Player Matchup

Scylla
Scylla
Blonde Kop NL
Scylla
Level 66
God Stats
5W - 2L
1,500 SR
Queue Stats
14W - 10L
1,505 Elo+
Party 3
Nike
Nike
DKS_frantic
Nike
Level 33
God Stats
6W - 5L
1,500 SR
Queue Stats
274W - 275L
1,398 Elo+
Solo
Gilgamesh
Gilgamesh
RAGE5683
Gilgamesh
Level 124
God Stats
6W - 3L
1,732 SR
Queue Stats
57W - 54L
1,520 Elo+
Party 3
Cerberus
Cerberus
SoullousSavage
Cerberus
Level 7
God Stats
5W - 3L
1,500 SR
Queue Stats
5W - 4L
1,252 Elo+
Party 3
Cupid
Cupid
X YOKIE LAAD X
Cupid
Level 82
God Stats
14W - 5L
1,590 SR
Queue Stats
76W - 77L
1,488 Elo+
Party 3
Team Averages
Level 62
1,564 SR
1,433 Elo+

VS

Team Averages
Level 67
1,414 SR
1,415 Elo+
Hercules
Hercules
Aar0nChop3
Hercules
Level 42
God Stats
2W - 2L
1,686 SR
Queue Stats
95W - 117L
1,429 Elo+
Party 2
Gilgamesh
Gilgamesh
Gold_Predator-2a
Gilgamesh
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 112L
1,403 Elo+
Party 1
Merlin
Merlin
MiKeL_LJ
Merlin
Level 47
God Stats
2W - 5L
1,100 SR
Queue Stats
393W - 416L
1,420 Elo+
Solo
Thanatos
Thanatos
kdd83
Thanatos
Level 157
God Stats
8W - 7L
1,494 SR
Queue Stats
288W - 276L
1,402 Elo+
Party 1
Cernunnos
Cernunnos
xPoWiTta09
Cernunnos
Level 48
God Stats
0W - 2L
1,288 SR
Queue Stats
81W - 105L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 2
11,740
452
8,091
12,336
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 2 / 3
13,886
534
15,847
22,534
22,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
RAGE5683
Gilgamesh
20
11 / 4 / 7
14,395
554
26,350
24,406
23,394
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
17
1 / 5 / 9
11,355
437
6,374
17,113
16,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
10 / 2 / 4
13,926
536
16,722
15,076
7,169
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aar0nChop3
Hercules
18
5 / 5 / 7
11,977
461
10,355
24,797
27,856
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
18
0 / 7 / 6
11,185
430
10,606
25,194
25,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
MiKeL_LJ
Merlin
20
3 / 3 / 4
13,156
506
15,287
14,335
6,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
kdd83
Thanatos
19
6 / 5 / 5
12,670
487
12,124
20,201
9,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
xPoWiTta09
Cernunnos
19
3 / 7 / 6
11,656
448
12,203
19,628
8,209
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
45
27
Kills
17
17
Deaths
27
25
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
Aar0nChop3
Hercules
5
5
7
1.7
W
1
4
2
0.5
W
4
2
3
2.75
L
Gilgamesh
0
7
6
0.43
L
Merlin
MiKeL_LJ
Merlin
3
3
4
1.67
W
Gilgamesh
RAGE5683
Gilgamesh
11
4
7
3.63
W
Cerberus
1
5
9
1.1
W
10
2
4
6
L
Thanatos
kdd83
Thanatos
6
5
5
1.7
L
Cernunnos
xPoWiTta09
Cernunnos
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,384
Damage
60,575
91,465
Taken
104,155
72,789
Mitigated
77,225
29,418
Healing
35,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Aar0nChop3
Hercules
10,355
2,968
835
5,310
24,797
27,856
0
4,369
20,428
0
32,689
W
8,091
0
0
3,309
12,336
4,021
1,071
2,483
9,853
66,489
0
W
15,847
2,682
0
6,371
22,534
22,125
0
3,248
19,286
15,669
91,378
L
Gilgamesh
10,606
1,857
0
2,758
25,194
25,074
0
5,485
19,709
5,176
66,777
L
Merlin
MiKeL_LJ
Merlin
15,287
611
610
4,299
14,335
6,643
177
3,331
11,004
100,998
0
W
Gilgamesh
RAGE5683
Gilgamesh
26,350
8,188
0
6,309
24,406
23,394
1,014
4,765
19,641
0
105,194
W
Cerberus
6,374
475
0
3,093
17,113
16,080
255
1,781
15,332
37,484
0
W
16,722
9,216
2,385
7,951
15,076
7,169
3,575
4,202
10,874
0
87,308
L
Thanatos
kdd83
Thanatos
12,124
2,919
0
15,743
20,201
9,443
1,288
3,092
17,109
0
80,142
L
Cernunnos
xPoWiTta09
Cernunnos
12,203
5,509
0
6,127
19,628
8,209
2,901
2,254
17,294
0
96,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,302
Gold Earned
60,644
654
Minions Killed
651
0
Camps Cleared
0
2,488,091
Distance Traveled
2,235,008
30
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,977
461
59
2
0
461,683
1
W
Scylla
11,740
452
123
5
0
476,397
5
W
Nike
13,886
534
190
7
0
500,296
16
L
Gilgamesh
11,185
430
128
5
0
419,791
0
L
Merlin
13,156
506
189
7
0
463,969
9
W
Gilgamesh
14,395
554
143
6
0
538,279
3
W
Cerberus
11,355
437
67
3
0
518,580
1
W
Cupid
13,926
536
131
5
0
454,539
5
L
Thanatos
12,670
487
140
5
0
526,105
4
L
Cernunnos
11,656
448
135
5
0
363,460
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role