Player Matchup

Bellona
Bellona
Gnarlface
Bellona
Level 29
God Stats
29W - 51L
1,393 SR
Queue Stats
505W - 675L
1,224 Elo+
Solo
Skadi
Skadi
WSJ Breeze
Skadi
Level 29
God Stats
7W - 6L
1,640 SR
Queue Stats
346W - 342L
1,472 Elo+
Solo
Ares
Ares
co_kain1015
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Thor
Thor
proprime
Thor
Level 8
God Stats
1W - 1L
1,294 SR
Queue Stats
45W - 66L
1,248 Elo+
Party 1
Ymir
Ymir
trenttrife
Ymir
Level 13
God Stats
3W - 3L
1,206 SR
Queue Stats
32W - 26L
1,568 Elo+
Solo
Team Averages
Level 16
1,406 SR
1,402 Elo+

VS

Team Averages
Level 12
1,467 SR
1,421 Elo+
Fenrir
Fenrir
Cheborkulina
Fenrir
Level 25
God Stats
5W - 11L
1,413 SR
Queue Stats
118W - 108L
1,544 Elo+
Solo
Cthulhu
Cthulhu
Dralitheal
Cthulhu
Level 21
God Stats
0W - 3L
1,204 SR
Queue Stats
28W - 36L
1,437 Elo+
Solo
Medusa
Medusa
PintsizedDragon
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
963 Elo+
Solo
Tiamat
Tiamat
silverstake
Tiamat
Level 3
God Stats
2W - 1L
1,721 SR
Queue Stats
3W - 4L
1,661 Elo+
Solo
Kukulkan
Kukulkan
zYOURmomsBOXz
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gnarlface
Bellona
10
1 / 0 / 1
5,999
545
1,090
5,816
2,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Skadi
11
6 / 3 / 3
6,444
586
7,171
8,025
2,391
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 2 / 0
4,442
404
420
4,589
2,246
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
7
0 / 0 / 3
4,652
423
188
4,056
1,084
12
9 / 0 / 1
7,292
663
5,150
4,814
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 2 / 1
5,571
506
2,003
8,264
2,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Dralitheal
Cthulhu
9
3 / 1 / 1
5,985
544
5,408
7,310
4,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

4
0 / 5 / 2
4,102
373
645
3,286
532
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
4
0 / 5 / 1
4,206
382
580
3,038
1,065
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
zYOURmomsBOXz
Kukulkan
9
1 / 3 / 2
5,667
515
4,243
2,841
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
16
Kills
5
5
Deaths
16
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
2
1
0.75
L
Cthulhu
Dralitheal
Cthulhu
3
1
1
3.5
W
Bellona
Gnarlface
Bellona
1
0
1
1.5
L
0
5
2
0.2
W
Skadi
6
3
3
2.5
W
0
2
0
0
W
Thor
0
0
3
1.5
L
Tiamat
0
5
1
0.1
W
9
0
1
9.5
L
Kukulkan
zYOURmomsBOXz
Kukulkan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,019
Damage
12,879
27,300
Taken
24,739
10,812
Mitigated
9,166
8,769
Healing
7,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,003
480
0
3,940
8,264
2,520
0
917
7,301
0
25,723
L
Cthulhu
Dralitheal
Cthulhu
5,408
444
99
3,394
7,310
4,102
0
837
6,387
22,045
0
W
Bellona
Gnarlface
Bellona
1,090
750
152
3,190
5,816
2,517
610
1,880
3,860
0
25,910
L
645
348
0
0
3,286
532
8
174
3,076
0
2,078
W
Skadi
7,171
3,968
0
3,064
8,025
2,391
0
2,505
5,368
0
41,324
W
420
64
0
179
4,589
2,246
0
2,280
2,195
5,401
0
W
Thor
188
87
0
0
4,056
1,084
0
1,190
2,778
0
6,457
L
Tiamat
580
181
0
32
3,038
1,065
0
1,650
1,299
4,165
0
W
5,150
1,217
0
2,184
4,814
2,574
42
1,898
2,868
43,061
0
L
Kukulkan
zYOURmomsBOXz
Kukulkan
4,243
769
0
0
2,841
947
0
1,631
1,106
21,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,829
Gold Earned
25,531
239
Minions Killed
162
0
Camps Cleared
0
920,920
Distance Traveled
853,035
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,571
506
61
6
0
190,990
3
L
Cthulhu
5,985
544
41
4
0
228,888
2
W
Bellona
5,999
545
69
6
0
185,134
0
L
Medusa
4,102
373
5
0
0
129,586
2
W
Skadi
6,444
586
73
7
0
193,679
1
W
Ares
4,442
404
7
1
0
162,213
2
W
Thor
4,652
423
10
1
0
174,443
0
L
Tiamat
4,206
382
9
1
0
120,349
0
W
Ymir
7,292
663
80
7
0
205,451
1
L
Kukulkan
5,667
515
46
4
0
183,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role