Player Matchup

Jormungandr
Jormungandr
BaconDroco
Jormungandr
Level 122
God Stats
1W - 1L
1,551 SR
Queue Stats
145W - 133L
1,535 Elo+
Solo
Hercules
Hercules
DivineLancelot
Hercules
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
209W - 154L
1,616 Elo+
Party 2
Nemesis
Nemesis
GoldenIvory
Nemesis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
SSeidzi
Hou Yi
Level 94
God Stats
4W - 10L
1,364 SR
Queue Stats
404W - 437L
1,397 Elo+
Solo
Janus
Janus
pjbenitez13
Janus
Level 125
God Stats
7W - 6L
1,588 SR
Queue Stats
131W - 123L
1,530 Elo+
Solo
Team Averages
Level 115
1,500 SR
1,516 Elo+

VS

Team Averages
Level 86
1,686 SR
1,648 Elo+
Janus
Janus
B1gKahoona
Janus
Level 25
God Stats
5W - 3L
1,889 SR
Queue Stats
162W - 62L
1,734 Elo+
Party 1
King Arthur
King Arthur
SoloTheseNuts
King Arthur
Level 106
God Stats
5W - 3L
1,746 SR
Queue Stats
133W - 75L
1,724 Elo+
Party 1
Sylvanus
Sylvanus
StellarMemories
Sylvanus
Level 29
God Stats
7W - 3L
1,691 SR
Queue Stats
40W - 31L
1,532 Elo+
Party 1
Anhur
Anhur
bobbyidc
Anhur
Level 127
God Stats
6W - 2L
1,500 SR
Queue Stats
342W - 261L
1,597 Elo+
Party 1
Nemesis
Nemesis
iOmorfia
Nemesis
Level 141
God Stats
23W - 14L
1,603 SR
Queue Stats
974W - 644L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BaconDroco
Jormungandr
11
1 / 2 / 5
7,567
473
6,533
10,701
7,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
14
4 / 3 / 2
9,310
582
10,657
15,750
16,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
GoldenIvory
Nemesis
14
3 / 7 / 3
8,577
536
6,426
14,666
5,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hou Yi
SSeidzi
Hou Yi
12
0 / 4 / 2
7,681
480
3,589
8,901
2,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 6 / 3
8,692
543
7,997
9,949
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
5 / 2 / 8
9,815
613
9,289
7,268
2,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SoloTheseNuts
King Arthur
16
1 / 4 / 5
9,652
603
10,985
14,369
7,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
14
3 / 3 / 12
8,604
538
6,828
13,935
10,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
bobbyidc
Anhur
14
5 / 2 / 3
8,667
542
5,478
8,972
3,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
iOmorfia
Nemesis
16
8 / 1 / 7
9,944
622
9,869
10,105
3,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
12
Kills
22
22
Deaths
12
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Janus
5
2
8
4.5
L
Jormungandr
BaconDroco
Jormungandr
1
2
5
1.75
L
Hercules
4
3
2
1.67
L
Nemesis
GoldenIvory
Nemesis
3
7
3
0.64
L
Hou Yi
SSeidzi
Hou Yi
0
4
2
0.25
W
King Arthur
SoloTheseNuts
King Arthur
1
4
5
0.88
W
Sylvanus
3
3
12
3
W
Anhur
bobbyidc
Anhur
5
2
3
3.25
W
Nemesis
iOmorfia
Nemesis
8
1
7
11.5
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,202
Damage
42,449
59,967
Taken
54,649
34,330
Mitigated
27,928
14,838
Healing
19,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
9,289
697
59
2,147
7,268
2,653
0
3,611
3,657
60,696
0
L
Jormungandr
BaconDroco
Jormungandr
6,533
2,036
0
2,386
10,701
7,710
91
3,008
7,599
32,723
0
L
Hercules
10,657
4,234
0
7,330
15,750
16,045
156
582
15,120
0
55,320
L
Nemesis
GoldenIvory
Nemesis
6,426
2,126
0
2,219
14,666
5,285
0
4,550
9,934
0
44,102
L
Hou Yi
SSeidzi
Hou Yi
3,589
1,255
0
1,838
8,901
2,408
1,010
2,895
6,004
0
41,537
W
King Arthur
SoloTheseNuts
King Arthur
10,985
2,362
0
4,702
14,369
7,679
0
746
13,623
0
65,777
W
Sylvanus
6,828
1,215
2,078
7,234
13,935
10,877
0
5,031
8,904
36,414
0
W
Anhur
bobbyidc
Anhur
5,478
1,780
0
2,447
8,972
3,041
0
2,689
6,283
0
52,601
W
Nemesis
iOmorfia
Nemesis
9,869
5,172
0
972
10,105
3,678
210
2,453
7,652
0
58,771
L
7,997
969
0
1,065
9,949
2,882
0
4,540
5,193
65,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,827
Gold Earned
46,682
467
Minions Killed
506
0
Camps Cleared
0
1,468,954
Distance Traveled
1,511,858
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,815
613
132
8
0
338,168
3
L
Jormungandr
7,567
473
54
3
0
288,180
5
L
Hercules
9,310
582
121
8
0
328,596
2
L
Nemesis
8,577
536
68
4
0
292,518
2
L
Hou Yi
7,681
480
99
6
0
251,207
6
W
King Arthur
9,652
603
134
8
0
307,984
7
W
Sylvanus
8,604
538
48
3
0
270,450
1
W
Anhur
8,667
542
83
5
0
249,247
3
W
Nemesis
9,944
622
109
7
0
346,009
0
L
Janus
8,692
543
125
8
0
308,453
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role