Player Matchup

Anhur
Anhur
AdiMeister88
Anhur
Level 27
God Stats
17W - 13L
1,219 SR
Queue Stats
228W - 199L
1,609 Elo+
Solo
Ao Kuang
Ao Kuang
AverageSmite
Ao Kuang
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,482 Elo+
Solo
Jormungandr
Jormungandr
MuscularTorbedo
Jormungandr
Level 10
God Stats
5W - 5L
1,759 SR
Queue Stats
48W - 62L
1,427 Elo+
Solo
Cu Chulainn
Cu Chulainn
TeapotHeed
Cu Chulainn
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 18L
1,583 Elo+
Solo
Achilles
Achilles
como estas l
Achilles
Level 8
God Stats
2W - 2L
1,798 SR
Queue Stats
20W - 15L
1,559 Elo+
Solo
Team Averages
Level 11
1,555 SR
1,532 Elo+

VS

Team Averages
Level 17
1,406 SR
1,463 Elo+
Bellona
Bellona
DaneZaur
Bellona
Level 7
God Stats
0W - 2L
1,284 SR
Queue Stats
5W - 10L
1,380 Elo+
Solo
Danzaburou
Danzaburou
OPBenDean
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,469 Elo+
Solo
Chang'e
Chang'e
PabloHoneyZgz
Chang'e
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
203W - 215L
1,542 Elo+
Solo
Yemoja
Yemoja
lelouleahnaledic
Yemoja
Level 15
God Stats
0W - 2L
1,226 SR
Queue Stats
0W - 3L
1,246 Elo+
Solo
Awilix
Awilix
matteoQUIESA
Awilix
Level 16
God Stats
6W - 6L
1,518 SR
Queue Stats
31W - 24L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 4
11,379
599
13,914
15,236
4,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
AverageSmite
Ao Kuang
17
8 / 3 / 3
10,706
563
11,925
18,919
7,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
MuscularTorbedo
Jormungandr
14
0 / 2 / 3
8,673
456
2,582
6,965
4,483
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
TeapotHeed
Cu Chulainn
14
4 / 3 / 4
9,226
486
9,526
12,960
7,650
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
como estas l
Achilles
17
4 / 2 / 3
10,759
566
8,561
15,834
13,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DaneZaur
Bellona
8
1 / 3 / 0
6,654
350
2,868
6,216
3,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
OPBenDean
Danzaburou
14
2 / 7 / 1
9,133
481
7,334
12,351
3,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
13
1 / 6 / 5
8,824
464
10,487
15,757
5,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 4 / 2
9,654
508
5,261
13,457
5,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
17
6 / 3 / 2
10,822
570
11,339
17,083
6,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
23
Kills
12
13
Deaths
23
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
3
4
3
W
Ao Kuang
AverageSmite
Ao Kuang
8
3
3
3.17
L
Bellona
DaneZaur
Bellona
1
3
0
0.33
W
Jormungandr
MuscularTorbedo
Jormungandr
0
2
3
0.75
L
Danzaburou
OPBenDean
Danzaburou
2
7
1
0.36
L
Chang'e
1
6
5
0.58
W
Cu Chulainn
TeapotHeed
Cu Chulainn
4
3
4
2
W
Achilles
como estas l
Achilles
4
2
3
2.75
L
2
4
2
0.75
L
Awilix
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,508
Damage
37,289
69,914
Taken
64,864
37,190
Mitigated
24,226
18,405
Healing
18,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,914
8,924
0
7,057
15,236
4,935
0
3,092
12,124
0
82,854
W
Ao Kuang
AverageSmite
Ao Kuang
11,925
3,158
0
6,544
18,919
7,097
1,444
5,263
13,390
72,461
0
L
Bellona
DaneZaur
Bellona
2,868
522
0
372
6,216
3,146
0
492
5,699
0
14,769
W
Jormungandr
MuscularTorbedo
Jormungandr
2,582
822
0
350
6,965
4,483
444
1,610
5,233
37,823
0
L
Danzaburou
OPBenDean
Danzaburou
7,334
3,058
0
2,086
12,351
3,324
758
560
11,741
0
58,559
L
Chang'e
10,487
1,207
1,736
4,638
15,757
5,540
154
7,754
7,828
49,449
0
W
Cu Chulainn
TeapotHeed
Cu Chulainn
9,526
1,140
0
1,356
12,960
7,650
312
3,506
9,350
6,746
45,204
W
Achilles
como estas l
Achilles
8,561
1,559
0
3,098
15,834
13,025
266
1,703
14,069
0
63,022
L
5,261
1,611
1,395
2,403
13,457
5,746
200
1,374
12,083
29,333
0
L
Awilix
11,339
4,063
0
5,546
17,083
6,470
0
4,881
12,177
0
81,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,743
Gold Earned
45,087
515
Minions Killed
411
0
Camps Cleared
0
1,700,244
Distance Traveled
1,576,241
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,379
599
122
6
0
294,588
5
W
Ao Kuang
10,706
563
104
5
0
352,155
2
L
Bellona
6,654
350
34
2
0
181,006
2
W
Jormungandr
8,673
456
90
5
0
361,672
0
L
Danzaburou
9,133
481
114
6
0
324,319
1
L
Chang'e
8,824
464
90
5
0
321,681
8
W
Cu Chulainn
9,226
486
89
5
0
291,422
0
W
Achilles
10,759
566
110
6
0
400,407
3
L
Yemoja
9,654
508
49
3
0
323,921
4
L
Awilix
10,822
570
124
7
0
425,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role