Player Matchup

Anubis
Anubis
MASTERNICKMAN
Anubis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,500 Elo+
Solo
Nemesis
Nemesis
SL_H3roh
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,013 Elo+
Party 1
Bellona
Bellona
saulmg795
Bellona
Level 65
God Stats
0W - 1L
1,539 SR
Queue Stats
16W - 38L
1,279 Elo+
Party 1
Team Averages
Level 30
1,513 SR
1,264 Elo+

VS

Team Averages
Level 80
1,585 SR
1,523 Elo+
Chang'e
Chang'e
Belsev
Chang'e
Level 47
God Stats
34W - 16L
1,642 SR
Queue Stats
52W - 35L
1,522 Elo+
Party 2
Bacchus
Bacchus
KarkatVantas413
Bacchus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
LightSaviour
Bellona
Level 89
God Stats
43W - 26L
1,614 SR
Queue Stats
166W - 114L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 10 / 3
6,883
688
5,938
10,577
4,819
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
SL_H3roh
Nemesis
9
1 / 9 / 2
7,073
707
2,422
11,774
4,078
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
saulmg795
Bellona
10
3 / 7 / 2
8,195
820
7,561
14,868
11,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Belsev
Chang'e
13
11 / 2 / 10
9,537
954
9,384
9,470
3,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
6 / 2 / 15
9,568
957
8,420
9,540
9,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
LightSaviour
Bellona
13
9 / 2 / 13
9,688
969
11,966
11,362
6,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
64
5
Kills
26
26
Deaths
6
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Belsev
Chang'e
11
2
10
8
W
6
2
15
6.75
W
Bellona
LightSaviour
Bellona
9
2
13
7.75
L
1
10
3
0.25
L
Nemesis
SL_H3roh
Nemesis
1
9
2
0.22
L
Bellona
saulmg795
Bellona
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,921
Damage
29,770
37,219
Taken
30,372
20,366
Mitigated
20,615
1,483
Healing
14,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Belsev
Chang'e
9,384
1,248
3,408
4,212
9,470
3,858
1,157
1,838
7,457
26,057
0
W
8,420
1,293
783
1,477
9,540
9,896
397
1,931
7,379
22,662
0
W
Bellona
LightSaviour
Bellona
11,966
6,001
501
3,719
11,362
6,861
468
2,205
9,007
0
35,084
L
5,938
402
0
408
10,577
4,819
0
4,041
6,358
19,127
0
L
Nemesis
SL_H3roh
Nemesis
2,422
457
0
570
11,774
4,078
0
5,410
6,064
0
6,453
L
Bellona
saulmg795
Bellona
7,561
1,798
0
505
14,868
11,469
0
7,565
6,975
0
16,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,151
Gold Earned
28,793
37
Minions Killed
109
0
Camps Cleared
0
426,837
Distance Traveled
621,475
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,537
954
39
4
0
201,025
2
W
Bacchus
9,568
957
26
3
0
219,895
1
W
Bellona
9,688
969
44
4
0
200,555
2
L
Anubis
6,883
688
20
2
0
117,055
0
L
Nemesis
7,073
707
7
1
0
150,283
0
L
Bellona
8,195
820
10
1
0
159,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role