Player Matchup

Neith
Neith
Fuapoke
Neith
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,251 Elo+
Solo
Bakasura
Bakasura
Funsmejkr
Bakasura
Level 59
God Stats
4W - 9L
1,182 SR
Queue Stats
131W - 169L
1,373 Elo+
Party 1
Ra
Ra
KenpyCZ
Ra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,353 Elo+
Party 1
Anubis
Anubis
MRFIVIX
Anubis
Level 28
God Stats
36W - 24L
1,537 SR
Queue Stats
197W - 229L
1,363 Elo+
Solo
Nike
Nike
buldozerucornel
Nike
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Team Averages
Level 22
1,444 SR
1,368 Elo+

VS

Team Averages
Level 9
1,542 SR
1,255 Elo+
Ymir
Ymir
Hukit
Ymir
Level 16
God Stats
12W - 9L
1,614 SR
Queue Stats
141W - 180L
1,253 Elo+
Solo
Ah Puch
Ah Puch
SOULLES2323
Ah Puch
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,157 Elo+
Solo
Medusa
Medusa
UndeadXardas
Medusa
Level 18
God Stats
5W - 10L
1,598 SR
Queue Stats
44W - 53L
1,358 Elo+
Solo
Thor
Thor
iKmaite
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,111 Elo+
Solo
Bellona
Bellona
ziukdtzjksrjsr
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fuapoke
Neith
6
1 / 0 / 2
3,717
743
775
1,156
299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Bakasura
Funsmejkr
Bakasura
6
2 / 1 / 0
3,913
783
695
3,605
877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
2 / 0 / 1
3,879
776
1,348
2,276
586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
MRFIVIX
Anubis
8
3 / 0 / 1
4,862
972
2,412
2,107
1,080
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
3 / 2 / 0
3,759
752
2,506
3,291
1,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Hukit
Ymir
4
0 / 3 / 0
2,913
583
619
3,116
862
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Puch
SOULLES2323
Ah Puch
4
0 / 3 / 1
3,052
610
400
1,838
281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
4
1 / 2 / 1
3,273
655
1,640
3,400
620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
iKmaite
Thor
1
0 / 0 / 0
2,547
509
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
1 / 3 / 0
3,364
673
776
3,110
1,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
11
Kills
2
3
Deaths
11
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
Fuapoke
Neith
1
0
2
2
W
Bakasura
Funsmejkr
Bakasura
2
1
0
2
L
Ymir
Hukit
Ymir
0
3
0
0
W
2
0
1
2.5
W
Anubis
MRFIVIX
Anubis
3
0
1
3.5
L
Ah Puch
SOULLES2323
Ah Puch
0
3
1
0.17
L
Medusa
1
2
1
0.75
W
3
2
0
1.5
L
Thor
iKmaite
Thor
0
0
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,736
Damage
3,435
12,435
Taken
11,464
4,164
Mitigated
3,182
5,266
Healing
1,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Fuapoke
Neith
775
265
0
844
1,156
299
432
124
1,032
0
8,196
W
Bakasura
Funsmejkr
Bakasura
695
396
0
1,057
3,605
877
0
0
3,605
0
11,497
L
Ymir
Hukit
Ymir
619
155
0
320
3,116
862
0
1,348
1,768
5,559
0
W
1,348
415
114
882
2,276
586
1,004
495
1,781
16,198
0
W
Anubis
MRFIVIX
Anubis
2,412
0
0
1,447
2,107
1,080
721
400
1,707
23,412
0
L
Ah Puch
SOULLES2323
Ah Puch
400
189
0
0
1,838
281
0
1,150
688
4,147
0
L
Medusa
1,640
1,079
0
710
3,400
620
295
526
2,713
0
4,964
W
2,506
568
0
922
3,291
1,322
0
0
3,291
0
8,612
L
Thor
iKmaite
Thor
0
0
0
0
0
0
0
0
0
0
0
L
776
405
0
18
3,110
1,419
264
736
2,266
0
6,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,130
Gold Earned
15,149
157
Minions Killed
36
0
Camps Cleared
0
511,527
Distance Traveled
340,649
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,717
743
29
6
0
95,509
1
W
Bakasura
3,913
783
38
8
0
126,793
0
L
Ymir
2,913
583
9
2
0
81,792
0
W
Ra
3,879
776
20
4
0
82,798
1
W
Anubis
4,862
972
59
12
0
97,440
1
L
Ah Puch
3,052
610
10
2
0
57,668
0
L
Medusa
3,273
655
6
1
0
101,292
3
W
Nike
3,759
752
11
2
0
108,987
0
L
Thor
2,547
509
0
0
0
0
0
L
Bellona
3,364
673
11
2
0
99,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role