Player Matchup

Vulcan
Vulcan
EnragedLemur920
Vulcan
Level 45
God Stats
9W - 1L
1,596 SR
Queue Stats
76W - 56L
1,628 Elo+
Party 1
Athena
Athena
KARAKINSHOT
Athena
Level 99
God Stats
84W - 59L
1,578 SR
Queue Stats
196W - 186L
1,519 Elo+
Party 1
Loki
Loki
KagirinaiRashi
Loki
Level 137
God Stats
442W - 372L
1,614 SR
Queue Stats
720W - 649L
1,544 Elo+
Party 1
Anhur
Anhur
YouOntheBo
Anhur
Level 124
God Stats
12W - 6L
1,734 SR
Queue Stats
300W - 246L
1,681 Elo+
Party 1
Hercules
Hercules
nkiZZle40
Hercules
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,315 Elo+
Solo
Team Averages
Level 91
1,604 SR
1,537 Elo+

VS

Team Averages
Level 52
1,471 SR
1,405 Elo+
Horus
Horus
MrNvrDieAlone410
Horus
Level 47
God Stats
5W - 2L
1,500 SR
Queue Stats
103W - 124L
1,402 Elo+
Solo
Sobek
Sobek
Noctaven
Sobek
Level 35
God Stats
2W - 5L
1,304 SR
Queue Stats
119W - 121L
1,450 Elo+
Solo
Danzaburou
Danzaburou
Psychopomp_020
Danzaburou
Level 37
God Stats
19W - 17L
1,501 SR
Queue Stats
363W - 405L
1,386 Elo+
Solo
Erlang Shen
Erlang Shen
SyCo DaRkMatteR
Erlang Shen
Level 107
God Stats
32W - 23L
1,552 SR
Queue Stats
444W - 423L
1,476 Elo+
Solo
Persephone
Persephone
nosleepforme5
Persephone
Level 34
God Stats
2W - 6L
1,500 SR
Queue Stats
125W - 164L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
7,262
559
3,627
7,936
3,255
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
10
2 / 1 / 5
6,861
528
1,939
6,314
3,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
5 / 0 / 2
8,094
623
8,996
7,240
2,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
15
6 / 1 / 3
9,128
702
8,754
8,068
2,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
nkiZZle40
Hercules
11
0 / 1 / 0
6,642
511
4,607
7,020
4,743
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,014
463
2,694
8,075
5,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Noctaven
Sobek
8
0 / 1 / 2
5,400
415
879
5,361
3,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Psychopomp_020
Danzaburou
9
1 / 5 / 0
5,752
442
3,863
8,200
1,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Boots

Boots

+6%
Movement Speed

Erlang Shen
SyCo DaRkMatteR
Erlang Shen
11
4 / 5 / 1
6,917
532
6,899
11,585
5,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
nosleepforme5
Persephone
10
1 / 5 / 2
5,949
458
4,469
7,976
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
16
Kills
6
6
Deaths
16
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
3
1
1.17
W
Athena
2
1
5
4.5
W
5
0
2
6
L
0
0
0
0
L
Sobek
Noctaven
Sobek
0
1
2
1
L
Danzaburou
Psychopomp_020
Danzaburou
1
5
0
0.2
L
Erlang Shen
SyCo DaRkMatteR
Erlang Shen
4
5
1
0.9
W
Anhur
6
1
3
7.5
W
Hercules
nkiZZle40
Hercules
0
1
0
0
L
Persephone
nosleepforme5
Persephone
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,923
Damage
18,804
36,578
Taken
41,197
17,443
Mitigated
16,776
12,233
Healing
11,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,627
1,792
147
2,951
7,936
3,255
289
2,629
4,921
34,593
0
W
Athena
1,939
479
0
819
6,314
3,863
70
886
5,274
12,821
0
W
8,996
3,430
0
180
7,240
2,593
0
386
6,794
0
60,796
L
2,694
1,270
204
4,493
8,075
5,027
0
413
7,662
0
24,986
L
Sobek
Noctaven
Sobek
879
230
0
1,083
5,361
3,042
0
308
5,053
6,683
0
L
Danzaburou
Psychopomp_020
Danzaburou
3,863
1,599
0
2,126
8,200
1,397
0
82
8,118
0
25,840
L
Erlang Shen
SyCo DaRkMatteR
Erlang Shen
6,899
3,928
0
1,967
11,585
5,224
0
1,814
9,771
0
38,026
W
Anhur
8,754
5,000
0
4,692
8,068
2,989
234
619
7,403
0
66,800
W
Hercules
nkiZZle40
Hercules
4,607
1,597
0
3,444
7,020
4,743
38
182
6,523
3,045
29,189
L
Persephone
nosleepforme5
Persephone
4,469
529
0
1,230
7,976
2,086
264
3,580
4,394
26,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,987
Gold Earned
30,032
366
Minions Killed
225
0
Camps Cleared
0
1,215,877
Distance Traveled
1,115,812
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,262
559
64
5
0
228,278
2
W
Athena
6,861
528
26
2
0
245,355
5
W
Loki
8,094
623
101
8
0
287,898
3
L
Horus
6,014
463
52
4
0
230,467
4
L
Sobek
5,400
415
17
1
0
194,464
2
L
Danzaburou
5,752
442
52
4
0
202,636
3
L
Erlang Shen
6,917
532
67
5
0
267,792
4
W
Anhur
9,128
702
111
9
0
229,892
5
W
Hercules
6,642
511
64
5
0
224,454
2
L
Persephone
5,949
458
37
3
0
220,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role