495
16,722
Healing
18,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
EL_Vaton
Cabrakan
9,718
1,465
0
2,316
11,327
12,788
400
1,265
10,020
32,106
0
W
Chernobog
GoBananasMaaan
Chernobog
8,424
5,814
0
4,424
11,779
4,185
248
1,736
9,959
0
59,265
L
Yemoja
Jarvisism
Yemoja
3,374
791
789
3,116
11,633
4,271
0
6,281
5,208
30,048
0
L
Heimdallr
NietHarry
Heimdallr
7,113
4,114
0
3,776
14,026
4,959
0
2,271
11,731
0
64,507
L
5,059
46
537
2,261
11,113
3,694
0
5,805
5,064
41,958
0
W
Achilles
SAVOIEM
Achilles
7,135
2,216
0
5,847
11,327
4,817
0
1,144
10,141
0
53,636
W
13,412
4,225
0
2,078
7,043
2,798
126
3,910
2,923
77,652
0
L
Guan Yu
9,702
1,176
296
5,426
14,665
10,619
0
3,184
11,421
0
62,393
W
Sun Wukong
jageramos
Sun Wukong
5,183
589
0
4,331
12,051
5,907
567
0
12,051
0
76,539
L
Mercury
vann_4
Mercury
4,541
2,034
0
521
11,747
3,905
0
4,989
6,630
0
62,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,777
Gold Earned
47,589
530
Minions Killed
564
0
Camps Cleared
0
1,592,577
Distance Traveled
1,760,444
16
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,823
519
35
2
0
334,012
7
W
Chernobog
9,433
555
117
7
0
345,129
6
L
Yemoja
6,875
404
59
3
0
272,178
5
L
Heimdallr
9,353
550
120
7
0
283,102
4
L
Chang'e
7,656
450
105
6
0
288,266
4
W
Achilles
8,944
526
90
5
0
373,722
5
W
Vulcan
9,918
583
142
8
0
380,908
12
L
Guan Yu
9,136
537
134
8
0
342,297
3
W
Sun Wukong
10,471
616
180
11
0
326,673
4
L
Mercury
8,757
515
112
7
0
406,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role