Player Matchup

Bacchus
Bacchus
DINOCLAW987
Bacchus
Level 48
God Stats
3W - 5L
1,539 SR
Queue Stats
49W - 64L
1,439 Elo+
Solo
Danzaburou
Danzaburou
Urtzi-GL
Danzaburou
Level 67
God Stats
181W - 213L
1,454 SR
Queue Stats
196W - 253L
1,344 Elo+
Party 1
Skadi
Skadi
elmarquez07
Skadi
Level 22
God Stats
0W - 3L
1,082 SR
Queue Stats
52W - 86L
1,232 Elo+
Party 1
Team Averages
Level 46
1,358 SR
1,338 Elo+

VS

Team Averages
Level 59
1,599 SR
1,462 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Archsnow14
Ares
Level 44
God Stats
6W - 0L
1,722 SR
Queue Stats
195W - 228L
1,430 Elo+
Solo
Hera
Hera
Iamakitten
Hera
Level 26
God Stats
1W - 0L
1,576 SR
Queue Stats
2W - 1L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DINOCLAW987
Bacchus
11
7 / 3 / 1
9,023
820
7,135
9,614
9,440
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Urtzi-GL
Danzaburou
8
1 / 1 / 6
7,233
658
4,225
4,834
1,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 3 / 6
7,223
657
2,283
7,118
2,331
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
3 / 5 / 3
8,215
747
5,688
7,683
2,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 2 / 4
8,096
736
1,879
8,896
4,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
2 / 1 / 4
7,924
720
7,031
4,092
1,195
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
8
Kills
6
7
Deaths
8
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
5
3
0.9
W
1
2
4
1.5
L
Bacchus
DINOCLAW987
Bacchus
7
3
1
2.5
W
2
1
4
4
L
Danzaburou
Urtzi-GL
Danzaburou
1
1
6
4
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,643
Damage
14,598
21,566
Taken
20,671
13,215
Mitigated
8,641
4,142
Healing
3,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
5,688
3,023
0
575
7,683
2,692
1,438
3,570
4,113
0
29,255
W
1,879
214
0
2,285
8,896
4,754
489
2,399
6,497
15,968
0
L
Bacchus
DINOCLAW987
Bacchus
7,135
818
0
1,342
9,614
9,440
0
3,107
6,507
15,593
0
W
7,031
946
0
328
4,092
1,195
927
1,292
2,800
24,189
0
L
Danzaburou
Urtzi-GL
Danzaburou
4,225
1,186
429
1,513
4,834
1,444
350
1,436
3,398
0
15,075
L
2,283
674
270
588
7,118
2,331
421
4,391
2,727
0
16,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,479
Gold Earned
24,235
77
Minions Killed
106
0
Camps Cleared
0
547,476
Distance Traveled
565,081
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,215
747
40
4
0
172,951
3
W
Ares
8,096
736
24
2
0
180,137
0
L
Bacchus
9,023
820
11
1
0
228,849
0
W
Hera
7,924
720
42
4
0
211,993
0
L
Danzaburou
7,233
658
25
2
0
135,575
0
L
Skadi
7,223
657
41
4
0
183,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role