Player Matchup

Amaterasu
Amaterasu
Deatok
Amaterasu
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 65L
1,381 Elo+
Solo
Olorun
Olorun
MajorTurtle883
Olorun
Level 100
God Stats
5W - 3L
1,465 SR
Queue Stats
89W - 85L
1,389 Elo+
Solo
Loki
Loki
Plucky_Johnson
Loki
Level 81
God Stats
14W - 19L
1,317 SR
Queue Stats
247W - 274L
1,368 Elo+
Solo
Cu Chulainn
Cu Chulainn
SpicyAssassin8r
Cu Chulainn
Level 55
God Stats
4W - 4L
1,438 SR
Queue Stats
32W - 47L
1,314 Elo+
Solo
Chiron
Chiron
ecksbeats
Chiron
Level 103
God Stats
47W - 41L
1,354 SR
Queue Stats
612W - 640L
1,407 Elo+
Solo
Team Averages
Level 78
1,415 SR
1,372 Elo+

VS

Team Averages
Level 83
1,564 SR
1,416 Elo+
Amaterasu
Amaterasu
AmosRamos
Amaterasu
Level 88
God Stats
3W - 2L
1,917 SR
Queue Stats
155W - 136L
1,428 Elo+
Solo
Hera
Hera
RAMPEWR
Hera
Level 67
God Stats
66W - 41L
1,725 SR
Queue Stats
508W - 478L
1,460 Elo+
Solo
Ravana
Ravana
Tsavac
Ravana
Level 126
God Stats
15W - 9L
1,339 SR
Queue Stats
187W - 188L
1,401 Elo+
Solo
Medusa
Medusa
WaahGwaan_Shotta
Medusa
Level 56
God Stats
91W - 105L
1,476 SR
Queue Stats
159W - 193L
1,385 Elo+
Party 1
Baron Samedi
Baron Samedi
drewie17
Baron Samedi
Level 78
God Stats
4W - 10L
1,363 SR
Queue Stats
370W - 409L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Deatok
Amaterasu
11
2 / 3 / 2
6,674
417
2,993
8,762
4,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 3 / 1
7,211
451
3,462
8,339
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 5 / 5
8,358
522
7,162
12,506
4,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
SpicyAssassin8r
Cu Chulainn
15
4 / 4 / 0
8,370
523
8,884
13,299
9,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
ecksbeats
Chiron
12
1 / 2 / 3
7,388
462
4,819
9,258
2,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AmosRamos
Amaterasu
16
3 / 2 / 2
9,770
611
9,179
15,221
10,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hera
RAMPEWR
Hera
16
4 / 1 / 2
9,837
615
6,175
6,596
2,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
Tsavac
Ravana
15
7 / 5 / 3
9,412
588
9,326
10,301
4,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 4
7,749
484
5,485
8,712
2,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
drewie17
Baron Samedi
12
3 / 1 / 0
7,122
445
6,623
6,629
2,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
11
Kills
17
17
Deaths
12
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AmosRamos
Amaterasu
3
2
2
2
L
Amaterasu
Deatok
Amaterasu
2
3
2
1
L
0
3
1
0.17
L
4
5
5
1.3
W
Hera
RAMPEWR
Hera
4
1
2
5
L
Cu Chulainn
SpicyAssassin8r
Cu Chulainn
4
4
0
1
W
Ravana
Tsavac
Ravana
7
5
3
1.7
W
0
3
4
0.67
W
Baron Samedi
drewie17
Baron Samedi
3
1
0
3
L
Chiron
ecksbeats
Chiron
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,320
Damage
36,788
52,164
Taken
47,459
23,457
Mitigated
22,151
15,908
Healing
20,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AmosRamos
Amaterasu
9,179
4,105
0
7,789
15,221
10,328
140
111
15,104
0
66,725
L
Amaterasu
Deatok
Amaterasu
2,993
741
0
1,334
8,762
4,798
0
2,832
5,564
0
22,305
L
3,462
691
43
1,869
8,339
2,812
0
4,863
3,476
37,875
0
L
7,162
1,731
0
4,480
12,506
4,133
0
1,692
10,718
0
48,685
W
Hera
RAMPEWR
Hera
6,175
1,953
0
2,462
6,596
2,198
252
2,126
4,082
68,635
0
L
Cu Chulainn
SpicyAssassin8r
Cu Chulainn
8,884
2,902
0
4,679
13,299
9,077
0
0
13,299
0
45,039
W
Ravana
Tsavac
Ravana
9,326
3,185
0
2,808
10,301
4,072
0
734
9,470
0
54,325
W
5,485
2,173
366
2,446
8,712
2,725
1,117
0
8,712
0
45,795
W
Baron Samedi
drewie17
Baron Samedi
6,623
671
1,217
3,026
6,629
2,828
45
0
6,629
28,260
0
L
Chiron
ecksbeats
Chiron
4,819
1,365
682
2,821
9,258
2,637
0
2,579
6,278
0
41,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,001
Gold Earned
43,890
396
Minions Killed
529
0
Camps Cleared
0
1,491,297
Distance Traveled
1,428,928
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,770
611
139
9
0
315,343
4
L
Amaterasu
6,674
417
34
2
0
298,245
3
L
Olorun
7,211
451
73
5
0
287,656
4
L
Loki
8,358
522
78
5
0
329,763
1
W
Hera
9,837
615
143
9
0
309,429
5
L
Cu Chulainn
8,370
523
104
7
0
290,711
0
W
Ravana
9,412
588
110
7
0
310,578
0
W
Medusa
7,749
484
88
6
0
257,293
5
W
Baron Samedi
7,122
445
49
3
0
236,285
5
L
Chiron
7,388
462
107
7
0
284,922
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role