Player Matchup

Olorun
Olorun
Cooor
Olorun
Level 11
God Stats
2W - 1L
1,284 SR
Queue Stats
25W - 14L
1,419 Elo+
Party 1
Xbalanque
Xbalanque
GrövOst
Xbalanque
Level 28
God Stats
6W - 2L
1,722 SR
Queue Stats
173W - 179L
1,460 Elo+
Solo
Nemesis
Nemesis
Oledzha
Nemesis
Level 23
God Stats
2W - 2L
1,332 SR
Queue Stats
30W - 41L
1,365 Elo+
Solo
Ymir
Ymir
SPRIP
Ymir
Level 28
God Stats
7W - 3L
1,581 SR
Queue Stats
81W - 70L
1,601 Elo+
Solo
Hercules
Hercules
lellmeister
Hercules
Level 104
God Stats
2W - 0L
1,296 SR
Queue Stats
210W - 145L
1,555 Elo+
Party 1
Team Averages
Level 39
1,443 SR
1,480 Elo+

VS

Team Averages
Level 23
1,522 SR
1,474 Elo+
Bastet
Bastet
ClemING
Bastet
Level 14
God Stats
7W - 7L
1,768 SR
Queue Stats
177W - 174L
1,639 Elo+
Solo
Kukulkan
Kukulkan
Ekti
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,425 Elo+
Solo
Neith
Neith
KaiManZ-_-
Neith
Level 29
God Stats
0W - 3L
1,254 SR
Queue Stats
88W - 115L
1,398 Elo+
Party 2
Geb
Geb
Lustok
Geb
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 146L
1,506 Elo+
Solo
Bellona
Bellona
skereeeeeee34
Bellona
Level 26
God Stats
3W - 3L
1,588 SR
Queue Stats
69W - 86L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cooor
Olorun
12
4 / 3 / 6
7,389
616
6,707
9,769
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
GrövOst
Xbalanque
10
6 / 2 / 6
6,901
575
7,985
8,151
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
Oledzha
Nemesis
10
6 / 2 / 5
6,850
571
3,371
6,877
2,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
SPRIP
Ymir
10
4 / 1 / 10
7,424
619
4,531
10,135
6,420
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
lellmeister
Hercules
13
6 / 1 / 4
7,713
643
5,002
9,115
4,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ClemING
Bastet
12
6 / 3 / 1
7,622
635
9,142
8,196
2,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
Ekti
Kukulkan
9
3 / 5 / 3
6,575
548
5,948
5,927
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
8
0 / 7 / 4
5,574
465
3,145
9,077
2,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
Lustok
Geb
7
0 / 6 / 1
5,015
418
4,501
9,742
4,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
10
0 / 5 / 0
5,696
475
3,197
8,922
5,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
26
Kills
9
9
Deaths
26
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bastet
ClemING
Bastet
6
3
1
2.17
W
Olorun
Cooor
Olorun
4
3
6
2.33
L
Kukulkan
Ekti
Kukulkan
3
5
3
0.9
W
Xbalanque
GrövOst
Xbalanque
6
2
6
4.5
L
Neith
0
7
4
0.29
L
Geb
Lustok
Geb
0
6
1
0.08
W
Nemesis
Oledzha
Nemesis
6
2
5
4.25
W
Ymir
SPRIP
Ymir
4
1
10
9
W
Hercules
lellmeister
Hercules
6
1
4
8
L
Bellona
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,596
Damage
25,933
44,047
Taken
41,864
19,437
Mitigated
16,226
17,518
Healing
5,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
ClemING
Bastet
9,142
3,013
0
510
8,196
2,516
0
2,503
5,693
0
37,276
W
Olorun
Cooor
Olorun
6,707
2,610
679
4,509
9,769
3,459
468
2,182
7,397
43,264
0
L
Kukulkan
Ekti
Kukulkan
5,948
1,261
0
250
5,927
1,905
44
2,477
3,450
19,194
0
W
Xbalanque
GrövOst
Xbalanque
7,985
5,105
552
3,585
8,151
2,466
136
2,268
5,801
0
33,520
L
Neith
3,145
638
0
2,851
9,077
2,106
0
2,470
6,607
0
26,320
L
Geb
Lustok
Geb
4,501
863
474
804
9,742
4,482
16
3,094
6,648
13,419
0
W
Nemesis
Oledzha
Nemesis
3,371
1,372
0
1,628
6,877
2,937
354
1,517
5,264
0
19,189
W
Ymir
SPRIP
Ymir
4,531
1,246
0
2,622
10,135
6,420
112
1,919
8,198
18,684
0
W
Hercules
lellmeister
Hercules
5,002
1,329
0
3,943
9,115
4,155
0
2,041
6,938
0
38,454
L
Bellona
3,197
872
0
1,094
8,922
5,217
364
694
8,228
0
23,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,277
Gold Earned
30,482
264
Minions Killed
207
0
Camps Cleared
0
1,091,250
Distance Traveled
1,215,379
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,622
635
70
6
0
258,163
3
W
Olorun
7,389
616
72
6
0
214,759
2
L
Kukulkan
6,575
548
28
2
0
240,455
3
W
Xbalanque
6,901
575
48
4
0
211,340
0
L
Neith
5,574
465
44
4
0
227,248
2
L
Geb
5,015
418
13
1
0
224,963
1
W
Nemesis
6,850
571
34
3
0
220,834
6
W
Ymir
7,424
619
28
2
0
201,352
3
W
Hercules
7,713
643
82
7
0
242,965
3
L
Bellona
5,696
475
52
4
0
264,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role