Player Matchup

Bakasura
Bakasura
By-_-Criis
Bakasura
Level 29
God Stats
5W - 18L
1,402 SR
Queue Stats
81W - 108L
1,420 Elo+
Party 2
Ravana
Ravana
ByManuu_23
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 52L
1,395 Elo+
Party 2
Geb
Geb
YukiTheMedia
Geb
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,209 Elo+
Solo
Medusa
Medusa
anarchy-_-123
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 152L
1,427 Elo+
Solo
Olorun
Olorun
一只聪明喵
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,392 Elo+
Solo
Team Averages
Level 19
1,480 SR
1,369 Elo+

VS

Team Averages
Level 20
1,437 SR
1,408 Elo+
Hachiman
Hachiman
DarkPegasus01
Hachiman
Level 22
God Stats
8W - 6L
1,430 SR
Queue Stats
44W - 45L
1,366 Elo+
Party 1
Baba Yaga
Baba Yaga
LUSIxvi
Baba Yaga
Level 24
God Stats
8W - 3L
1,610 SR
Queue Stats
45W - 50L
1,362 Elo+
Solo
Horus
Horus
LigmaBallsSon
Horus
Level 29
God Stats
15W - 22L
1,451 SR
Queue Stats
68W - 61L
1,420 Elo+
Solo
Athena
Athena
ozymandias1216
Athena
Level 15
God Stats
13W - 10L
1,196 SR
Queue Stats
40W - 43L
1,337 Elo+
Party 1
Da Ji
Da Ji
shiguma
Da Ji
Level 8
God Stats
7W - 0L
1,500 SR
Queue Stats
42W - 28L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
By-_-Criis
Bakasura
19
5 / 2 / 0
11,874
540
11,723
17,441
7,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ravana
ByManuu_23
Ravana
14
0 / 9 / 1
8,453
384
3,538
15,386
5,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 7 / 2
9,175
417
7,874
16,731
16,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 7 / 2
9,522
433
15,106
15,880
6,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 7 / 3
9,442
429
9,803
12,403
4,434
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DarkPegasus01
Hachiman
17
4 / 1 / 10
10,969
499
10,466
13,413
6,088
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
LUSIxvi
Baba Yaga
17
3 / 1 / 5
10,634
483
7,475
8,322
4,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 2 / 6
11,509
523
16,941
17,008
11,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 3 / 12
9,517
433
6,477
20,690
18,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
shiguma
Da Ji
19
15 / 1 / 7
12,364
562
14,016
12,345
5,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
72
8
Kills
32
32
Deaths
8
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bakasura
By-_-Criis
Bakasura
5
2
0
2.5
L
Ravana
ByManuu_23
Ravana
0
9
1
0.06
W
Hachiman
DarkPegasus01
Hachiman
4
1
10
9
W
Baba Yaga
LUSIxvi
Baba Yaga
3
1
5
5.5
W
8
2
6
5.5
L
1
7
2
0.29
L
1
7
2
0.29
W
2
3
12
2.67
W
Da Ji
shiguma
Da Ji
15
1
7
18.5
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,044
Damage
55,375
77,841
Taken
71,778
40,052
Mitigated
46,392
15,666
Healing
18,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
By-_-Criis
Bakasura
11,723
9,518
63
6,887
17,441
7,004
877
2,632
14,605
0
89,414
L
Ravana
ByManuu_23
Ravana
3,538
964
0
2,113
15,386
5,619
368
612
14,742
0
37,752
W
Hachiman
DarkPegasus01
Hachiman
10,466
4,886
0
4,276
13,413
6,088
764
3,882
9,421
0
58,275
W
Baba Yaga
LUSIxvi
Baba Yaga
7,475
374
0
2,552
8,322
4,086
543
3,441
4,601
59,760
0
W
16,941
9,785
1,512
3,728
17,008
11,727
2,903
2,353
14,655
0
65,310
L
7,874
739
0
1,177
16,731
16,970
354
3,450
13,127
28,814
0
L
15,106
6,566
0
3,368
15,880
6,025
804
2,483
13,357
0
69,321
W
6,477
1,267
0
3,297
20,690
18,723
0
6,057
14,283
23,491
0
W
Da Ji
shiguma
Da Ji
14,016
3,919
0
3,585
12,345
5,768
1,505
1,944
10,191
0
72,104
L
9,803
4,231
201
1,857
12,403
4,434
664
4,155
8,058
49,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,466
Gold Earned
54,993
480
Minions Killed
480
0
Camps Cleared
0
2,010,154
Distance Traveled
2,075,972
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,874
540
167
8
0
457,257
0
L
Ravana
8,453
384
65
3
0
419,679
4
W
Hachiman
10,969
499
101
5
0
416,961
3
W
Baba Yaga
10,634
483
118
5
0
435,887
4
W
Horus
11,509
523
99
5
0
390,078
0
L
Geb
9,175
417
31
1
0
436,659
0
L
Medusa
9,522
433
120
5
0
352,673
6
W
Athena
9,517
433
29
1
0
364,997
3
W
Da Ji
12,364
562
133
6
0
468,049
0
L
Olorun
9,442
429
97
4
0
343,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role