Player Matchup

Sobek
Sobek
Hhaw
Sobek
Level 29
God Stats
3W - 2L
1,337 SR
Queue Stats
30W - 24L
1,529 Elo+
Solo
Pele
Pele
Kev Blizzy
Pele
Level 6
God Stats
28W - 26L
1,457 SR
Queue Stats
268W - 233L
1,482 Elo+
Solo
Thoth
Thoth
PouvMeister
Thoth
Level 8
God Stats
3W - 0L
1,669 SR
Queue Stats
66W - 44L
1,505 Elo+
Solo
King Arthur
King Arthur
bimboninja
King Arthur
Level 26
God Stats
14W - 16L
1,415 SR
Queue Stats
36W - 41L
1,420 Elo+
Solo
Skadi
Skadi
g4m3r g0d7
Skadi
Level 29
God Stats
30W - 25L
1,514 SR
Queue Stats
174W - 170L
1,374 Elo+
Solo
Team Averages
Level 20
1,478 SR
1,462 Elo+

VS

Team Averages
Level 25
1,520 SR
1,474 Elo+
Ne Zha
Ne Zha
F4PNIR
Ne Zha
Level 17
God Stats
0W - 1L
1,278 SR
Queue Stats
123W - 44L
1,760 Elo+
Solo
Danzaburou
Danzaburou
NOMADS_YA_HOMIE
Danzaburou
Level 26
God Stats
35W - 39L
1,713 SR
Queue Stats
116W - 171L
1,287 Elo+
Party 1
Xbalanque
Xbalanque
RedBull-X-299
Xbalanque
Level 28
God Stats
3W - 3L
1,608 SR
Queue Stats
181W - 258L
1,367 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ritx54
Cu Chulainn
Level 25
God Stats
13W - 10L
1,501 SR
Queue Stats
31W - 38L
1,351 Elo+
Solo
Persephone
Persephone
mecha_cortaa
Persephone
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 84L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Hhaw
Sobek
16
0 / 3 / 8
13,176
376
2,260
9,788
10,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
28 / 2 / 13
22,834
652
37,154
31,073
19,902
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
9 / 10 / 19
18,467
528
29,764
28,059
10,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
bimboninja
King Arthur
20
1 / 4 / 5
15,822
452
7,920
32,471
28,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
20
17 / 4 / 8
21,047
601
23,593
26,988
8,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
F4PNIR
Ne Zha
20
9 / 11 / 6
17,970
513
17,330
32,471
16,233
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
NOMADS_YA_HOMIE
Danzaburou
19
1 / 14 / 2
14,075
402
13,437
22,033
6,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xbalanque
RedBull-X-299
Xbalanque
19
2 / 16 / 4
14,315
409
13,642
27,396
10,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Ritx54
Cu Chulainn
20
2 / 6 / 2
15,867
453
17,436
24,032
27,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Persephone
mecha_cortaa
Persephone
20
8 / 8 / 5
19,353
553
36,514
28,017
8,330
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
41
55
Kills
22
23
Deaths
55
53
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
F4PNIR
Ne Zha
9
11
6
1.09
W
Sobek
Hhaw
Sobek
0
3
8
1.33
W
28
2
13
17.25
L
Danzaburou
NOMADS_YA_HOMIE
Danzaburou
1
14
2
0.14
W
9
10
19
1.85
L
Xbalanque
RedBull-X-299
Xbalanque
2
16
4
0.25
L
Cu Chulainn
Ritx54
Cu Chulainn
2
6
2
0.5
W
King Arthur
bimboninja
King Arthur
1
4
5
0.88
W
Skadi
17
4
8
5.25
L
Persephone
mecha_cortaa
Persephone
8
8
5
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,691
Damage
98,359
128,379
Taken
133,949
78,336
Mitigated
69,167
34,670
Healing
15,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
F4PNIR
Ne Zha
17,330
5,113
0
2,034
32,471
16,233
0
8,181
23,974
0
164,749
W
Sobek
Hhaw
Sobek
2,260
140
0
3,019
9,788
10,483
191
3,011
6,777
13,895
0
W
37,154
8,258
0
12,712
31,073
19,902
3,870
10,862
20,211
0
155,617
L
Danzaburou
NOMADS_YA_HOMIE
Danzaburou
13,437
5,023
0
961
22,033
6,800
2,015
4,582
17,329
0
70,911
W
29,764
417
0
4,223
28,059
10,755
2,426
9,553
18,506
97,385
0
L
Xbalanque
RedBull-X-299
Xbalanque
13,642
4,839
0
1,650
27,396
10,209
170
7,670
19,646
0
71,403
L
Cu Chulainn
Ritx54
Cu Chulainn
17,436
4,822
0
3,466
24,032
27,595
1,352
3,825
19,847
12,765
77,163
W
King Arthur
bimboninja
King Arthur
7,920
585
0
9,867
32,471
28,292
0
5,294
27,177
0
74,507
W
Skadi
23,593
10,186
0
4,849
26,988
8,904
4,296
13,358
13,630
0
195,233
L
Persephone
mecha_cortaa
Persephone
36,514
902
141
7,412
28,017
8,330
1,646
9,424
18,428
171,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,346
Gold Earned
81,580
729
Minions Killed
843
0
Camps Cleared
0
2,651,406
Distance Traveled
2,639,260
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
17,970
513
185
5
0
530,421
3
W
Sobek
13,176
376
17
0
0
269,462
5
W
Pele
22,834
652
210
6
0
748,292
1
L
Danzaburou
14,075
402
113
3
0
466,484
2
W
Thoth
18,467
528
150
4
0
580,381
5
L
Xbalanque
14,315
409
109
3
0
500,669
5
L
Cu Chulainn
15,867
453
163
5
0
587,854
2
W
King Arthur
15,822
452
134
4
0
448,329
0
W
Skadi
21,047
601
218
6
0
604,942
3
L
Persephone
19,353
553
273
8
0
553,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role