Player Matchup

Apollo
Apollo
GrossTitan
Apollo
Level 76
God Stats
0W - 6L
1,500 SR
Queue Stats
12W - 18L
1,456 Elo+
Solo
Chang'e
Chang'e
Programmedtolie
Chang'e
Level 150
God Stats
1W - 1L
1,512 SR
Queue Stats
184W - 194L
1,417 Elo+
Solo
Sylvanus
Sylvanus
Vandaniel
Sylvanus
Level 62
God Stats
24W - 22L
1,589 SR
Queue Stats
99W - 136L
1,428 Elo+
Solo
Thor
Thor
antonagh
Thor
Level 67
God Stats
7W - 10L
1,569 SR
Queue Stats
596W - 676L
1,413 Elo+
Solo
Zeus
Zeus
greatking1
Zeus
Level 149
God Stats
66W - 57L
1,603 SR
Queue Stats
395W - 383L
1,458 Elo+
Solo
Team Averages
Level 101
1,555 SR
1,434 Elo+

VS

Team Averages
Level 109
1,534 SR
1,409 Elo+
Ullr
Ullr
ClutchDylan
Ullr
Level 125
God Stats
1W - 4L
1,367 SR
Queue Stats
98W - 115L
1,487 Elo+
Solo
Osiris
Osiris
JinDanSaint
Osiris
Level 143
God Stats
27W - 8L
1,758 SR
Queue Stats
343W - 351L
1,466 Elo+
Party 1
Raijin
Raijin
LetDarkRise
Raijin
Level 62
God Stats
26W - 38L
1,303 SR
Queue Stats
505W - 516L
1,450 Elo+
Party 1
Chiron
Chiron
Okuri Inuu
Chiron
Level 145
God Stats
12W - 9L
1,825 SR
Queue Stats
636W - 605L
1,445 Elo+
Party 1
Aphrodite
Aphrodite
fugitora-
Aphrodite
Level 68
God Stats
2W - 4L
1,418 SR
Queue Stats
23W - 37L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GrossTitan
Apollo
9
1 / 5 / 3
5,806
415
3,600
9,586
2,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 3 / 2
6,155
440
5,579
10,282
2,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
Vandaniel
Sylvanus
11
3 / 2 / 3
7,241
517
3,514
8,795
4,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
12
3 / 6 / 3
7,410
529
2,750
12,770
3,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 5 / 3
7,799
557
9,275
9,203
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 5
7,400
529
9,253
8,475
2,689
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
14
9 / 2 / 1
9,121
652
7,541
8,477
4,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
13
3 / 6 / 4
8,290
592
6,706
7,935
2,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Okuri Inuu
Chiron
15
4 / 1 / 4
9,107
651
9,822
6,332
2,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Aphrodite
fugitora-
Aphrodite
11
1 / 2 / 6
7,207
515
3,046
6,311
4,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
12
Kills
21
21
Deaths
13
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
L
Apollo
GrossTitan
Apollo
1
5
3
0.5
W
Osiris
9
2
1
4.75
W
Raijin
3
6
4
0.83
W
Chiron
Okuri Inuu
Chiron
4
1
4
6
L
0
3
2
0.33
L
Sylvanus
Vandaniel
Sylvanus
3
2
3
2.25
L
Thor
3
6
3
0.75
W
Aphrodite
fugitora-
Aphrodite
1
2
6
2
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,718
Damage
36,368
50,636
Taken
37,530
15,840
Mitigated
17,081
18,289
Healing
12,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,253
2,520
0
143
8,475
2,689
374
3,770
4,591
0
32,947
L
Apollo
GrossTitan
Apollo
3,600
2,252
0
1,671
9,586
2,459
51
1,678
7,890
0
19,179
W
Osiris
7,541
4,152
0
2,871
8,477
4,934
164
2,453
6,001
0
46,544
W
Raijin
6,706
201
0
487
7,935
2,814
630
5,269
2,594
35,487
0
W
Chiron
Okuri Inuu
Chiron
9,822
3,974
395
2,292
6,332
2,406
4,334
2,284
3,918
0
64,309
L
5,579
511
1,247
3,842
10,282
2,703
165
1,450
8,780
34,883
0
L
Sylvanus
Vandaniel
Sylvanus
3,514
1,277
2,020
2,278
8,795
4,210
219
1,117
7,666
21,826
3,628
L
Thor
2,750
708
0
4,564
12,770
3,748
0
894
11,818
0
30,844
W
Aphrodite
fugitora-
Aphrodite
3,046
351
2,724
3,537
6,311
4,238
1,086
3,840
2,311
21,282
0
L
9,275
1,162
207
2,460
9,203
2,720
0
4,071
4,730
40,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,411
Gold Earned
41,125
298
Minions Killed
397
0
Camps Cleared
0
1,188,766
Distance Traveled
1,245,004
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,400
529
63
5
0
234,132
0
L
Apollo
5,806
415
39
3
0
242,055
0
W
Osiris
9,121
652
78
6
0
295,240
1
W
Raijin
8,290
592
81
6
0
246,682
2
W
Chiron
9,107
651
130
9
0
215,578
0
L
Chang'e
6,155
440
62
4
0
250,591
0
L
Sylvanus
7,241
517
54
4
0
221,126
9
L
Thor
7,410
529
64
5
0
247,391
1
W
Aphrodite
7,207
515
45
3
0
253,372
2
L
Zeus
7,799
557
79
6
0
227,603
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role